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Stupid question... But what does everyone actually want with wendy


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10 minutes ago, Tarnishedmax said:

Yeah because she is soooo unusable post rifts.

 

 Yeah, no damage...

 

this is unnacceptable as you had to play the game and not let Abi do everything. Wendy mains don't want this.

8 minutes ago, Lee Sy said:

Something new doesn't mean something strong. I would rather like some skills for pure look than number increasing.

Have you seen a picture about human-ghost mixed Abi? so cute!(not sure if it's weird for my expression, hope no misunderstand)

Team spirit is new, alignment 3 are new, vengeful ghost is new, super potions are new, the two new mourning glory crafts is new. Decorating headstones is new.

Are they weak in their current state? Probably and im advocating for buffs too. But saying nothing is new is just wrong.

Just now, Well-met said:

this is unnacceptable as you had to play the game and not let Abi do everything. Wendy mains don't want this.

As a wendy main im sad about what this has done to our reputation.

3 minutes ago, Mike23Ua said:

The amount of things that haunting can and will impact are enough to put her on par with most other characters, and that’s before you factor in any other perks she’s got now like the beer hat with Elixers.

Yeah haunting isnt technically unique, but basically no one uses it bc being dead is bad, so its effectively unique to her.

15 minutes ago, Tarnishedmax said:

Yeah, no damage...

I wonder why didn't you quote the whole sentence?

1 hour ago, Cassielu said:

Now Wendy's skilltree is like Wolfgang's skilltree with almost no damage and work but six different new throwable dumbbells, Wortox's skilltree with almost no souls but follower Beefalo kid and Krampus, or Winona's skilltree with almost no her machine but a lot of shadow spells from Charlie. They're certainly new things, but they shouldn't be new perk set for Wendy.

4 minutes ago, Tarnishedmax said:

Yeah because she is soooo unusable post rifts.

 

 Yeah, no damage...

 

Ya exactly like this just like I tested, good demonstrations to showcase how strong shadow Abi could be now in post-rift situation if you have knowledge to deal with such bosses. Although, the current Abi before unlocking shadow version for pre-rift situation would be having relatively bad time against DF, Klaus, Shadow Pieces, CC but still doable & you can easily kill AFW first to unlock shadow Abi (effective before fighting CC) then proceed to kill other optional bosses for extra dps, thus shorter time to fight. The fun part of keeping Abi alive is when fighting Shadow Pieces without lunar/shadow power. 

17 minutes ago, Mike23Ua said:

困扰可以而且将要影响的事情的数量足以使她与大多数其他角色相提并论,而这还不包括她现在拥有的任何其他好处,例如长生不老药的啤酒帽。

Forgive me for speaking frankly, the role of flower crown is pitifully small, and occupies important head equipment slots,  it's useless about Wendy's new night vision, The game will not lack healing methods ,Its effect can be replaced by more convenient and cost-effective tools in the game. unless Klei is willing to give Flower Crown a lot of numerical and mechanism enhancements

The grave is useless, mainly because Evil Flower and Ghost are useless, and they cannot be hired or repeatedly dug and painted. At most, they can be used as decorations.  Perennial Altar is just a Meat Effigy with a different skin
Pipspook is okay, but what's the use of Mourning Glory?
Ghostly Elixir doesn't have much profit

3 minutes ago, Mike23Ua said:

The amount of things that haunting can and will impact are enough to put her on par with most other characters

...What things are you haunting?

I think Wendy is above average in terms of character strength but this is the first time I've heard haunting being a reason for it.

32 minutes ago, Mike23Ua said:

flip Gem Colors

This is not a thing.

3 minutes ago, YXukun said:

I wonder why didn't you quote the whole sentence?

Because thats an incredibly subjective and poorly translated sentence.

4 minutes ago, Arcwell said:

...What things are you haunting?

I think Wendy is above average in terms of character strength but this is the first time I've heard haunting being a reason for it.

This is not a thing.

Theres been a few lists made, petal and mush conversion, force summon sq and treeguard, investigating tracks on beef and more

Just now, WenericMember said:

Because thats an incredibly subjective and poorly translated sentence.

What subjective? The first fellow was saying that "Wendy's skilltree doesn't provide anything useful", while the second fellow took his/her words out of context and trying to misinterpret it into "Wendy's skilltree doesn't provide damage", I don't reckon subjective is related

26 minutes ago, Tarnishedmax said:

Yeah because she is soooo unusable post rifts.

 

 Yeah, no damage...

 

Oh yeah wendy just naturally spawn with 20 bees everytime she try to kill bosses, with stacks of potions.
The time it take for wendy to catch bees + farm potions is enough for wilson to kill another bearger + dc, and he dont even have to control abi on top of killing them.

 

No comment on varg though as abi realy important vs hounds.

6 minutes ago, YXukun said:

What subjective? The first fellow was saying that "Wendy's skilltree doesn't provide anything useful", while the second fellow took his/her words out of context and trying to misinterpret it into "Wendy's skilltree doesn't provide damage", I don't reckon subjective is related

The first line says wendys tree has almost no damage. Thats the poor translation.

The last line says that while theyre new things, they shouldnt be part of wendys skill set, which is subjective.

4 minutes ago, Tranoze said:

Oh yeah wendy just naturally spawn with 20 bees everytime she try to kill bosses, with stacks of potions.
The time it take for wendy to catch bees + farm potions is enough for wilson to kill another bearger + dc, and he dont even have to control abi on top of killing them.

 

No comment on varg though as abi realy important vs hounds.

And wigfrid spawns with her songs, walter with max upgraded slingshot, wortox with souls, willow with embers, wurt with merms, winona with catapults, do i need to continue with why this point is ridiculous?

In my opinion: QOL that adds more gameplay mechanisms and resource production capabilities, I think haunting and dash are good skills.

Because all of Wendy's existing abilities are combat (killing small creatures that gathered, and buff damage to nearby players), without combat,she has no any resource production capabilities.I think we can make Abigail more lively as she used to be human girl, like one of Wendy says, Abigail can help with farming, and sth like this more.

The contradiction is that many people, including Devs, believe Wendy is too strong in battle, but Devs still only rudely increases Wendy and Abigail's numbers. There are two clever ways to keep Abigail alive. The first is to have her closely follow Wendy and be led by her to avoid attacks. The second method is her lunar form but dont nerf her immediately dodge each attack.

To prevent Abigail from killing all the bosses alone without player's company, she can attack slowly like her uncle Waxwell's shadow guys, only becoming normal when attacking with Wendy.

Just now, YXukun said:

What subjective? The first fellow was saying that "Wendy's skilltree doesn't provide anything useful", while the second fellow took his/her words out of context and trying to misinterpret it into "Wendy's skilltree doesn't provide damage", I don't reckon subjective is related

Wendy skill tree provides infinite healing for both you and your sister while also giving you infinite night vision, i know sacrificing a head slot is not ideal but when you are on a beefalo its genuinely free night vision which is incredibly cool to me, you can also share this with your friend!! Wendy being an alcoholic was not on my expected list, you can generate around 20 mourning glories per day thanks to the perks which just means basically unlimited elixirs, Wendy can move graveyards to put pipspooks wherever she wants making this resource even MORE accesible, she can decorate graves to make automated farms with the bigspooks or just full moons, she can command her sister to stunlock ANY mob that is not a boss, the scare command cooldown is shorter than the panic effect itself, you can quite literally stunlock any mob you want free of charge, attack command just gives her a range attack and a way to kite with Abigail, you can haunt with Abigail which has a LOT of beneficial effects (treeguards, mushrooms, werepigs, sanity farm with a beequeen crown)

Her shadow side gives her all the damage she could EVER need and lunar side gives you the safety.

I seriously don´t know what else do you want, Wendy has so many perks and quirks you can take advantage off and you guys are still asking for it while Walter is over here without a SINGLE boy scout perk.

Do i think she needs some tweaks? obviously, like making reviving butterflies cost 1 mourning glory, buffing gestalt Abigail, give more of a reason to decorate graves and make the sisturn thing better but overall she has SO much going on and yall lowkey being greedy at this point.

18 minutes ago, Arcwell said:

...What things are you haunting?

I think Wendy is above average in terms of character strength but this is the first time I've heard haunting being a reason for it.

This is not a thing.

When I was new to the game I died a lot so I spent majority of my time floating around haunting stuff. You can haunt hound waves to flip their elemental status, Thus flipping their gem colors.

15 minutes ago, WenericMember said:

Team spirit is new, alignment 3 are new, vengeful ghost is new, super potions are new, the two new mourning glory crafts is new. Decorating headstones is new.

But saying nothing is new is just wrong.

Maybe there's a language barrier.

In Chinese, new means 新, creat means 创, creat new means 创新, which also means innovation.

Honestly, they're new, but not the level I think, lack some creative or impactful parts. There're ghosts, potions, tombs in game before, but there's no rose bridge even simple bridge (may exists in some mods).

7 minutes ago, Tranoze said:

Oh yeah wendy just naturally spawn with 20 bees everytime she try to kill bosses, with stacks of potions.
The time it take for wendy to catch bees + farm potions is enough for wilson to kill another bearger + dc, and he dont even have to control abi on top of killing them.

Oh nooooo i have to catch 20 bees!!! the horror!!!

You are farming potions since day one.... the elixirs used in this video costs 6 mourning glories, 1 stinger and 1 pure horror, do you not realize how absurdly cheap that is???? the elixir used on the deerclops one costs 1 honey and 1 mourning glory, what i used in this video is not even expensive, catching bees/butterflies takes at most like 2 minutes.

Also why are you complaining about preparing for boss fights, are you not supposed to do so? what game are you even playing.

5 minutes ago, WenericMember said:

The first line says wendys tree has almost no damage. Thats the poor translation.

The last line says that while theyre new things, they shouldnt be part of wendys skill set, which is subjective.

In that case...Firstly it's not poor translation, the fellow said that "Now Wendy's skilltree is like Wolfgang's skilltree with almost no damage and work but six different new throwable dumbbells", which means that, how do I put this, Wendy's skilltree = Wolfgang skiltree - damage + 6 new dumbells, not that Wendy's skilltree has almost no damage. Have you read his post throughly?

As for the second, again, he/she meant that current new perks are like "6 new dumbells for Wolfgang", "follower beefalo kid and karmpus for Wortox", and "shadow spells from Charlie for Winona", which means that fellow thinks these new perks are not useful, therefore shouldn't be part of the skilltree. The point is on not useful, rather than shouldn't be part of Wendy's skilltree

16 minutes ago, WenericMember said:

Theres been a few lists made, petal and mush conversion, force summon sq and treeguard, investigating tracks on beef and more

Petals and mushrooms, sure, makes sense.
Spider queen, okay but I'm curious why you'd want to, unless you're playing with a Webber.
Treeguard, completely unreasonable given that it is a 1/1000 chance from haunt.
Tracks on beef... unless you're also using vigor mortis you'd spend more time waiting for Abigail to catch up to the track than it would take to dismount and remount.

I am still curious about the and more part because these personally do not seem very useful to me.

1 minute ago, Mike23Ua said:

You can haunt hound waves to flip their elemental status, Thus flipping their gem colors.

Ah, hounds, okay. I understand now. Those aren't guaranteed gems, but I see your point. Could be useful especially early on when ice/fire hounds don't spawn.

2 minutes ago, WenericMember said:

 

And wigfrid spawns with her songs, walter with max upgraded slingshot, wortox with souls, willow with embers, wurt with merms, do i need to continue with why this point is ridiculous?

Wigfrid song are reusable. Same as slingshot, with bullet need to be crafted. Merm house regenerate merms over time....

For willow and wortox, let say if each dash cost wortox them 5 souls and each blast cost willow 20 embers instead of current cost, it will feel the same as how wendy boost feel right now. It is fair price, but noone gonna pay for that or waste time on catching bees just to waste them on low hp boss fight. 
Dont get me wrong, this buff still very powerful when multiple attack boss, but in solo fight, it's just more economical to just not use this buff.

2 minutes ago, Tarnishedmax said:

Also why are you complaining about preparing for boss fights, are you not supposed to do so? what game are you even playing.

We are not the same, i consider time needed prepare for a boss fight included in the bossfight itself. It is not free the 2~4 mins you wasted crafting bug nets, catching butterflies, or bees.
In that 2~4 mins, if a wilson is as skillful as you in the fight wendy vs dc/bearger, wilson can kill DC without the need of abi, potions..., all he need is the same weapon and armor you used.

3 minutes ago, Tranoze said:

In that 2~4 mins, if a wilson is as skillful as you in the fight wendy vs dc/bearger, wilson can kill DC without the need of abi, potions..., all he need is the same weapon and armor you used.

I dont think you have tested or played this at all, why do you say 1-4 minutes? i took less than 2 minutes on both and less than 20 seconds on varg... the entire game is not about fighting bosses, you do stuff on the mean time, this buff is worth as it increases her damage up to 100 per hit or 50 to planar entities, normal abby only does around 20 something to planar stuff if i recall correctly, also you dont even need to take advantage of that buff because the elixirs themselves carry all the damage, and the elixirs are absurdly cheap, im genuinely dumbfounded by your comment, do you ever like play other characters and maybe realize every character has their own prep and quirks they have to do???? wdym time invested on the boss???? nets costs 1 rope and 2 sils and 1 stick, capturing 20 butterflies (or making them yourself with mourning glories) takes nothing, you can also capture them and keep them on your inventory for when you need to, you can also just not use 20 because 20 is overkill with the duration of the buff, idk you kinda just dont make sense at all

4 minutes ago, YXukun said:

In that case...Firstly it's not poor translation, the fellow said that "Now Wendy's skilltree is like Wolfgang's skilltree with almost no damage and work but six different new throwable dumbbells", which means that, how do I put this, Wendy's skilltree = Wolfgang skiltree - damage + 6 new dumbells, not that Wendy's skilltree has almost no damage. Have you read his post throughly?

As for the second, again, he/she meant that current new perks are like "6 new dumbells for Wolfgang", "follower beefalo kid and karmpus for Wortox", and "shadow spells from Charlie for Winona", which means that fellow thinks these new perks are not useful, therefore shouldn't be part of the skilltree. The point is on not useful, rather than shouldn't be part of Wendy's skilltree

That doesnt make any degree of sense, vecause both Wendy and Wolfgangs give substantial damage buffs. There is no minus damage.

4 minutes ago, Tranoze said:

Wigfrid song are reusable. Same as slingshot, with bullet need to be crafted. Merm house regenerate merms over time....

For willow and wortox, let say if each dash cost wortox them 5 souls and each blast cost willow 20 embers instead of current cost, it will feel the same as how wendy boost feel right now. It is fair price, but noone gonna pay for that or waste time on catching bees just to waste them on low hp boss fight. 
Dont get me wrong, this buff still very powerful when multiple attack boss, but in solo fight, it's just more economical to just not use this buff.

It is a pure damage buff though, which is more powerful than any of the other buffs given by other consumable resources though, so its understandable the cost would be increased. Could probably get qol buffs though.

8 minutes ago, Arcwell said:

Petals and mushrooms, sure, makes sense.
Spider queen, okay but I'm curious why you'd want to, unless you're playing with a Webber.
Treeguard, completely unreasonable given that it is a 1/1000 chance from haunt.
Tracks on beef... unless you're also using vigor mortis you'd spend more time waiting for Abigail to catch up to the track than it would take to dismount and remount.

I am still curious about the and more part because these personally do not seem very useful to me.

Ah, hounds, okay. I understand now. Those aren't guaranteed gems, but I see your point. Could be useful especially early on when ice/fire hounds don't spawn.

Try looking up haunt applications, theres been a few lists posted. Mortus is rlly cheap so i dont think thats a drawback. Its not universally broken, just some cool gameplay utility. Also agree on treeguard. I think remotely triggering staffs is also possible?

13 minutes ago, Lee Sy said:

Maybe there's a language barrier.

In Chinese, new means 新, creat means 创, creat new means 创新, which also means innovation.

Honestly, they're new, but not the level I think, lack some creative or impactful parts. There're ghosts, potions, tombs in game before, but there's no rose bridge even simple bridge (may exists in some mods).

That is a language barrier thing then. I think team spirit and alignments are  impactful, and with a few buffs headstones, potion hat and altar could be too.

31 minutes ago, Cassielu said:

You've completely missed the point.

 

28 minutes ago, YXukun said:

I wonder why didn't you quote the whole sentence?

This is very poorly translated and I even had to do a double take.

The sentence essentially reads as "if Wolfgang's skill tree didn't have the thing that defines him (damage) but instead had 6 redundant things" 

To draw a comparison to the opinion that Wendy does not have Abigail related skills and instead has unrelated things.

Its not talking about power, but I did have to read it a few to times to grasp it's meaning.

Which I am confused by because everyone (who hates the skill tree) seems to be screaming that Wendy relies too much on Abigail to the point of being crippled without her. In tandem to the belief of Abigail dying so fast that Wendy cannot react to it.

Yet the examples provided seem to reflect that the sisters can work together. It can be pulled off with good skill.

Honestly Wendy feedback is all over the place and I'm having a hard time understanding what is even wrong. When evidence shows Wendy is combat capable the goal post is moved to she's not interesting. When people says she's interesting the goal is again moved to she's not combat capable.

16 minutes ago, Tarnishedmax said:

同时也给你无限的夜视,我知道牺牲头部位置并不理想,但是当你骑着牛头时,它的夜视是真正的免费,

You are riding on a beefalo. Aren't miner hats and lanterns more useful than the wreath? The wreath is a useful prop, but it is not cost-effective to use it like this.

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