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In terms of size, when do you think a base goes from a “base” to a “megabase”?


In terms of size, when do you think a base goes from a “base” to a “megabase”?  

63 members have voted

  1. 1. You did read the title, right?

    • More than a screen wide
    • More than a few screens wide
    • Takes up a significant chunk of the biome
    • Takes up the entire biome
    • Begins to spread into multiple biomes


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Poll I decided to do for funzies. It’s something that I haven’t really people seen talking about when the size of a base goes from being “just a base” to a Megabase. Curious to see how people think about it.

Definitely once it reaches over several biomes would be quite mega (the ideal mega base would be once you managed to harvest the whole mainisland or the whole underground, or every single patch of ocean land) I'd have fun visiting such an "terraformed" place. You have my love if you ever owned such a world (harvesting every single ecosystem and turning it into a fully settlement destroyed by humans /other survivor species would be my ideal world no matter how many deaths and exterminated creatures it would take. I love distopia or the once-lerification of fictional worlds (while i am more of a mini-local evironmentalists in real life. But fiction is there to do the evil and destruction you don't want to see happen to non-virtual life)

4 minutes ago, ChintzyGnat said:

I generally never think about this because I just know I'm mega basing lol. I just always plant multiple things even when all there is is the chest zone.

Chest zones!!!! :wilson_celebrate::love_heart:

I think it's when you have areas separated by road, or requiring some amount of travel to get to a specific area that caters to a specific thing, specifically. Specific.

A Megabase, is when you literally remodel the games biomes into your own personal amusement park. so if the base takes up an entire biome or more than one biome.

A two-piece base could be a crockpot and a firepit. A seven-piece base could be a chest, three crockpots, an ice box, an alchemy engine and a prestihatayamacallit. A megabase has a million items.

its difficult for me to think in these terms just because when i think of megabasing im sort of thinking about having a smallish functional place of living alongside like huge but separate swathes of land that have been decorated sort of almost independently to the base

I vote biome-wide base because i think it aligns with my thought the most

5 hours ago, Mike23Ua said:

A Megabase, is when you literally remodel the games biomes into your own personal amusement park. so if the base takes up an entire biome or more than one biome.

Or in my case if you turn everything into a wasteland bit by bit for the sake of destruction uhm I mean /collecting/ all kind of meaningfull and meaningless stuff and putting it inside refined tree corpses.

(seriously this can also be a sort of megabase...if you also remove the biomes turf and the resulting Madmax(well) happen to be one part of what your personal DS amusent park would look like.)

9 minutes ago, gaymime said:

that is an easy answer! if is big enough that you piss of @Extimous it is a megabase

 

That tread was locked before because of those pricks, i don't judge you reason to try do it, still it wouldn't be wise to start a fight for no reason. Peace guys

34 minutes ago, RozeMeteor said:

That tread was locked before because of those pricks, i don't judge you reason to try do it, still it wouldn't be wise to start a fight for no reason. Peace guys

wait, it got locked?

11 minutes ago, gaymime said:

wait, it got locked?

Take a look later, you can get a good laught reading, the nerve of some people are really intriguing, to say at least..

1 minute ago, RozeMeteor said:

Take a look later it's a good laught still, the nerve of some people are really intriguing, to say at least..

just saw it and changed my post to keep things light. in truth i laughed at a few of the posts, said my piece then stopped looking in. it is kind of a necessity to know when to dip so you dont actually get personally invested. this is a videogame forum not the house of commons

2 minutes ago, gaymime said:

just saw it and changed my post to keep things light. in truth i laughed at a few of the posts, said my piece then stopped looking in. it is kind of a necessity to know when to dip so you dont actually get personally invested. this is a videogame forum not the house of commons

Wish people could keep things more lighthearted in the end we all like the game at least a bit or we wouldn't be at a forum losing time to argue how it could be better or change. just to not go off topic i never megabased because i still haven't beaten the game, still i love see people take on megabases, the variety of styles to placements and the care is kinda lovely, i consider a form of art even. Life is so dull alredy, no shame in doing something that bring you joy.

7 minutes ago, RozeMeteor said:

Wish people could keep things more lighthearted in the end we all like the game at least a bit or we wouldn't be at a forum losing time to argue how it could be better or change. just to not go off topic i never megabased because i still haven't beaten the game, still i love see people take on megabases, the variety of styles to placements and the care is kinda lovely, i consider a form of art even. Life is so dull alredy, no shame in doing something that bring you joy.

oh man, i'm a chronic baser, you can actually start at any time! you just have to put a little bit of forethought in what order you lay things down(or my method; hammer hammer hammer). by my second fall i usually have my first base laid out(aka some carpet and 50 chests, lol) and by the fifth or sixth i find a really nice spot next to some good resources and pretty features and start moving things over with the resources to get fancy<3

5 minutes ago, gaymime said:

oh man, i'm a chronic baser, you can actually start at any time! you just have to put a little bit of forethought in what order you lay things down(or my method; hammer hammer hammer). by my second fall i usually have my first base laid out(aka some carpet and 50 chests, lol) and by the fifth or sixth i find a really nice spot next to some good resources and pretty features and start moving things over with the resources to get fancy<3

Of curiosity do you have a specific order you like to put basic structures ?

11 minutes ago, RozeMeteor said:

Of curiosity do you have a specific order you like to put basic structures ?

kind of? more like clusters; firepits, tier 1&2 science and flooring first, chests crocks, iceboxes and moondials second, other "useful" structures + clusters of pigs(or in lightsout bunnymen) third, fancy items are either fourth OR if i move base they are done at the new base as a combination step one and two. that being said i stopped making them bigger than 1/2 screens after i lost a thousand day+  ringworld when the person who made the tiny-world mod it was using stopped making mods(and as such stopped maintaining them). i still have it but it can't ever load it up because the way the game works is different now(it stopped working when the fig biome was introduced)

22 hours ago, Mike23Ua said:

A Megabase, is when you literally remodel the games biomes into your own personal amusement park. so if the base takes up an entire biome or more than one biome.

What if the biome is the atrium, is that a megabase? 

If I put stuff on the edge of the birch biome, so it touches two is that a megabase?

'own personal amusement park', If I put one cawnival structure down is that a megabase?

Imo mega basing is less about how much space it takes up (though that is still important) and more about volume per tile. 

You can dig up an entire biome in a season and replace it with random tiles, but it doesn't make it a megabase.

I think having 2-5 structures a tile on average over the span of 40-50 tiles is a megabase. 

42 minutes ago, Uedo said:

What if the biome is the atrium, is that a megabase? 

If I put stuff on the edge of the birch biome, so it touches two is that a megabase?

'own personal amusement park', If I put one cawnival structure down is that a megabase?

When the player is able to destroy, uproot or replace every naturally spawning resource from the biome & turn it into something else entirely… Thats when it becomes a Megabase.

Yeah I get that DST is a Multiplayer Sandbox game- But so is Ark Survival Evolved, Conan Exiles, 7 Days To Die, Lego Fortnite and Minecraft.

The difference? Players can literally destroy all the things in a biome on DST completely flatten out the land and then quite literally build a massive amusement park over it.

This wouldn’t happen if- like the games I mentioned above, resources, mob spawning dens etc… respawned over time.

Sure, you could still Mega-Base by incorporating the naturally spawning bee hives, hound mounds, etc into your base design (like building animal pens and farms or whatever) but… At least a world that’s existed for 10,000 days won’t have literal EMPTY biomes that have had every resource or hazard removed from it.

29 minutes ago, Mike23Ua said:

When the player is able to destroy, uproot or replace every naturally spawning resource from the biome & turn it into something else entirely… Thats when it becomes a Megabase.

Yeah I get that DST is a Multiplayer Sandbox game- But so is Ark Survival Evolved, Conan Exiles, 7 Days To Die, Lego Fortnite and Minecraft.

The difference? Players can literally destroy all the things in a biome on DST completely flatten out the land and then quite literally build a massive amusement park over it.

This wouldn’t happen if- like the games I mentioned above, resources, mob spawning dens etc… respawned over time.

Sure, you could still Mega-Base by incorporating the naturally spawning bee hives, hound mounds, etc into your base design (like building animal pens and farms or whatever) but… At least a world that’s existed for 10,000 days won’t have literal EMPTY biomes that have had every resource or hazard removed from it.

Minecraft is an extremely poor example of a game that you can't destroy everything in. You absolutely can do that and I know because I've done it. The most extreme example is a perimeter: you remove every single spawnable block all the way down to bedrock. You can even remove the bedrock if you know how to make the right redstone gizmos to do it, although that's not necessary to prevent anything from ever spawning there again. Alternatively, you can just light everything up (preventing all hostile mob spawns but slimes, which only spawn in certain chunks) or cover everything in pressure plates/slabs/buttons (which also prevents non-hostile mobs, even on otherwise valid spawnable blocks). With time and dedication (which all megabasing requires innately), you can remove everything you can see and reshape it to your liking. Want an ocean where there was only land? You can do it with a world-eater (or just a lot of manual digging if you're crazy), and it's all possible in vanilla. 

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