AwkwardPerson Posted May 17, 2024 Share Posted May 17, 2024 Implement shipwrecked sailing mechanics (ie. have the ability to control where the boat goes with just the arrow keys), and have the boat travel faster Do this and you will cut the number of complaints about the ocean by at least 50%. I don't mean to pour cold water on what Klei has already done for this beta, but adding otters, adding a monkey pirate appearance type, and better treasure chest loot doesn't change the fundamental problems with the ocean, which are: - ocean too empty (ok.. it just got 2% less empty) - sailing is too much of a pain (sea stacks everywhere, it's slow, it's empty) - further, the content that's being developed doesn't change the "go once and never go again mentality". What appear to be the best items from this update are enjoyed and planted ***on land*** Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/ Share on other sites More sharing options...
Well-met Posted May 17, 2024 Share Posted May 17, 2024 shipwreck sailing is never happening you have to get over it Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714814 Share on other sites More sharing options...
Reiko24 Posted May 17, 2024 Share Posted May 17, 2024 4 minutes ago, Well-met said: shipwreck sailing is never happening you have to get over it sad but true. ngl tho, 90% of what destroys my fun from the ocean and makes it a chore for me, is how absolutely CLUNKY, huge and hard to navigate with the Return of Them boats are compared to Shipwrecked. Also, the new otters, monkeys, sharkboi, etc... all of it feels so out of place. The artstyle doesn't fit. Of course, the artists are doing an amazing job, and every artist has their own personal style, and the art looks amazing, but it lacks the rough feel Don't Starve had. Everything now seems so... clean and neat. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714817 Share on other sites More sharing options...
Mike23Ua Posted May 17, 2024 Share Posted May 17, 2024 The beta is in 3 weeks, the devs only showed off on the livestream what they had coming in that beta that was mostly ready to show off, I am going to assume that over these next 3 weeks they’ll add more to the ocean content and tackle more small QoLs to general Ocean interaction. The change to salt stacks so they can be sailed over once mined is a HUGE QoL for us Xbox players. But I’m sure they’ll add more to the beta as they get closer to the actual beta testing phase. In the past, Klei has always added more content to a beta during its beta phase this will be no different.. And on that note: here’s my list of things I would like to see once the beta has fully concluded. 1- more ocean stuff, one of the things id really really like to see is the Lotus Flowers from the hamlet DLC in DST, these looked so pretty and would help to make general ocean sailing less empty and void of anything. 2- Crab King now has Canon Ball towers, so add a stack of canonballs to the items you get from fighting Crab King and I’ll gladly fight him more than once per world to unlock the CC questline and then never bother fighting him again. 3- Pirate Monkey Raids now have marked graffiti territory on rock formations, but I think filthy banana eating monkeys would also leave banana peels in the ocean as sort of like trails to follow to find them and such.. also the Ancient Boats should probably be able to be “Locked” so pirate monkeys can’t raid the container stash on this concealed boat storage. And finally 4- For the love of god please please please PLEASE buff the Deck Illuminator and the Water Fire Pump. As an added bonus, since the entire theme of the upcoming beta is Ocean Content/QoL/Skill Trees- Allow Wurt to swim small distances with a Stamina bar (like swimming in Lego Minecraft) Thats my complete and full list <3 Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714833 Share on other sites More sharing options...
Jakepeng99 Posted May 17, 2024 Share Posted May 17, 2024 3 hours ago, AwkwardPerson said: Do this and you will cut the number of complaints about the ocean by at least 50%. Ngl i prefer dst boats. Water shoes dont fit dst ocean. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714841 Share on other sites More sharing options...
gamehun20 Posted May 17, 2024 Share Posted May 17, 2024 5 minutes ago, Habakkuk said: Never say never. Most players don't like sailing in DST, Klei knows that and I don't believe they will just watch people complaining about their game and do nothing Klei will definitely try to improve the ocean but the most definitely won't redo the whole works of the ocean just to give us water shoes that only one person use Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714863 Share on other sites More sharing options...
Cassielu Posted May 17, 2024 Share Posted May 17, 2024 5 hours ago, AwkwardPerson said: Implement shipwrecked sailing mechanics Rename the topic to "Klei's Guide to total ruin entire ocean" Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714882 Share on other sites More sharing options...
Reiko24 Posted May 17, 2024 Share Posted May 17, 2024 1 hour ago, Habakkuk said: Never say never. Most players don't like sailing in DST, Klei knows that and I don't believe they will just watch people complaining about their game and do nothing. Klei, if you hear me, please give it some thought: A boat instead of a circular wooden raft, not a Shipwrecked one. I get it that you wanted players to build stuff on boats, but you can make big ships too! The upper half of the boat would be the place where you steer it, and imagine how fun would it be if not only would it look like a real boat, you could customize it to your liking. If you go to the lower half, you would enter a place like Hamlet's homes. Refilling cannons, plugging holes, all of it would be done there. Some of those things went wild and are probably hard or impossible to do, but at least the upper half of the boat would be amazing. It would also make them very satisfying to explore with, at least in my eyes. After a long day in the sea, you go rest on your ship. Opens a completely new pirate playstyle. Edit: You know those sunken ships that Shipwrecked has, and they grow Limpets on them? It would be amazing if we could steer such a beauty! Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714883 Share on other sites More sharing options...
benfroyobro9381 Posted May 17, 2024 Share Posted May 17, 2024 Shipwrecked sailing's mechanics just don't work well for multiplayer. The boats were meant to have a lot of customization and ways for multiple players to interact with the ship. And even if Shipwrecked boats were just an addition to the regular boats that'd still be a hastle. Shipwrecked and DST are two completely different worlds. So many items wouldn't be compatible with the other ships with adjustments and certain mechanics like raids, pinch and winch, etc would need changes to work with both systems. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714885 Share on other sites More sharing options...
arubaro Posted May 17, 2024 Share Posted May 17, 2024 3 hours ago, Reiko24 said: ngl tho, 90% of what destroys my fun from the ocean and makes it a chore for me, is how absolutely CLUNKY, huge and hard to navigate with the Return of Them boats are compared to Shipwrecked Ye, having yo control a ship is harder than walking like in everyvideo game. And for that reason is way more creative, rewarding and fun for me Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1714911 Share on other sites More sharing options...
EatenCheetos Posted May 18, 2024 Share Posted May 18, 2024 This is a terrible idea. I praise the game already for it’s amazing sailing mechanics, making it easier in this way would ruin the charm Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715005 Share on other sites More sharing options...
AwkwardPerson Posted May 18, 2024 Author Share Posted May 18, 2024 8 hours ago, Jakepeng99 said: Ngl i prefer dst boats. Water shoes dont fit dst ocean. It's the mechanic (use a motor and have the ability to use arrow keys to navigate the boat) that would be nice if it were added. it doesn't need to be a water shoe. the steer wheel and to a lesser extent, the anchor would be rendered obsolete as a result. masts can still be used to dictate maximum speed. motor and winona? isn't this a perfect fit? id be down to put a motor down even if i need to drop a generator on the boat. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715010 Share on other sites More sharing options...
Cassielu Posted May 18, 2024 Share Posted May 18, 2024 2 hours ago, Habakkuk said: I don't know what you mean by that. In a public discord server that I am member they did a inquiry asking if people liked the Year of Dragonfly and 31 people voted NO and 1 voted YES. It show us how much people dislike boats and ocean content in DST. The great majority of players that I talk with don't like to interact with ocean content in DST, but they love in Shipwrecked. Ocean in DST needs a big rework. YOTD is not boat, and one can dislike it for many reasons. I'm a big fan of DST boats, but that just makes me dislike YOTD even more. Shipwreck boat has no interaction at all, it is just a shoe walking on the water, making the ocean just a blue land. The only reason people want it is because it is "easier to use", just like when you talk about "ruins regeneration" before 2016 no one would want to achieve it through a perfect boss battle. DST boat have far more than SW boat, and the moveable multi-prefabricated structure is the stuff of dreams in any sandbox game of its kind. There are many ways to make DST boats easier to use, to make sails spin faster or to make the boat less inertial, all changes that can be made by changing one number. But introducing SW boat to replace it is definitely throw the baby out with the bath water. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715013 Share on other sites More sharing options...
gamehun20 Posted May 18, 2024 Share Posted May 18, 2024 5 hours ago, Habakkuk said: I don't know what you mean by that. In a public discord server that I am member they did a inquiry asking if people liked the Year of Dragonfly and 31 people voted NO and 1 voted YES. It show us how much people dislike boats and ocean content in DST. The great majority of players that I talk with don't like to interact with ocean content in DST, but they love in Shipwrecked. Ocean in DST needs a big rework. Unsure if you know or not but a poll for yotd doesn't mean that everyone who voted no disliked the ocean it means they disliked the event for one reason or another that may or may not include the event barely having a connection to dragonfly, only really connecting in name of "dragon boating" and some some little dragonfly statues and scaled items. I heard several people who like the ocean say they dislike the event. Don't you think if they wanted to add shipwreck waters and boating they would have done it at the start? Copy a bunch of stuff and fixed things that broke? It is too late now just like planar or the skilltrees to go "hey i don't want this system let's throw it out for a different one" because there is already so much stuff hooked into it that would need redoing that it would be a waste of time. Ocean may need a rework but that sure as manure not going to be shipwreck boating Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715050 Share on other sites More sharing options...
arubaro Posted May 18, 2024 Share Posted May 18, 2024 13 hours ago, Cassielu said: Rename the topic to "Klei's Guide to total ruin entire ocean" Ye is funny to read such impertinent topic name just to see an awful suggestion 18 hours ago, AwkwardPerson said: the content that's being developed doesn't change the "go once and never go again mentality". The content added totally goes against that with nut tree collection, treasure hunting, visiting moon island to fight CC, visiting moon quay island to farm plants and critters, visiting sharkboi for teleports.... i think you should try to enjoy the awesome content klei is adding Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715080 Share on other sites More sharing options...
Valase Posted May 18, 2024 Share Posted May 18, 2024 23 hours ago, AwkwardPerson said: Implement shipwrecked sailing mechanics (ie. have the ability to control where the boat goes with just the arrow keys), and have the boat travel faster I think that it does that when you are steering; 23 hours ago, AwkwardPerson said: I don't mean to pour cold water on what Klei has already done for this beta, but adding otters, adding a monkey pirate appearance type, and better treasure chest loot doesn't change the fundamental problems with the ocean, which are: - ocean too empty (ok.. it just got 2% less empty) - sailing is too much of a pain (sea stacks everywhere, it's slow, it's empty) - further, the content that's being developed doesn't change the "go once and never go again mentality". What appear to be the best items from this update are enjoyed and planted ***on land*** well, in the next beta they will add new mobs, a new way to clear sea stacks and I know that you don't know, but even in SW your main base is at land, even the seabasing from SW can be replicated in a DST boat. but since we are talking about harvesting sea resources and putting on land in dst, are you just throwing your dug coffee bushes in the water on SW, or do you replant them at your base? And may I add, DST boats are miles better than SW "water walking devices". Disclaimer: I'm not hating the SW, I'm hating those SW enthusiasts that think that it is the best thing in the world and think that DST need to be scraped for SW 2 eletric bogaloo. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715144 Share on other sites More sharing options...
WhackE Posted May 18, 2024 Share Posted May 18, 2024 On 5/17/2024 at 8:23 AM, AwkwardPerson said: Implement shipwrecked sailing mechanics (ie. have the ability to control where the boat goes with just the arrow keys), and have the boat travel faster How bout no! Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715172 Share on other sites More sharing options...
goblinball Posted May 18, 2024 Share Posted May 18, 2024 I love dst boats or at least the idea of them, having multiple players on one boat doing stuff together was absolutely the right idea. The problem is just they’re way less fun solo Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715180 Share on other sites More sharing options...
MasterDos Posted May 20, 2024 Share Posted May 20, 2024 I sincerely don’t understand people who are asking to add boats from a shipwreck to the DST. This has already been said thousands of times. The mechanics of rafting are really not simple. But do you really want to move on water the same way as on land? Just click on the "W A S D" keys. This is not needed in DST. If you want to navigate by keystrokes, stay on land and don't poke your nose into the sea. I just remember that in the original DS it was not possible to swim and we could only observe “water scenery”. In turn, “shipwreck” is a paid addition to the game. Want to play with simplified swimming mechanics - welcome to the DLC Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1715624 Share on other sites More sharing options...
Topazaz Posted May 23, 2024 Share Posted May 23, 2024 I agree but we do not need a shipwrecked boats. I would love if sails could be replaced by some kind of motors. That way we could steer it with WASD while keeping original DST boat concept. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1716530 Share on other sites More sharing options...
arubaro Posted May 23, 2024 Share Posted May 23, 2024 14 minutes ago, Habakkuk said: I think we need both, submarines, surf boards, scuba diving's, buoys and etc.. DST ocean is so poor when compared with shipwrecked and people here in the forum is asking for small improvements that will not make ocean better only a bit less annoying. Sw's, while the dlc is so fun, is basically few mobs and the biomes from rog scattered arround the map Dst ocean has already more content than sw ocean but it, obviously, has a lot of empty room because they want to keep adding stuff Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1716561 Share on other sites More sharing options...
arubaro Posted May 23, 2024 Share Posted May 23, 2024 16 minutes ago, Habakkuk said: Can you show where is it, because I never found such "more content". Craft a boat and ship. People overstimate how much content sw has. Is just main land split... do you really want islands with few grass and reeds? Sw doesnt have that much original content and the things it has arent as creative and worked like dst Sw doesnt have giant trees, monkey raids (just hounds reskin) with his own and creative status effect (i have only seen something similar in FFIII with the minimalia spell), cool fishing mechanics, an island with unique sanity mechanic and unique content, cooler bosses, unique shadow entitie that mess up with your boat... it has a lot of stuff but isnt enough because is apart of the main land Sw is fun but overrated to the sky because people want 3x2 tiles islands with sand and a grass... Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1716569 Share on other sites More sharing options...
benfroyobro9381 Posted May 24, 2024 Share Posted May 24, 2024 Of course shipwrecked, the DLC all about the ocean, has more ocean content than Don't Starve Together's ocean content(2019? Gosh I feel old) that needs to be released alongside other content. DST has far more content in general regarding caves, bosses, etc. Not to say DST's ocean content can't be improved but there's still plenty to like and improve. Don't Starve Together oceans currently have: Bosses: Crab King. Malbatross. Frost Jaw. (Debatable but requires ocean content to access so I stand by it) Celestial Champion. Islands/Biomes: Waterlogged biome. Monkey island(I forgor). Pearl's Island. Lunar Island and stuff. Salt formations. Frostjaw island(not really island) Other stuff but I'm too lazy to write. This isn't a whole game's worth of content but there's still a decent amount of reasons to explore. I don't think lack of content's the issue with the ocean, since there's a decent bit and more to come. Shipwrecked boats aren't the solution due to the multiplayer and that the game's not made for them. It's hard to pinpoint where we should be going but I think Klei has a decent idea and the upcoming update sounds promising. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1716577 Share on other sites More sharing options...
Wormboi Posted May 24, 2024 Share Posted May 24, 2024 I think the one of problems is a lot things in the ocean dont really interact with each other so it just feels empty. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1716582 Share on other sites More sharing options...
lowercase skye Posted May 24, 2024 Share Posted May 24, 2024 2 hours ago, Wormboi said: I think the one of problems is a lot things in the ocean dont really interact with each other so it just feels empty. I'm having trouble thinking of a mob on the ocean that doesn't interact with fish and/or rockjaws in some way. Link to comment https://forums.kleientertainment.com/forums/topic/156135-kleis-guide-to-fixing-the-ocean/#findComment-1716595 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.