ButterStuffed Posted December 10, 2023 Share Posted December 10, 2023 On the iceberg, added with this beta, there is an ice fishing hole that is compatible with the ocean fishing rod. Upgrading ponds to work in a similar fashion would be cool. Deprecating the freshwater fishing rod and migrating the pond fishing functionality to the ocean fishing rod (making it just an all around fishing rod) would make fishing a bit more approachable, especially for newer players. That is all. Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/ Share on other sites More sharing options...
Harrowick Posted December 10, 2023 Share Posted December 10, 2023 Thinking back on it, it is a little strange that we have two fishing rods still, the sea fishing rod just seems like a natural evolution. I feel that it'd be like keeping the old farms after the garden digamajig was introduced. I did like fishing in the ice fishing hole! Wish there were more icebergs around the world with more fishing holes, would make a very cozy base idea! Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687497 Share on other sites More sharing options...
Kubicska Posted December 11, 2023 Share Posted December 11, 2023 Maybe freshwater fish are just stupi- I mean I’m not sure how the lures/baits and floats/bobbers would work if you would even need them for it but maybe you would only need bait (so you can’t catch them for nothing) and bobbers could shorten the time between catches even further the higher quality they are. I also see time of day specific spoons and spinnerbaits being used more often and they could have uses/durability to counter the problem of them lasting for eternity (unless they find it unnecessary maybe by making freshwater fishing more like ocean fishing which would probably be the best solution anyways) Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687503 Share on other sites More sharing options...
-Variant Posted December 11, 2023 Share Posted December 11, 2023 I like pond fishing! I still do it all the time in my current worlds. I love ocean fishing too, but I'd rather they not make the pond fishing identical. I'd appreciate a way to defrost them, maybe something mid/late-game, though. Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687506 Share on other sites More sharing options...
chirsg Posted December 11, 2023 Share Posted December 11, 2023 if pond fishing must be preserved for whatever reason, then surely the oasis should act exactly like ice fishing. Also, crumpled packages should look like the sea tumbleweeds, whatever the hell they're called. Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687508 Share on other sites More sharing options...
ButterStuffed Posted December 11, 2023 Author Share Posted December 11, 2023 25 minutes ago, -Variant said: I like pond fishing! I still do it all the time in my current worlds. I love ocean fishing too, but I'd rather they not make the pond fishing identical. Pond fishing and ice hole fishing are pretty much already identical in process aren't they? You wait until a fish is available, right click to hook the fish, and right click again to catch the fish. (The fish always being caught, since in a pond they will always be right next to you) Maybe I am oversimplifying the difference between them, but unless I am missing something critical I don't see much being lost in consolidating the two. Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687518 Share on other sites More sharing options...
mykenception Posted December 11, 2023 Share Posted December 11, 2023 44 minutes ago, -Variant said: I'd appreciate a way to defrost them, maybe something mid/late-game, though. it kinda makes sense we could crack the ponds open with a pickaxe or break it with gunpowder. If that breaks balance then let us crack em open with the pick/axe or brighshade smasher, and let the pond freeze back up again a couple of days in winter Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687519 Share on other sites More sharing options...
Jakepeng99 Posted December 11, 2023 Share Posted December 11, 2023 Regular fishing rods are so weird in the game. Only downside to this is balance, ocean fishing would become less desirable Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687571 Share on other sites More sharing options...
Szczuku Posted December 11, 2023 Share Posted December 11, 2023 Unnecessary change imo Furthermore the ice fishing hole fishing looks clunky; the way the fish just snaps into existance and tries to 'run away' into a land border Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687578 Share on other sites More sharing options...
GenomeSquirrel Posted December 11, 2023 Share Posted December 11, 2023 8 hours ago, Harrowick said: the sea fishing rod just seems like a natural evolution do not agree ocean fishing has disfunctionally poor feedback, punishes failure too highly, and most tragically has content hidden behind a crab Link to comment https://forums.kleientertainment.com/forums/topic/153181-all-ponds-should-work-like-the-ice-fishing-hole-does/#findComment-1687582 Share on other sites More sharing options...
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