Harrowick Posted September 28, 2023 Share Posted September 28, 2023 The Sawhorse and its wooden furniture crafts seem really great for early game base decorating, but requiring the player to obtain the ruins' chair blueprint and then sailing to Pearl's island to place the chair down to obtain the Sawhorse's blueprint seems really strange to me. Could it be tweaked a little to add the Sawhorse and the wood furniture to the base crafting menus and instead add special shell themed furniture (shell decorated chair, table, etc.) for visiting Pearl instead? Maybe i'm asking too much, I just thought it was strange that there is an entire process to being able to make wood furniture! Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/ Share on other sites More sharing options...
Baark0 Posted September 28, 2023 Share Posted September 28, 2023 Imo its better this way. You don't want new players to waste resources on what I assume is purely decorative furniture. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667421 Share on other sites More sharing options...
TheTrueStickman Posted September 28, 2023 Share Posted September 28, 2023 I doubt anyone's in a rush to get sum chairs, just go to the funny crab for it. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667425 Share on other sites More sharing options...
Harrowick Posted September 28, 2023 Author Share Posted September 28, 2023 10 minutes ago, Baark0 said: Imo its better this way. You don't want new players to waste resources on what I assume is purely decorative furniture. ah, I understand, and it's probably just impatience on my end, I guess I just don't really want to have to head to the ruins to then head to Pearl's island to make seemingly simpler furniture when we're able to make a fully functional wardrobe as early as day one (though I do understand it's because the wardrobe serves an actual purpose). Maybe i'm just weird, I dunno. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667459 Share on other sites More sharing options...
chirsg Posted September 28, 2023 Share Posted September 28, 2023 13 minutes ago, TheTrueStickman said: I doubt anyone's in a rush to get sum chairs, just go to the funny crab for it. Woodie. It's fitting. He's the person about the wood. You get it? Woodie. Woodie? Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667461 Share on other sites More sharing options...
dzzydzzy Posted September 28, 2023 Share Posted September 28, 2023 25 minutes ago, Harrowick said: The Sawhorse and its wooden furniture crafts seem really great for early game base decorating, but requiring the player to obtain the ruins' chair blueprint and then sailing to Pearl's island to place the chair down to obtain the Sawhorse's blueprint seems really strange to me. Could it be tweaked a little to add the Sawhorse and the wood furniture to the base crafting menus and instead add special shell themed furniture (shell decorated chair, table, etc.) for visiting Pearl instead? Maybe i'm asking too much, I just thought it was strange that there is an entire process to being able to make wood furniture! You're forgetting that the way to get the blueprint for the chair involves attacking the creatures on the chairs only after shadow rifts have been opened. This means that you'd have to rush AFW unless you played in a world with rifts started on day 1 which seems like a pain. Alternatively, one could also do the old-fashioned way of doing the Metheus puzzle, but has anyone ever done that? My point is, I agree, something so trivial and cosmetic shouldn't be locked behind end-game content. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667471 Share on other sites More sharing options...
Valase Posted September 28, 2023 Share Posted September 28, 2023 1 minute ago, dzzydzzy said: You're forgetting that the way to get the blueprint for the chair involves attacking the creatures on the chairs only after shadow rifts have been opened. This means that you'd have to rush AFW unless you played in a world with rifts started on day 1 which seems like a pain. Alternatively, one could also do the old-fashioned way of doing the Metheus puzzle, but has anyone ever done that? My point is, I agree, something so trivial and cosmetic shouldn't be locked behind end-game content. you just need to be insane, for it to appear. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667480 Share on other sites More sharing options...
Mysterious box Posted September 28, 2023 Share Posted September 28, 2023 1 minute ago, dzzydzzy said: You're forgetting that the way to get the blueprint for the chair involves attacking the creatures on the chairs only after shadow rifts have been opened. This means that you'd have to rush AFW unless you played in a world with rifts started on day 1 which seems like a pain. Alternatively, one could also do the old-fashioned way of doing the Metheus puzzle, but has anyone ever done that? My point is, I agree, something so trivial and cosmetic shouldn't be locked behind end-game content. I disagree things like these are added incentives to enter into the end game if anything cosmetic was given from the start what would someone who is on the designer side of things have to strive for? Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667482 Share on other sites More sharing options...
BezKa Posted September 28, 2023 Share Posted September 28, 2023 4 minutes ago, dzzydzzy said: but has anyone ever done that? Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667485 Share on other sites More sharing options...
Harrowick Posted September 29, 2023 Author Share Posted September 29, 2023 2 hours ago, dzzydzzy said: You're forgetting that the way to get the blueprint for the chair involves attacking the creatures on the chairs only after shadow rifts have been opened. This means that you'd have to rush AFW unless you played in a world with rifts started on day 1 which seems like a pain. Alternatively, one could also do the old-fashioned way of doing the Metheus puzzle, but has anyone ever done that? My point is, I agree, something so trivial and cosmetic shouldn't be locked behind end-game content. I did not realize the blueprint was locked past fuelweaver/rift content! I was feeling sorta silly complaining about having to head to the caves, then pearl's for the Sawhorse, since it would only take a day or two at most, but if it is in fact an end-game/rift setting craft-... yikes. Here I was hoping for some nice early camp decorations mixed with cool end-game fights and loot, oh well. 2 hours ago, Mysterious box said: I disagree things like these are added incentives to enter into the end game if anything cosmetic was given from the start what would someone who is on the designer side of things have to strive for? I'm sure they could add some additional decorations designed for the end-game, nicer chairs, tables, stands, drawers, and the likes? It feels so, so weird that a makeshift wooden chair is an end-game item, to me, anyways. I get the idea of having incentives and such, and maybe furniture could be expanded upon, having the wooden furniture unlocked at the start, and rewarding newer additions (i.e: shell decorated furniture for doing pearl's quests, some sandstone decor for dealing with antlion, a shadowy throne for defeating fuelweaver, etc?)  Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667601 Share on other sites More sharing options...
UbiAnomaly Posted September 29, 2023 Share Posted September 29, 2023 29 minutes ago, Harrowick said: I did not realize the blueprint was locked past fuelweaver/rift content! I was feeling sorta silly complaining about having to head to the caves, then pearl's for the Sawhorse, since it would only take a day or two at most, but if it is in fact an end-game/rift setting craft-... yikes. Here I was hoping for some nice early camp decorations mixed with cool end-game fights and loot, oh well. To be fair, you can also get the blueprint the Metheus chest pretty early on. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667635 Share on other sites More sharing options...
Harrowick Posted September 29, 2023 Author Share Posted September 29, 2023 5 hours ago, UbiAnomaly said: To be fair, you can also get the blueprint the Metheus chest pretty early on. oh! does this mean you need to solve the metheus puzzle in every world you want early furniture in, or is the chest just available whenever? just curious! Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667792 Share on other sites More sharing options...
gamehun20 Posted September 29, 2023 Share Posted September 29, 2023 11 minutes ago, Harrowick said: oh! does this mean you need to solve the metheus puzzle in every world you want early furniture in, or is the chest just available whenever? just curious! The chest is next to the fully repeared pseudoscience station iirc and you just put in a combination and get the blueprint Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667795 Share on other sites More sharing options...
Harrowick Posted September 29, 2023 Author Share Posted September 29, 2023 7 minutes ago, gamehun20 said: The chest is next to the fully repeared pseudoscience station iirc and you just put in a combination and get the blueprint This still feels pretty out of the way, but I suppose it's better than nothing. Thank you, @UbiAnomaly and @gamehun20 for informing me! I have to wonder what the chairs and tables are hiding to be tucked away under ancient knowledge like this... Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667801 Share on other sites More sharing options...
gamehun20 Posted September 29, 2023 Share Posted September 29, 2023 2 minutes ago, Harrowick said: This still feels pretty out of the way, but I suppose it's better than nothing. Thank you, @UbiAnomaly and @gamehun20 for informing me! I have to wonder what the chairs and tables are hiding to be tucked away under ancient knowledge like this... Image of a backpack in a picture frame Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1667802 Share on other sites More sharing options...
dzzydzzy Posted September 29, 2023 Share Posted September 29, 2023 17 hours ago, Valase said: you just need to be insane, for it to appear. that's only true once rifts have begun in caves, which means defeating AFW in a normal world or changing the settings to start our world with rifts on. 9 hours ago, Harrowick said: This still feels pretty out of the way, but I suppose it's better than nothing. To get the BP via the Metheus puzzle, you need to locate the full station that generates in ruins with two Bishops and 4 nightmare lights guarding it (go during the calm phase). There will be a chest there that has 6 slots, and you need to insert ingredients below. The ingredients you'd have to consider taking from the surface with you are the rabbit and petals, all other mats could be obtainable in ruins themselves (rabbit too if you're lucky with a cave-in). Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668071 Share on other sites More sharing options...
Valase Posted September 29, 2023 Share Posted September 29, 2023 29 minutes ago, dzzydzzy said: that's only true once rifts have begun in caves, which means defeating AFW in a normal world or changing the settings to start our world with rifts on. There is no mention from the rifts condition in the wiki. Nor have I seen any tutorial mentioning that. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668096 Share on other sites More sharing options...
Jakepeng99 Posted September 29, 2023 Share Posted September 29, 2023 19 hours ago, Baark0 said: Imo its better this way. You don't want new players to waste resources on what I assume is purely decorative furniture. So is turf, why would wooden furnature require the ruins and stuff? They can probably tell it is purely decorative since it is in the decorations tab 18 hours ago, dzzydzzy said: You're forgetting that the way to get the blueprint for the chair involves attacking the creatures on the chairs only after shadow rifts have been opened. This means that you'd have to rush AFW unless you played in a world with rifts started on day 1 which seems like a pain. Alternatively, one could also do the old-fashioned way of doing the Metheus puzzle, but has anyone ever done that? My point is, I agree, something so trivial and cosmetic shouldn't be locked behind end-game content. Yeah i don't know why it this why. 18 hours ago, Mysterious box said: I disagree things like these are added incentives to enter into the end game if anything cosmetic was given from the start what would someone who is on the designer side of things have to strive for? It is wooden decorations. Award players with new, cooler endgame decoration options instead of this. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668112 Share on other sites More sharing options...
Valase Posted September 29, 2023 Share Posted September 29, 2023 3 minutes ago, Jakepeng99 said: So is turf, why would wooden furnature require the ruins and stuff? They can probably tell it is purely decorative since it is in the decorations tab Actually, turf has the purpose of preventing lureplants and their eyes. On the same note , Terrafirma Tamper is another decorational item that serves to craft more decorations.  Also, people tend to forget that the "real version" of the sawhorse is quite useful for building sturdy structures which means that a player would see this item in his science level knowledge then "Waste" four boards to make that, only to realize that theres only decor items. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668118 Share on other sites More sharing options...
EthanTheMime Posted September 29, 2023 Share Posted September 29, 2023 19 hours ago, Baark0 said: Imo its better this way. You don't want new players to waste resources on what I assume is purely decorative furniture. the sawhorse lets you make chairs and tables--it's such an outwardly cosmetic feature that this really doesn't strike me as an issue. players already have access to decorative crafts in the early game and id be surprised if people find that problematic. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668124 Share on other sites More sharing options...
Jakepeng99 Posted September 29, 2023 Share Posted September 29, 2023 1 minute ago, Valase said: Actually, turf has the purpose of preventing lureplants and their eyes. On the same note , Terrafirma Tamper is another decorational item that serves to craft more decorations. Â Also, people tend to forget that the "real version" of the sawhorse is quite useful for building sturdy structures which means that a player would see this item in his science level knowledge then "Waste" four boards to make that, only to realize that theres only decor items. Well you learned, so you wont do that mistake again. Preventing lureplants from turf is a very niche thing. There are many other items too like the wardrobe. The terrafirmer is nice since it expands upon turfs rather than locking everything behind it like furniture. You can get all the turfs without it by digging them, it just lets you craft otherwise uncraftable turfs. Â I don't see the appeal of it being this way that some people see, wasting 3 boards on a wardrobe for it to be decorational is not an issue. Yeah you can probably tell that it may be so, though the sawhorse says it crafts furniture. Spend 4 replacable boards and some flint on something one time, and learn for the next time that it is purely decorational (However the lamp does have genuine use for light). Klei could make it cheaper if it were a problem. 8 minutes ago, EthanTheMime said: the sawhorse lets you make chairs and tables--it's such an outwardly cosmetic feature that this really doesn't strike me as an issue. players already have access to decorative crafts in the early game and id be surprised if people find that problematic. It is really hidden and hard to get, having chairs and furniture accessable early and mid game would be nice for everyone. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668128 Share on other sites More sharing options...
Mysterious box Posted September 29, 2023 Share Posted September 29, 2023 42 minutes ago, Jakepeng99 said: It is wooden decorations. Award players with new, cooler endgame decoration options instead of this. Are you implying Wood is not good enough for a endgame reward? *A lumberjack and chatty axe would like to know your location good fellow.* Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668138 Share on other sites More sharing options...
Jakepeng99 Posted September 29, 2023 Share Posted September 29, 2023 1 minute ago, Mysterious box said: Are you implying Wood is not good enough for a endgame reward? *A lumberjack and chatty axe would like to know your location good fellow.* Hear me out: Living log chair. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668141 Share on other sites More sharing options...
Mysterious box Posted September 29, 2023 Share Posted September 29, 2023 Just now, Jakepeng99 said: Hear me out: Living log chair. I'm intrigued however the lumberjack already left so run and hide quickly. Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668145 Share on other sites More sharing options...
lenship2 Posted September 29, 2023 Share Posted September 29, 2023 1 hour ago, Valase said: There is no mention from the rifts condition in the wiki. Nor have I seen any tutorial mentioning that. dzzy is right, the resting horror only appears in a fully constructed ruins chair once shadow rifts have been activated i usually wouldn't trust the wiki, as it's not always accurate and/or is missing crucial information that hasn't been updated Link to comment https://forums.kleientertainment.com/forums/topic/151203-suggestion-please-remove-the-pearl-requirement-for-the-sawhorse/#findComment-1668160 Share on other sites More sharing options...
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