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A new perk for wormwood, Grass Gator haircut!


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On a different note, I wouldn't mind this at all in the game if it was something everyone could do, also the art goes from average edgy teenager with long hair to when their mom makes him go to the barber and gets the most atrocious haircut ever and I like that.

5 hours ago, Hyuyu said:

Thats a fun silly idea, I'd take it.

I don't know why everyone is being so rude about it being worthless and such, not everything needs to be better than what's already there it can be a little gimmick that's cute and cool.

thank you for the kind words:wilson_love:

3 hours ago, Horsheen said:

So much hostility in a thread that proposes such a cute little perk, I like the perk! Not everything needs to be a game-changing perk

I'm glad that there are people who think so, thank you:wilson_blush:

I'm not gonna sail for that but if he could tame them to command them somehow it would be cool. What could they do except protecting him? They have beefalo model? Riding them to swim could be a bit strong though there's not much to do on ocean soit would be nice to traverse rivers without building boats prior.   

Maybe they could smash giant crops if right clicked. Right click the gator and it will aim for giant crop. Farm aiding animals is thing irl but they're plowing what doesn't matter for wormwood who doesn't need that. But it would be nice to skip smashing, save hammers and instanty skip to picking up seeds and veggies as gator breaks the veggies.     

Taming would be very likely more comfortable for than visiting the great trunks on ocean. You could easily put gator in a pen and it would drop twigs periodicaly (That's thing that's actualy in game but it's not that easy to move them to your base currently) and in other pen there would be grass geckos dropping grass.  

3 hours ago, Wonz said:

I'm not gonna sail for that but if he could tame them to command them somehow it would be cool. What could they do except protecting him? They have beefalo model? Riding them to swim could be a bit strong though there's not much to do on ocean soit would be nice to traverse rivers without building boats prior.   

Maybe they could smash giant crops if right clicked. Right click the gator and it will aim for giant crop. Farm aiding animals is thing irl but they're plowing what doesn't matter for wormwood who doesn't need that. But it would be nice to skip smashing, save hammers and instanty skip to picking up seeds and veggies as gator breaks the veggies.     

These are good ideas, but they require a lot of effort and development inertia. The haircut, apparently, will be lehche in terms of creation and development

I find it strange that people think this lacks applicability - grass gators provide a LOT of twigs over time already, they're easily better than twiggy trees or saplings in terms of obtaining twigs, all this would do is make them useful for grass as well, which I can only see as a good thing. If you haven't tried telelocating a few gators to your base you absolutely should.

On 7/14/2023 at 2:42 PM, Masked Koopa said:

I find it strange that people think this lacks applicability - grass gators provide a LOT of twigs over time already, they're easily better than twiggy trees or saplings in terms of obtaining twigs, all this would do is make them useful for grass as well, which I can only see as a good thing. If you haven't tried telelocating a few gators to your base you absolutely should. ld

:wilson_love::wickerbottomthanks:

On 7/14/2023 at 2:42 PM, Masked Koopa said:

I find it strange that people think this lacks applicability - grass gators provide a LOT of twigs over time already, they're easily better than twiggy trees or saplings in terms of obtaining twigs, all this would do is make them useful for grass as well, which I can only see as a good thing. If you haven't tried telelocating a few gators to your base you absolutely should.

it's really funny to realize that the grassgator farm has benefited from the invasion of bright shades

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