Developer DiogoW Posted March 24, 2023 Developer Share Posted March 24, 2023 Changes: Eating Dried Jellyfish now restores sanity and more hunger (SW, HAM). Dried Seaweed now restores sanity and dries faster (SW, HAM). The effects given by consuming the Tropical Bouillabaisse now last longer (SW, HAM). Periodic attacks on Fish Farms have been changed to an attack chance when fishes are collected (SW, HAM). The action key can now be used to collect fish from Fish Farms (SW, HAM). The action key now prioritizes entering doors if the player is holding an item or is very close to the door (HAM). Cut Grass is now green in Hamlet (HAM). Bug Fixes: Introduced during the beta: Fixed Lightning strikes making the day look like night and the night look like day in many different situations (ALL). Fixed some issues with Doydoys trying to sleep while floating (SW, HAM). Fixed a possible crash caused by mobs that are part of herds (ALL). Fixed Sharkitten spawning from the Sharkitten Den outside of the Monsoon season (SW). Fixed hacking things not starting the working music (SW, HAM). Fixed not being able to repair a boat with a Boat Repair Kit when not on it (SW, HAM). Fixed more cases of trees playing the wrong animation after being swayed by wind (SW, HAM). Fixed the screen insanity effect caused by Queen Womant's sound attack not disappearing sometimes (HAM). Fixed Pogs trying to reach containers in water (HAM). Fixed the color of the Tall Grass hacking fx (HAM). Fixed the Pigman Mayor not having his special name when inside the Swinesbury City Hall (HAM). Fixed smelters not dropping alloy when finished burning and the alloy was ready (HAM). View full update 25 2 2 Link to comment Share on other sites More sharing options...
-Variant Posted March 24, 2023 Share Posted March 24, 2023 2 minutes ago, DiogoW said: Cut Grass is now green in Hamlet We've did it. We won. Best change so far. 6 1 3 4 Link to comment Share on other sites More sharing options...
-Nick- Posted March 24, 2023 Share Posted March 24, 2023 Truly pog changes Link to comment Share on other sites More sharing options...
Baark0 Posted March 24, 2023 Share Posted March 24, 2023 32 minutes ago, DiogoW said: The action key now prioritizes entering doors if the player is holding an item or is very close to the door (HAM). best change 1 1 Link to comment Share on other sites More sharing options...
Parmie Posted March 24, 2023 Share Posted March 24, 2023 1 hour ago, DiogoW said: The action key now prioritizes entering doors if the player is holding an item or is very close to the door (HAM). Thank you so much for fixing this! Link to comment Share on other sites More sharing options...
-Nick- Posted March 24, 2023 Share Posted March 24, 2023 (edited) Would be nice if Sparkliing pools had a increased spawn rate when it is raining/humid. Would be a little buff to a niche source of gold. Also maybe more durability for the gold pan if it havent already. Edited March 24, 2023 by -Nick- 6 Link to comment Share on other sites More sharing options...
KXWl1 Posted March 25, 2023 Share Posted March 25, 2023 6 hours ago, DiogoW said: Periodic attacks on Fish Farms have been changed to an attack chance when fishes are collected (SW, HAM). Spoiler Now the deep ocean or medium ocean spawns Shark instead of Swordfish. AND Vipers will be spawned on Lily Pond and they can steal fish! (This is my previous idea, and I'm glad it actually came true!) 3 Link to comment Share on other sites More sharing options...
-Nick- Posted March 25, 2023 Share Posted March 25, 2023 Would be a great feature if gnat mounds had a chance to drop nitre. Nitre is so hard to come by in hamlet and having it being somewhat renewable would be nice. Makes sense too since the painted biome is where you find nitre laying around anyways. 1 Link to comment Share on other sites More sharing options...
SandvichSpy Posted March 25, 2023 Share Posted March 25, 2023 9 hours ago, DiogoW said: Changes: Cut Grass is now green in Hamlet (HAM). I love you with all my heart DiogoW. Thank you so much for everything you've done! 2 Link to comment Share on other sites More sharing options...
WolfoIsBestWolf Posted March 25, 2023 Share Posted March 25, 2023 I hope we can get 4 Turfs per craft like how it is in DST it's such a limiting factor to base building. 2 Link to comment Share on other sites More sharing options...
wiiliam Posted March 25, 2023 Share Posted March 25, 2023 Can booster shoot in DST get into DS, some characters’ health are very low, if these characters use meat effigy or waterdrop, it is very in danger, such as Maxwell, his health becomes 45, it’s too risky. It’s just a thought, I hope it can be accepted, or any reason to reject it. 1 Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted March 25, 2023 Share Posted March 25, 2023 (edited) 5 hours ago, wiiliam said: Can booster shoot in DST get into DS, some characters’ health are very low, if these characters use meat effigy or waterdrop, it is very in danger, such as Maxwell, his health becomes 45, it’s too risky. It’s just a thought, I hope it can be accepted, or any reason to reject it. Doesn't make sense to add booster shots when the resurrection mechanics are nothing like DST. If you don't want the health penalty then don't use effigies, you are making a trade of health exchange for guaranteed resurrection in a permadeath game and your max health is restored after anyway 45 HP Maxwell's absolutely playable, I'm on day 1500 with him and when armor is involved it really doesn't make a huge difference. Edited March 25, 2023 by oCrapaCreeper 5 Link to comment Share on other sites More sharing options...
-Nick- Posted March 27, 2023 Share Posted March 27, 2023 (edited) On 3/24/2023 at 3:38 PM, DiogoW said: Fixed the color of the Tall Grass hacking fx (HAM). Grass tufts in Hamlet are still Yellow instead of light green btw. Edited March 27, 2023 by -Nick- 7 Link to comment Share on other sites More sharing options...
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