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[Beta Update] - 549693


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Changes:

  • Eating Dried Jellyfish now restores sanity and more hunger (SW, HAM).
  • Dried Seaweed now restores sanity and dries faster (SW, HAM).
  • The effects given by consuming the Tropical Bouillabaisse now last longer (SW, HAM).
  • Periodic attacks on Fish Farms have been changed to an attack chance when fishes are collected (SW, HAM).
  • The action key can now be used to collect fish from Fish Farms (SW, HAM).
  • The action key now prioritizes entering doors if the player is holding an item or is very close to the door (HAM).
  • Cut Grass is now green in Hamlet (HAM).


Bug Fixes:

  • Introduced during the beta:
    • Fixed Lightning strikes making the day look like night and the night look like day in many different situations (ALL).
    • Fixed some issues with Doydoys trying to sleep while floating (SW, HAM).
       
  • Fixed a possible crash caused by mobs that are part of herds (ALL).
  • Fixed Sharkitten spawning from the Sharkitten Den outside of the Monsoon season (SW).
  • Fixed hacking things not starting the working music (SW, HAM).
  • Fixed not being able to repair a boat with a Boat Repair Kit when not on it (SW, HAM).
  • Fixed more cases of trees playing the wrong animation after being swayed by wind (SW, HAM).
  • Fixed the screen insanity effect caused by Queen Womant's sound attack not disappearing sometimes (HAM).
  • Fixed Pogs trying to reach containers in water (HAM).
  • Fixed the color of the Tall Grass hacking fx (HAM).
  • Fixed the Pigman Mayor not having his special name when inside the Swinesbury City Hall (HAM).
  • Fixed smelters not dropping alloy when finished burning and the alloy was ready (HAM).
     

 

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Would be nice if Sparkliing pools had a increased spawn rate when it is raining/humid.

Would be a little buff to a niche source of gold. Also maybe more durability for the gold pan if it havent already.

Edited by -Nick-
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6 hours ago, DiogoW said:

Periodic attacks on Fish Farms have been changed to an attack chance when fishes are collected (SW, HAM).

Spoiler

Now the deep ocean or medium ocean spawns Shark instead of Swordfish. AND Vipers will be spawned on Lily Pond and they can steal fish! (This is my previous idea, and I'm glad it actually came true!)

 

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Would be a great feature if gnat mounds had a chance to drop nitre. Nitre is so hard to come by in hamlet and having it being somewhat renewable would be nice. 

Makes sense too since the painted biome is where you find nitre laying around anyways.

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Can booster shoot in DST get into DS, some characters’ health are very low, if these characters use meat effigy or waterdrop, it is very in danger, such as Maxwell, his health becomes 45, it’s too risky. It’s just a thought, I hope it can be accepted, or any reason to reject it.

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5 hours ago, wiiliam said:

Can booster shoot in DST get into DS, some characters’ health are very low, if these characters use meat effigy or waterdrop, it is very in danger, such as Maxwell, his health becomes 45, it’s too risky. It’s just a thought, I hope it can be accepted, or any reason to reject it.

Doesn't make sense to add booster shots when the resurrection mechanics are nothing like DST. If you don't want the health penalty then don't use effigies, you are making a trade of health exchange for guaranteed resurrection in a permadeath game and your max health is restored after anyway 

45 HP Maxwell's absolutely playable, I'm on day 1500 with him and when armor is involved it really doesn't make a huge difference.

Edited by oCrapaCreeper
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On 3/24/2023 at 3:38 PM, DiogoW said:

Fixed the color of the Tall Grass hacking fx (HAM).

Grass tufts in Hamlet are still Yellow instead of light green btw.

image.thumb.jpeg.174d2f4d07d02b7175622f9fe5764c92.jpeg

 

Edited by -Nick-
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