Developer DiogoW Posted February 17, 2023 Developer Share Posted February 17, 2023 Changes: Lichen, Seaweed, Tubers and Blooming Tubers can be used to feed beefalos now (ALL). Items can now be lit in inventory when riding a beefalo (ALL). Mobs that accept food will no longer accept food they cannot eat (ALL). Trees can be chopped from a greater distance now, like in other DLCs (base/RoG). Beefalos gain more health by eating foods that restore health (HAM). Cork Bowl Canoe now unequips its items when picked up (HAM). Hamlet's Parrot now drops Azure Feather, to better match its color (HAM). The Large Iron Hulk can no longer be teleported to interiors (HAM). The game used to crash when it was killed. Pherostone, Farm House, Petrifying Bones, Water Reeds and Palace's Watch Tower now have new map icons (HAM). Poison Dartfrog spawned by the Ancient Herald will no longer sleep at night (HAM). Peagawk will now run away from Poison Dartfrogs (HAM). Bug Fixes: Introduced during the Beta: Fixed Beaver Meter not being consumed (ALL). Fixed Brain of Thought prototyping recipes (SW, HAM). Fixed the HUD and menus not scaling correctly on 2k or 4k monitors (ALL). Fixed Ewecus not running away from the player and monsters (ALL). Fixed Bunnyman protecting Pigman from attacks (ALL). Fixed mob house's lights turning off on load or when hammered (ALL). Fixed an issue with the spawn time of Meat Bulb’s Eye Plants (ALL). Fixed a bunch of invisible FXs and spawners blocking structure placement (ALL). Fixed the rain's sound volume under trees not scaling with the rain's intensity (ALL). Fixed mounted beefalo being affected by character’s damage modifiers (ALL). Fixed Beeswax not melting with close heat (Base). Fixed Abigail not following Wendy if she got hit by Weather Pain's tornado (RoG, SW, HAM). Fixed moisture and Living Artifact meters not showing their numbers in controller mode (RoG, SW, HAM). Fixed plants withering after their first fertilization (RoG, SW, HAM). Fixed Water Beefalo without the special look and not scaring small mobs when in heat (SW). Fixed volcano-caused earthquakes sometimes not happening after appeasements have been made (SW). Fixed not being able to collect items while riding a beefalo (SW). Fixed player getting stuck inside Sealnado if vacuumed from a tiny distance (SW). Fixed Prime Ape running away from the player if he is attacking something (SW, HAM). Fixed Raindrops splashing on cave/ruins's abyss (SW, HAM). Fixed birds dropping seeds in winter (SW, HAM). Fixed Coffee Bush not being able to be fertilized even though it is wilted (SW, HAM). Fixed Weather Pain's tornado not opening coconuts when in a stack (SW, HAM). Fixed Coconades and Obsidian Coconades not being able to extinguish correctly (SW, HAM). Fixed Antcomb Homes Mant spawn limit not working (HAM). Fixed being able to place items on Pig Shops shelves (HAM). Fixed Hippopotamooses rarely attacking mobs that touch them (HAM). Fixed Ancient Herald not aggroing in the player again after losing aggro (HAM). Fixed Poison Dartfrog spawned by Ancient Herald not dropping from the sky as they should (HAM). Fixed dying and reviving in the same interior teleporting the player to void (HAM). Fixed extra skeletons spawning if the player dies in one world and revives in another one (HAM). Fixed being able to get stuck inside an interior by using a Deconstruction Staff on the door or breaking it by placing something too close to it (HAM). Fixed structures not saving their interior if they are burning when saved (HAM). Fixed Bramble Husk not avoiding damage when collecting Spiky Bushes (HAM). Fixed Wormwood losing sanity when near Snaptooths (HAM). Fixed Wormwood not gaining sanity when planting Seaweed Stalks (HAM). Fixed caves/ruins earthquake debris falling inside interiors (HAM). Fixed a crash when mobs stole something from Pig Shop shelves (HAM). Fixed Wilba not using female pronouns in dialogs (HAM). Fixed Glowfly Cocoons being able to spawn in water (HAM). Fixed Shopkeepers not panicking when at their desk (HAM). Fixed Dubloons not being throwable in Wishing Wells (HAM). Notes for Modders: Loading duplicate builds will no longer cause a crash. View full update 30 5 1 3 Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted February 17, 2023 Share Posted February 17, 2023 From the bottom of my heart, thank you for bringing back single player fixes. 8 2 Link to comment Share on other sites More sharing options...
mathem99 Posted February 17, 2023 Share Posted February 17, 2023 4 hours ago, DiogoW said: Fixed the HUD and menus not scaling correctly on 2k or 4k monitors (ALL). Thank you so much!! Amazing work as always! 2 Link to comment Share on other sites More sharing options...
BezKa Posted February 17, 2023 Share Posted February 17, 2023 ;-; I am very behind. Busy Saturday ahead 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted February 17, 2023 Share Posted February 17, 2023 these beefalo changes and fixes for the dlcs rise my hope of getting the beefalo bell Q.Q 3 1 Link to comment Share on other sites More sharing options...
FourthLess Posted February 17, 2023 Share Posted February 17, 2023 Yooo, nice new profile picture! 2 1 Link to comment Share on other sites More sharing options...
Omninano Posted February 17, 2023 Share Posted February 17, 2023 Thank you guys SO MUCH for returning to the original Don't Starve to implement these fixes!! It is so appreciated! 3 Link to comment Share on other sites More sharing options...
Anthony_L3hr Posted February 17, 2023 Share Posted February 17, 2023 14 hours ago, DiogoW said: Changes: Trees can be chopped from a greater distance now, like in other DLCs (base/RoG). Very glad this made it in. 1 Link to comment Share on other sites More sharing options...
Deathocus Posted February 17, 2023 Share Posted February 17, 2023 THANK YOU SO MUCH FOR THIS, COFFEE IS NOW PLAYABLE AGAIN!!!!! S2 1 Link to comment Share on other sites More sharing options...
Yobadz Posted February 18, 2023 Share Posted February 18, 2023 (edited) Is this beta update is gonna come to Android and switch user also?? Edited February 18, 2023 by Yobadz 2 Link to comment Share on other sites More sharing options...
Kderosa Posted February 18, 2023 Share Posted February 18, 2023 Does the bug still exist where after exiting a slanty shanty built in shipwrecked the fog at the edge of the map disappears? 1 Link to comment Share on other sites More sharing options...
BezKa Posted February 26, 2023 Share Posted February 26, 2023 Spreadsheet finally updated. 1 Link to comment Share on other sites More sharing options...
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