Jump to content

"Super sustainable" destroyed by default coal generator in 2nd planetoid


Recommended Posts

I am building a world to acquire all achievement, however, the default coal generator make me fail to met the requirement of "Super sustainable"

I do not have any benefit on the coal generate, however, that destroy my 300-cycles time with care on the game.

I know it is cheating but any mod to change back the achievement to "Not yet failure"? Thanks in advance

2 hours ago, Iamhihi9 said:

I am building a world to acquire all achievement, however, the default coal generator make me fail to met the requirement of "Super sustainable"

I do not have any benefit on the coal generate, however, that destroy my 300-cycles time with care on the game.

I know it is cheating but any mod to change back the achievement to "Not yet failure"? Thanks in advance

What do you mean by default coal generator?

Did you build it yourself or did the map spawn it?

(Vanilla or spaced out?)

do you want to get all the achievements in one save file?
or just get all the possible achievements ?
in the second case, you can start a separate save file, and this mod will help you get more ecological-free energy.

On 9/11/2022 at 7:13 PM, blakemw said:

It should be possible to use Duplicity to edit the save. Might require some trial and error to figure out what values to edit.

Spent some time on it, unfortunately it cannot solve the problem :(

The only way this could have manifested is if there are checks for buildings that are built which are updated or it checking on save/load. Why would that have been the check put in place for the achievement in the first place? You can have a condition for duplicant finishing building any of the specific generator types instead and call it a day, this is so weird. Unless loading in stuff when revealed uses the same code and "place down building" when duplicants finish a building errand?

The solution is to set as disabled, every structure that the game spawns, every structures not built by the player. If the generator was disabled by default, the dupe couldn't use coal to run it.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...