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About Artorias36

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  1. Maybe in space is different, but i usually make my floors in gold metal, so that it gives extra speed and better decor and if a refined gold is 300 or more degree, the dupes scald while building it.
  2. Nope. I once took a 100kg of metal refined gold at 300 degrees and my dupe scolded immediately cause the metal tile was 300 degree hot.
  3. They require a docking station which requires energy and oxygen to work.
  4. It is a nuisance and doesn't add anything to the game. If they need maintenance, why not also the other buildings like power plants, aquatuners, farming tiles etc. It is better to create different tiers of atmo suits, one that works only with temperature less than 100 degrees, one that works only for space and so on, instead of doing this.
  5. Many combines morbs with pufts since morbs creates polluted oxygen. And i believe they never die of age.
  6. Yes but fiber is used for other stuffs. They should change the materials for atmo suit, like niobium, if you want to force people to colonize the latest asteroid. In this way fiber can grow even on the first asteroid.
  7. I doubt meteor won't come back in the early access. It seems to me they were removed for testing purposes.
  8. I remember auto planting being op because it had no "rules". To be honest I always use pips combined with sage hatches. It is not hard to take 1 pip out of the stable and let it plant wild plants on an area where you stored the seeds. It is just time consuming. Besides the agriculture skill doesn't have any purpose. Seed chances and fertilizering seems quite not worth the skill points, while the ability to plant wild plants would be worth it. Unless some new plants which requires agriculture skills to be planted in plots comes, i don't see any use of that skill. Also, autosweeper should be able to harvest plants, maybe with 0% chances to get seed.
  9. After playing a bit I have some suggestions to give about this dlc. Probably some have already been stated in other topics while other are idea from some mods i saw and some are just things i'd like to see implemented. - Swamp Biome 1) It should have more water critters, eithe fishes or toads 2) It should have underwater plants, either algea or some other plant to be used as food for pacus. - Deodorizers 1) You should be able to rotate and build it on the floor or by sides. 2) If your deodorizer removed all the polluted oxygen, there will still be some grams inside which will get leaked the moment you deconstruct it. This is because it needs 100 grams at least and any amount lower than this will stay inside forever. - New Critters 1) Slugs seems to eat quite a lot while the divergent needs a renewable sulfur source. Maybe from vulcanos? - Space 1) I believe the rocket indoor needs some pre-existent building, like a bed and a bathoroom / system to recycle p water. It is much easier to build the outhouse which is not really technological. I won't express on the rest as i am sure many things were deactivate for the purpose of testing, plus only 3 planets out of 6 were released. As for my wish list 1) Kitchen room, either speed up the cooking or give morale bonus to the food prepare inside it 2) Gym room, I always disliked the fact that new dupes had no atlhetic and took them forever to catch up with the rest or wear atmo suits. I know that now you can get a dupe with learned skills, making auto sweeper buildable sooner or using atmo suit without the movment penalty but is still a roll of dice. Gym should boost your stats, maybe till 5 or 8. After that the stats get boosted by doing errands. 3) Dupes planting wild plants. I know pips exist for this but i just find it odd that dupes cannot plant things on the dirt. The idea is to build a station which store seeds and the dupes plants them. Same planting rules as the pip, long animation to do it, maybe using tons of fertilizer to make pip still viable somehow.
  10. Maybe we can build a crypod and that dupe is the last survivor of a failed colony attemp. Being the last of his kind he put himself to sleep hoping someone will save him one day.
  11. We just need a machine that reverts refined ores into normal ores.
  12. No need to make it this complex. The game would improve a lot if the dupes continue to finish the current task after the lunch break. I literaly saw once a dupe drop 500 kg of steel meant for a bunker door 1 meter before delivering and then a metor shower made the steel fly across the map. If a dupe finish the current task before going to eat the game would improve drasticaly.