Sanchozz

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About Sanchozz

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  1. after landing of the rocket, Space Tourist falls out of the Sight-Seeing Module. and he doesn't get any bonuses. in the attached save file a few seconds before landing the rocket. Test2 - Landing.sav
  2. Solid Fuel Thruster return from space mission with full storage and not consume iron and oxylite. in the attached save file a few seconds before landing the rocket. Test2 - Landing.sav
  3. the Jobs Screen says only Tenured Scientist have the "Trait: Virtual Planetarium Researching" but actually Research Assistant and Scientist also can use Virtual Planetarium
  4. Additional Information mass does not double if ore is melted in vacuum also mass does not double if ore is melted on Airflow Tile or Mesh Tile
  5. when the ore is melted, the mass of the liquid produced is doubled when the liquid hardens back into the ore, the mass does not change by melting and hardening the ore, we can get free metals, ice, etc., from virtually nothing please see this video 2019-01-09 13-56-44.mkv
  6. Yes, this is a bug, marked by developers as fixed but not really fixed.
  7. Dublicants assigned to "Artist" role can make Genius Sculpture - lagre, metal and marble. Also these sculptures have "Quaint" status. Dublicants assigned to "Art Student" role can make small Average Sculpture. Also these sculpture have "Crude" status. Test1.sav
  8. Telescope work speed does not depend on its Reduced Visibility. even when Reduced Visibility is 9%, the Telescope analyzes the planets at full 100% speed. public class Telescope : Workable, OxygenBreather.IGasProvider, IEffectDescriptor, ISim200ms { ... protected override bool OnWorkTick(Worker worker, float dt) { if (SpacecraftManager.instance.HasAnalysisTarget()) { float num = 1f + Db.Get().AttributeConverters.ResearchSpeed.Lookup(worker).Evaluate(); int starmapAnalysisDestinationID = SpacecraftManager.instance.GetStarmapAnalysisDestinationID(); SpaceDestination destination = SpacecraftManager.instance.GetDestination(starmapAnalysisDestinationID); float num2 = 1f / (float)destination.OneBasedDistance; float num3 = (float)ROCKETRY.DESTINATION_ANALYSIS.DISCOVERED; float dEFAULT_CYCLES_PER_DISCOVERY = ROCKETRY.DESTINATION_ANALYSIS.DEFAULT_CYCLES_PER_DISCOVERY; float num4 = num3 / dEFAULT_CYCLES_PER_DISCOVERY; float num5 = num4 / 600f; float points = dt * num * num2 * num5; SpacecraftManager.instance.EarnDestinationAnalysisPoints(starmapAnalysisDestinationID, points); } return base.OnWorkTick(worker, dt); } Test5.sav
  9. sorry for my English, this is not my native language. see this screenshot Painting #1 and #2 is "Mediocre Painting" quality. is it OK ? maybe they should be of "Crude Painting" quality ? Painting #3 #4 #5 and #6 is "Masterpiece" quality. is it OK ? maybe they should be of "Mediocre Painting" quality ? And also, Duplicants will never paint these Painting:
  10. sorry for my English, this is not my native language. Duplicants and Auto-Sweeper will not move resources from Cargo Bay to Storage Bin Duplicants will not move Critters from Biological Cargo Bay to Critter Drop-Off p.s. if this is an expected behavior, then it is very strange. test3.sav
  11. sorry for my English, this is not my native language. Crude Painting (normal, tall and wide variants) and Abstract Sculpture ( normal, ice, marble and metal variants) will never be created. Duplicant assigned to "Art Student" role gets +2 to Art skill level and then makes Mediocre Painting and Genius Sculpture.
  12. For translation purpose, some text cannot be found in strings_template.pot file. 1. Enable Sandbox, goto Spawner - Special, see "RockComet", "DustComet", "IronComet" 2. Spawn these comets, click on them.
  13. build a Tile under the Door.