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Wanda and Sailing


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I thought about Wanda and her clocks. Backstep watch. For now it's completely useless at the sea, if you not going to just kill yourself (we have a plank for this). So what if backstep watch on the boat simply moves boat slightly back in time?

Its not op, it's give this item new function (instead of insta kill), and can help you save your boat if you agile enough)

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I can't imagine moving a boat, all it's objects, any players on the boat as well as all mobs that could be located on it would be an easy thing for the game to handle, especially on a like 5 second cooldown.  And again a wanda just moving back a boat full of other people is bound to be disorientating for everyone else on board. There's a time and place for everything, and for that backstep watch, neither of those reside on a boat 

Wouldn't binding backstep watch teleporting position to boat rather then world itself be better solution? To be fair, Wanda's going back in time lore already contradicts itself, and mechanically teleporting within boat rather then drowning/not being able to use watch would be more interesting, I think.

Maybe it could even fix/help to fix the issue with geometric placement mod, where grid is tied to world rather than boat, which is annoying in case one planned to put structures along the grid after moving boat (pinching winch, salt box, matbatross sail).

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