kartofan Posted June 6, 2021 Share Posted June 6, 2021 Look at this guy from Smith's deck. Maybe he is a future playable priest? By the way, do you know smth about the future plans, new roadmap, DLC? Link to comment Share on other sites More sharing options...
minespatch Posted June 6, 2021 Share Posted June 6, 2021 He's not new but I hope he's a preview for what's to come. Link to comment Share on other sites More sharing options...
kartofan Posted June 6, 2021 Author Share Posted June 6, 2021 5 minutes ago, minespatch said: He's not new but I hope he's a preview for what's to come. Remember, when we had the Sal's and Rook's stories only, their decks contained cards with Smith's portraits too, before than the Smith's campaign was done. So why not? Link to comment Share on other sites More sharing options...
DaZoul Posted June 6, 2021 Share Posted June 6, 2021 I'd doubt they would drop Griftlands before adding Jarackle and Shroke characters. Maybe in an update, perhaps in a DLC, in any case, I'd love seeing some Link to comment Share on other sites More sharing options...
Smife Posted June 7, 2021 Share Posted June 7, 2021 On 6/6/2021 at 2:17 PM, DaZoul said: I'd doubt they would drop Griftlands before adding Jarackle and Shroke characters. Maybe in an update, perhaps in a DLC, in any case, I'd love seeing some I'd rather see some improvement on campaign maps to make the gameplay more engaging, replayable and unpredictable. Not more point and click lore. I finished the long awaited Smith run and kinda don't want to play anymore because I know it's going to be the same thing with slightly different side quests. For a deck builder this game has huge potential. Maps feel lifeless, make them dynamic, not this "click bubble to go there". Link to comment Share on other sites More sharing options...
Darth Shroud Posted June 9, 2021 Share Posted June 9, 2021 he looks cool as hell. I hope we get either a 4th character or a continuation of Rook/Smith/Sal's story. in a new region! Link to comment Share on other sites More sharing options...
Blak Hand Posted June 9, 2021 Share Posted June 9, 2021 On 6/7/2021 at 10:58 PM, Smife said: I'd rather see some improvement on campaign maps to make the gameplay more engaging, replayable and unpredictable. Not more point and click lore. I finished the long awaited Smith run and kinda don't want to play anymore because I know it's going to be the same thing with slightly different side quests. For a deck builder this game has huge potential. Maps feel lifeless, make them dynamic, not this "click bubble to go there". I totally agree with this. The one thing I didn’t like is the map. funny thing is in 2017 e3 trailer they showed the game in early stages. And the map in that version was awesome. the release version map in my opinion is a let down. Link to comment Share on other sites More sharing options...
minespatch Posted June 9, 2021 Share Posted June 9, 2021 1 minute ago, Blak Hand said: funny thing is in 2017 e3 trailer they showed the game in early stages. And the map in that version was awesome. Actual character avatars walking Link to comment Share on other sites More sharing options...
Smife Posted June 10, 2021 Share Posted June 10, 2021 19 hours ago, Blak Hand said: I totally agree with this. The one thing I didn’t like is the map. funny thing is in 2017 e3 trailer they showed the game in early stages. And the map in that version was awesome. the release version map in my opinion is a let down. They definitely could've kept the map. I know it's not an RPG anymore, but the current state of GL feels like a hint of what it could've been, an excuse. Link to comment Share on other sites More sharing options...
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