GordoZilla Posted March 29, 2021 Share Posted March 29, 2021 G'day, I host dedicated servers in order to play with my friends and have a nice average ping, but, after the new update, the server will only start mods which are in the old mods file and doesn't enable mods from the new mods file. The mods are all enabled when the server is not dedicated, but when I host it as a dedicated server, it will only enable mods that already were in the old mod file! Does someone know how to fix that? Do I have to reinstall the game? I already used the option to clean all the mods and it still didn't work. Link to comment Share on other sites More sharing options...
myxal Posted March 29, 2021 Share Posted March 29, 2021 How are you launching the server? IIRC the default launch scripts were not updated, and when using mods, you now have to include -ugc_directory argument and the path. Link to comment Share on other sites More sharing options...
GordoZilla Posted March 30, 2021 Author Share Posted March 30, 2021 All that I needed to do was change the mods in the dedicated_server_mods.lua, I found thanks to Gleenus, my appreciation for everyone that helped me. Link to comment Share on other sites More sharing options...
ResidualRocket0 Posted April 2, 2021 Share Posted April 2, 2021 Helo! Help me please. I'm having the same problem, my mods don't load, how did you get on with it? I am not finding the configuration to change in dedicated_server_mods.lua. I am suffering because it is not loading all the mods, just four initials for everyone, even in the vanilla. I'm trying to start a server with mod Hamlet + Shipwrecked, but the mod and add-ons don't load. Link to comment Share on other sites More sharing options...
GordoZilla Posted April 6, 2021 Author Share Posted April 6, 2021 In order to fix it, I got the mods ID, went to dedicated_server_mods.lua and typed ServerModSetup(mod ID) pretty simple. The way I used to have my dedicated servers running didn't need dedicated_server_mods.lua, but after the update it does need dedicated_server_mods_setup.lua, otherwise it will only load mods from the old file instead of the new one. Link to comment Share on other sites More sharing options...
CornCheeseDog Posted April 9, 2021 Share Posted April 9, 2021 On 4/6/2021 at 4:42 AM, GordoZilla said: In order to fix it, I got the mods ID, went to dedicated_server_mods.lua and typed ServerModSetup(mod ID) pretty simple. The way I used to have my dedicated servers running didn't need dedicated_server_mods.lua, but after the update it does need dedicated_server_mods.lua, otherwise it will only load mods from the old file instead of the new one. Just to clarify @gordozilla do you mean "dedicated_server_mods_setup.lua" not "dedicated_server_mods.lua" (note the setup) Link to comment Share on other sites More sharing options...
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