myxal

  • Content count

    249
  • Joined

  • Last visited

Community Reputation

300 Excellent

About myxal

  • Rank
    Member

Recent Profile Visitors

1,828 profile views
  1. OSX_Steam 305472 ${SUBJECT}. Is this intended? If it was, I'd expect the different style to apply on death/resurrection, rather than entering the world.
  2. @sibnew According to Residays' guide, tick rate goes into cluster.ini: [NETWORK] ... tick_rate = 60 no brackets or anything. The -tick_rate 60 form is a command-line argument, that would be added to the script launching your servers.
  3. @sibnew, where did you put cluster_token.txt? It's supposed to be in the cluster directory, not server (shard) directory. Post the output of ls -l /home/cq/.klei//DoNotStarveTogether/Cluster_1 EDIT: Wait, are you actually following any guide? Arguments can't be empty.
  4. My guess is, the issue has something to do with the message Error string decoding Steam Net ID I am curious how you're able to start a new set of shards on a whim - are you making sure they're using unique ports for clients, steam authentication, and master server port? Also, IIRC, 10906 port used in your example is not from the "official" range (10999-11018 IIRC).
  5. Server locked on "Local Only"

    Is max. players set to >1?
  6. Hi all. My buddy and I are looking to add more shards to an existing cluster, and were hoping to split the workload - he is running Forest (master) and Caves, and I'm running (at this time) a single Third shard. Each of us have a NATted connection with public IPv4 at the router, with the dedicated server(s) running on an adjacent machine in each of our LANs. After setting up config files, and some worldmigrators in-game, I can properly travel in directions F->C, C->F, F->T and T->F. The other client can do all but the last one (T->F). Even so, I went through my client logs and noticed the game would only connect to the shard in the same LAN using NAT punch-through. I suspect he's not connecting because his router probably doesn't allow punchthrough? @Klei: This is why we need IPv6 Any news on that?
  7. Hi, I noticed in some of my longer-running worlds that event-specific recipes are still available - I can still craft the candybag and even the festive tree planter in the old world, but they are not available when starting a new world. I thought the recipes were supposed to go away when the event ended, no?
  8. P1 unable to load into P2 Caves

    How is P1 joining P2's world? Browsing Online or Local games in the Server browser? Client log from P1 would be really helpful (is P1 trying to access the public address, or the local subnet?) Is either P1 or P2 on WiFi? Is the WiFi AP blocking communication between clients? (I forgot what the feature is called).
  9. 305472 OSX_STEAM I set the keybind of "Inspect self" to F8, so I could use I for a mod. While F8 now opens the self-inspect screen, so does I.
  10. Oh, hi... is this still a problem? I checked some of my logs, and I wouldn't pass this repetitive registration as a problem - while I don't see chains of registration 5 minutes apart like you do, there are many chains with even more frequent registrations. Some ideas/things to check: did you reset filters in the server browser? use some unique name for the server, if you haven't already if the server is running on your local network, can you see it in the LAN browser/connect to it? when you shut the server down, does it log "Removing server from ?? lobby"?
  11. I actually prefer default to rider. 34 base damage lets me 3-hit-kill frogs/spiders with regular/racing saddle, speed difference of 7 vs. 8 isn't big, and war saddle still allows 2-hit-kill spiders/frogs and 1-hit kill Birchnutters. All with the convenience of not needing to feed it before ride.
  12. RNG doing some serious trolling this week... When I miscalculate when I'm supposed to visit my treeguard farm:
  13. After it's been raining for 10 days straight, and you wanted that jerky right now.
  14. Something went awry.

    Have you tried disabling/re-downloading mods? (If you're using mod items/characters, save your game elsewhere before doing this).
  15. 450 Spools for Vignettes?

    I believe this is intended - see "distinguished" vs. "classy".