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Found 36 results

  1. As posted by Bigfoot, Klei's founder, right here, there's a new free content update coming to Don't Starve: Shipwrecked! The new content is currently available under a new Steam Branch called "beta" with the password being "shipwreckedbeta". Got stumped and don't know how to access that? Here's a helpful link: http://support.kleientertainment.com/customer/portal/articles/2873712 So, what's new exactly? World Crockodogs. Will hound you at land and sea. Ballphin followers and the Ballphin Den. Roe. New food item. Stocks the fish farm. Cormorants. New sea bird. Source of Roe. Tar Slick. Pools of crude oil bubbling on the surface of the water. Tar. New resource. 3 new variety of tropical fish. Rainbow Jellyfish. Coral Nubbin. Replant coral after it's mined. Ox will produce offspring. New Craftables Galley and Sea Lab . Make your base at sea. Sea Yard. Keeps your ship repaired on the water. Tar Extractor. Gets Tar from Tar Slick. Tar Suit. Temporary protection from wetness. Tar patch. A sticky situation. Oil Lamp. Quick lightsource for land and sea. Fish Farms. Grow food on the water. Encrusted Boat. Quackering Ram. New craftable for the Quacken Beak. Sea wall. Water craftable wall. Blocks waves. Tropical Bouillabaisse. New recipe with new tropical fish. Caviar. New recipe with Roe Klei hopes you all have fun testing the new stuff! Don't forget, if a nasty bug threatens you, your base and/or the cookies you've been saving for later, you can head over to the Shipwrecked Bug Tracker (link below) so they're properly squashed, no mercy to the mean fellas: https://forums.kleientertainment.com/klei-bug-tracker/ds-shipwrecked/ Nice sailing out there, chumps. .------. / ~ ~ \,------. ______ ,' ~ ~ ~ / (@) \ ,' \ ,' /`. ~ ~ \ / \ ,' | ,'\ ~ ~ ~ X \ \ \ ,' ,' V--< ( \ \ \ ,' ,' (vv \/\ \ \ | | (__,' ,' / (vv "" \ \ | | | (__,' / / vv """ \ | / / / \__,' / | vv / / / / / \__/ / | | \ / /,',',' \__/\_^ | \ /,'',','\ `-^.__>.____/ ' ,' \ // //---' | ===============(((((((================= | \ \ \ / | | \ / / / \ \ `. | \ `--------'
  2. So I recently saw that they released a new update and I was like "Ohhhhh boy lets fire up the game!" so here i am, still on the "seas the day" update. I looked through properties and everything is normal. Ive seen some other people have this issue. How does one do thing we like to call "fix"?
  3. Hello, I was so excited about new update. So i started to play my world day 124 and started to looking for tar holes. After 1 min sailing on sea with low sanity i got huge fps drop. Game run 60 fps all the time and now after a while drop to 30 fps (When i alt-tab to desktop and then alt-tab back it get back to 60fps but again after a while it drops again). Im using mods: wormhole marks,baseplan [new],smarter crock pot,ifinite tent uses,geometric placement,combined status,infinite siesta hut,health info,minimap hud,display food values. It might drop due to sanity effect but this never happened to me before. My specs: i5-7500,Gtx 1060,16 GB ram, windows 10 64-bit My driver version: 388.13
  4. So one of the biggest problems with the world generation in the game is that it is limited, as in it ends it has a border. Now there are two sides to this argument. One being that a limited world is good as it means that all resources are limited and you have to be careful how you use them, the other side is that with an unlimited world you can have your world carry on generating, adding content from the newest update meaning you don't need to restart every time an update comes out, it also means that if you have mods (if they are ever given support) they won't limit the amount of resource you get. Now the world gen can be easily controlled with an unlimited world as you could do as within 1 - 100 blocks or meters away from the printing pods copper could spawn or be generated. 101 - 200 blocks or meters, gold could spawn. Or whatever is chosen. --EDIT-- Another idea I had is that the infinite world could be in forms of other asteroids, so you could make a rocket and fuel (which would be expensive) and you could go to another asteroid and start a base there, but to transfer the resources to and from the asteroids would be very expensive meaning that it would be a very late game thing, if it is ever worth doing it. This could be a way you limited your resource without making mods reduce the number of resources you can get. ----------- I am not saying that this is the answer to world generation this is simply a suggestion. Hopefully, you like my idea, and I would love to hear your ideas on the concept.
  5. Now that its out, whats your opinions on the forge update?
  6. Finally!!! I reached the surface in the '>4&X'- mode! No way to get off the meteorite though... Superdupe Von Neumann should have had a plan to find a new fertile planet for our future dupes!
  7. First off, I get that change is good and the werebeaver, in technical terms, is pretty over powered. But I simply wished to speak of all the new things and changes in case any were unaware. So I begin. Okay so I've been playing around with Woodie for a little while. Testing things here and there, and playing around with functions to see how things worked. Normal nerdy stuff. Anyways, testing out the new werebeaver mechanics I noticed something. Or would it be a lack of something? I'm unsure how you would word that...But, I digress. The beaver seems to be acting like Woodie with night vision and a hunger for only wood.(and possibly if he was wearing rabbit muffs but that's beside the point) Now I am unsure if this was intentional or if it's still being worked out. Damage is still taken the same. Unlike before when you could take a hit and about 80% would be taken. You can still freeze your tushy off or overheat. Weather WILL affect you. So I am asking, is this intentional change, or something being worked on? I am highly curious, because with the sanity draining that fast I know you'd go crazy before you freeze but the beaver is now technically affected by weather. If damage is being reworked I'd almost suggest maybe doing what was done before. Have the log meter tank most of the damage and whatever's left can be applied to health. The only thing he has going for him right now is his night vision, speed boost, and needing to only eat wood. Sanity drain is going to be a doozy as the tick is -1or-2/sec Good thing the tree planting sanity boost was added or you'd most likely be a goner. It's a +5/plant so it's semi decent. Honestly I'd suggest getting as much sanity boost as you can early game and shoving it all in a backpack, avoiding battle on the first moon. Actually the full moon brings up a point. Be Careful! Your log meter will initially go down to 25(the change point) And immediately begin draining at about -1or-2/sec If you have a forest nearby you can turn back pretty quickly and actually wander about the rest of the full moon uninhibited. Odd, but useful.(And I suggest doing that fast if you want to fight anything because fighting is not your strong suit) And no, you need not eat all of the wood. Some, if you wish to speed up the process, but it's not needed now. Similar to how chopping wood drains the log meter, gnawing wood raises it(by about 1 or 2 each hit)...Which I suppose in technical terms makes sense but game play wise, it's tad confusing. You're being taught one thing at the start, so you expect it to play through. But, it's not a horribly big deal. And remember where I said fighting is not your strong suit. Take that to mind before doing anything beavery. You cannot wear any sort of armor, at all. (Nor clothing, aside from a backpack)You have no natural defense so any damage a mob does normally is immediately getting kicked from your health bar. (Giants will wreck you, bud)You can, and will, die...a lot. (Unless you are able to turn back quickly)Your damage is a low 27. (You are metaphorically, and literally, attacking things with an axe, without armor) NOT RECOMMENDED! -Rhodey
  8. For the last couple of days the Klei Updater doesn't updates the game properly and gives me an error: (I am using Mac OS 10.6.8) ABORTED File "<string>", line 1242, in <module> File "/Volumes/Workspace/Jenkins-MrBuildDS/workspace/DontStarve_Release_OSX_StandAlone_MakeDMGPackage/source/tools/Updater/build/updater.osx/out00-PYZ.pyz/wx._core", line 8660, in MainLoop File "/Volumes/Workspace/Jenkins-MrBuildDS/workspace/DontStarve_Release_OSX_StandAlone_MakeDMGPackage/source/tools/Updater/build/updater.osx/out00-PYZ.pyz/wx._core", line 7952, in MainLoop File "<string>", line 639, in OnUpdateComplete File "<string>", line 788, in ShowError HTTPConnectionPool(host='cds.e7w6c5n3.hwcdn.net', port=80): Max retries exceeded with url: /e7w6c5n3/cds/osx/data/anim/lightning.zip/c35162bf915487b7bc89477254253814?expires=1380021513.0&token=40ea601607180936f7f7eed0691728ef (Caused by <class 'socket.error'>: [Errno 54] Connection reset by peer) Finished!
  9. Post your pics of the new update and the history behind them(this thread is based in this other one,made by Symage) and tell the history behind them!.For example,the first thing I did when I returned my test version's file was respawn the guardian.You can imagine the rest: (The picture is inside the spoiler tag just to make sure)
  10. On this thread I will be writing stuff about DS that happened to me and my friends while playing Don't Starve. Enjoy-Seth
  11. Hello everybody! I'm going to be starting a new world with the updated client, attempting to survive in the caves for as long as possible. I'll be playing until I master this new and dangerous environment as my favorite character, Wickerbottom. Come stop by and say hello! Any advice or commentary on my progress would be most welcome, you could even join me on skype if you want to really join me for the ride.http://www.twitch.tv/wickedtribetvHere's the link for my twitch page, so check it out - I'll be starting the stream soon!
  12. I hope someone can help us clear this up, Soon.
  13. It's hard to get by without honey early-game, but once you get a bunch of hives up after the first winter you can crank out piles of it. So, I've seen a lot of good posts about how honey and honey-made items should either be nerfed stats-wise, or made harder/more dangerous to farm (the nosy bear would be awesome!). My big concern, though, is if there are plans to implement other decent healing items. My biggest gripe with the game after the rain update is how honey and honey items are the only good way to consistently heal yourself. If honey is made more scarce (or less powerful), I would like some alternate healing items and preferably ones that can't be planted and farmed at your camp. Maybe something mushroom or spider-based? The closest thing we have now is blue shrooms, which restore health in exchange for sanity. How about something that restores health in exchange for hunger? There are a lot of times where I'm flush with food but need some health. Maybe a "monster martini" could improve health and sanity, but make you really crave fistfuls of jam? Or how about a wearable silk-based bandage or sling/cast that heals you slowly but makes you move much slower over time? That way you could have a healing/vulnerability trade-off.
  14. Here's what has been seen in the video:Confirmed names:Red MushroomRainometerHoney Poultice UmbrellaDrying Rack (For meat for some reason.)Fire StaffOne Man BandUnconfirmed Names:Mermen (Mutant Pigmen maybe?)Obelisks (The Black Spikes)Tiki Torches (The things that the pigs were by.)Chess PiecesPurple GemMaxwell Bee HiveHound SkeletonIf you find anything else tell me and I'll add it here. If you know what Honey Poltice is tell me. If the unconfirmed names have names tell me.
  15. I think it's a baby koolafant
  16. Copied from my reply in a general chat thread:"I have been toying with the idea in my head of a shrine system and how it could work. I initially considered shrines as something you would find generated into your world, a landmark so to speak, at which you could make sacrifices of meat or gold (as basic examples) with varying effects. Sacrificing meat to a dark shrine could increase difficulty on an unseen scale... hound attacks could become more frequent, or in larger packs, sanity could drain at a faster rate... and adversely gifting gold to a light shrine would move this unseen scale in the opposite direction... hound attacks could become less frequent, sanity drain decreased etc. Both these functions could even be handled with one shrine, dependent merely on what is inserted into it. This "sacrifice" or "gift to the gods" system could allow you to dynamically change your experience, even affecting the appearance of the character. (Wilson sporting a halo or growing little devil horns anyone?)"
  17. Hello Ladies and Gentlemen, I am SirHughzus and on the 14th of February an update for Don't Starve was released entitled "Insanity" and along with was new additions to the game and also a new mode, "Adventure mode". I, SirHughzus, attempt to survive the harshness of the world and try to find out what is the difference between Adventure and sandbox but accidentally making sexual innuendos and trying to burn forests. The wackiness has just begun. I hope you enjoy the video and if you really enjoy it don't forget to subscribe so you never miss one! Thanks for your time to read this and if you are still interested, here is the link; (P.S; in the first episode my voice is a bit quiet so when the others are released feel free just to skip to them) Link; http://www.youtube.com/watch?v=dlohYt624Uo Regards SirHughzus
  18. Hello Ladies and Gentlemen, I am SirHughzus! I want to show you my latest video on the game "Don't Starve", this is where I attempt to survive but encounter some wacky things like as the title states; Treeguards, Beefalos, HORRORS! I roam islands trying to find a perfect place to survive the weird world of Don't Starve! This is an ongoing series and I am aim to show you the best I can on Don't Starve and also this video includes the update "Insanity" which includes, new monsters, new characters and also a new HUD addition! I hope you enjoy it as much as I did recording it! Youtube video; http://www.youtube.com/watch?v=K99f6m5iriU Regards SirHughzus (Kieran)
  19. Alright, so, in the Insanity trailer thread, Kev mentioned how he "forgot to showcase the lamp that runs on nightmare fuel". After everyone pestered him about it, he mentioned other things he "forgot" to show in the trailer- namey, Beardlings, the dark eyes, and Mr. Skits. Everyone thought he was messing with us.Well, we've found beardlings (They're what becomes of rabbits when you're at full insanity), and the "dark eyes" presumably refer to the very bright, pupil-less eyes that appear near your campfire at 75 sanity or less.So, here's my point- where's Mr. Skits? And what the hell do I look for? Is he a new NPC, akin to Maxwell, or he is an interactive beast, like Otto von Chesterfield?A response from Kevin himself would be appreciated, of course.
  20. Has insanity came out yet for steam? :L Sorry if this is stupid but I'm waiting on the edge of my seat and trying to be patient, and I'm just wondering whether its fine or something is wrong?Never mind this is a very old thread
  21. Hey everyone, As you can see, I'm new here. My boyfriend gifted me Don't Starve on Steam and thus far, I'm loving the game! However, I've noticed that ever since the last update, the one with the shovel and tufts, I can no longer effectively plant berry bushes anymore. It's quite a pity, as I had just found the ideal spot for my camp. Is this a bug or am I supposed to dig up a certain kind of piece of land and plant it near my camp, to be able to plant bushes on that piece of land? Judging from the difficulty of the game, it could also be just another thing to make the game even harder...If that were true, I don't really see a point in playing the game anymore as I've been trying to create a decent small farm over and over again... Some help would be greatly appreciated! Kind regards, Oddberry126
  22. Steam ID: Urwy
  23. so i was thinking and messing around with turf and made a lil face try and top it or make something outstanding (thread for artish things but in discuss to discuss arts '-') im calling this beefalo friend http://img84.imageshack.us/img84/7601/lolsyq.png