Kaliflour Posted November 10, 2012 Share Posted November 10, 2012 So I was thinking, wouldn't it be nice to have edible mushrooms in the game, with different effects? There could be several different graphics, one for each mushroom type, and the effects of each could be randomized on the start of a new game. The effect of each type is a mystery until you ingest it, at which point something (good or bad) happens. Could be a status effect or add or subtract health, whatever. The main thing is that it would be a system roughly analogous to potions or scrolls in a roguelike, and I think it would give an interesting layer of unpredictability, which is important for a game like this. I like to be kept on my toes, even after the hundredth play session or so.What does everybody think? Link to comment Share on other sites More sharing options...
Excess Posted November 11, 2012 Share Posted November 11, 2012 I'm pretty sure Kevin slipped somewhere that mushrooms are planned.I really like the idea of randomizing the effects of each type of mushroom on each replay, although that may cause confusion if you aren't familiarized with this rogue-like feature.Kinda like the pills in The Binding of Isaac. I like it. Link to comment Share on other sites More sharing options...
mobius187 Posted November 11, 2012 Share Posted November 11, 2012 I agree with randomized effects. I suggested something similar for my thread about an underground area. What mushroom is poisonous? Eat one and find out. I certainly don't need to be spoon fed every fact about a game to enjoy it.For those of you interested there's a Japanese manga about survival in a distant future, and in one of the chapters one survivor uses another to test the medicinal and edible properties of various herbs and mushrooms. The manga was called "7 Seeds". Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 11, 2012 Share Posted November 11, 2012 "Eat the red mushroom and see how deep the rabbit hole goes". Link to comment Share on other sites More sharing options...
501105 Posted November 11, 2012 Share Posted November 11, 2012 Wonderful idea, and kudos to Excess for the Binding of Isaac reference there. It would be awesome to find mushrooms and dont know what they will do, not to mention that mushrooms are just plain awesome. Link to comment Share on other sites More sharing options...
mobius187 Posted November 11, 2012 Share Posted November 11, 2012 (edited) It would be interesting if there were a mushroom that caused you to hallucinate monsters... Edited November 11, 2012 by mobius187 Link to comment Share on other sites More sharing options...
501105 Posted November 11, 2012 Share Posted November 11, 2012 I suppose a mushroom that increases your health but makes you hallucinate could be a worthwhile risk. Link to comment Share on other sites More sharing options...
Xaphedo Posted November 11, 2012 Share Posted November 11, 2012 You'd be surprised how kind bunnymen can be while wondering around in their kingdom. Just don't bring pigmen with you, King Hare hates when they poo on his carpets. Link to comment Share on other sites More sharing options...
GDK Posted November 12, 2012 Share Posted November 12, 2012 Yay mushroom induced hallucination would add to the atmosphere of the game. Link to comment Share on other sites More sharing options...
Karisuto Posted December 22, 2012 Share Posted December 22, 2012 Yay mushroom induced hallucination would add to the atmosphere of the game.(seeing that this is an old post before certain announcements}Maybe it would be something that makes you lose "Sanity".Other thread about mushrooms:Mushrooms! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now