Developer Ipsquiggle Posted November 19, 2020 Developer Share Posted November 19, 2020 Gooooooood morning! We're stoked to see all the feedback rolling in, keep it comin'! Here's some fixes! Fix crash when sandbox painting (or Shove Vole-ing) elements in a rocket interior Fix multiple crashes in the cluster/diagnostics/materials panels if collapsed when a the current world is changed Fix crash on dupe errands that span worlds (i.e. from launchsite to rocket interior) View full update 2 1 2 Link to comment Share on other sites More sharing options...
hapatchi Posted November 19, 2020 Share Posted November 19, 2020 Woo! Thank you, Klei devs Link to comment Share on other sites More sharing options...
minespatch Posted November 19, 2020 Share Posted November 19, 2020 I appreciate your dedication to your products and your transparency. Link to comment Share on other sites More sharing options...
nessumo Posted November 19, 2020 Share Posted November 19, 2020 (edited) After loading this update I have a problem: starting new map "reveals" whole map (but hovering outside shows "Unknown"). Loading save (new or old, no matters) shows back screen with "windows effect" on mouse move: Update: Messing with Fullscreen in graphic settings fixes the problem for this load. After loading new save problem returns. Edited November 19, 2020 by nessumo Link to comment Share on other sites More sharing options...
Archie2194 Posted November 19, 2020 Share Posted November 19, 2020 Who can tell if you start with a solo planet will there be other asteroids and planets? Link to comment Share on other sites More sharing options...
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