Kobra232 Posted October 28, 2020 Share Posted October 28, 2020 So I noticed that some drops aren't tradeable/marketable and I was curious as to what exactly are the requirements for an item to be tradeable/marketable? Or even better if there is anything that could cause a drop to not be tradeable/marketable? Link to comment Share on other sites More sharing options...
Zeklo Posted October 28, 2020 Share Posted October 28, 2020 If it's weavable, then it's not tradeable/marketable. Link to comment Share on other sites More sharing options...
D7X Posted October 28, 2020 Share Posted October 28, 2020 Basically Klei didn't used to have an in game shop, I think it first appeared with the Forge. Before that pretty much everything was marketable but since then they added the spools system and now most new additions to the game are either purchased through the in-game shop or made from spools. It seems like Klei is trying to move away from the steam community market but there are a lot of items left over from that era that still drop. Maybe one day it will feel a bit more consistent but I don't know if they can detach themselves from the SCM completely without pissing off a lot of people, or if they even want that (funko skins being marketable and heirloom items imply that they don't intend to). So as a general rule anything added after the Forge (with a few exceptions) isn't marketable. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.