Szczuku Posted September 28, 2020 Share Posted September 28, 2020 Zyn, Hanbi, Buleet, Smith's Day 1 Boss and some spark barons all have the same voice. Of course Zyn and Hanbi's has a robotic filter and Buleet's is muffled but still. I'd personally hope that all bosses have unique voices. Link to comment Share on other sites More sharing options...
tricknooks Posted September 29, 2020 Share Posted September 29, 2020 I agree with you. Having the same voices across more than 1 character is like a monologue play. Link to comment Share on other sites More sharing options...
minespatch Posted September 29, 2020 Share Posted September 29, 2020 Maybe the staff can spend a day making a few other voices? Link to comment Share on other sites More sharing options...
TaschDraws Posted September 30, 2020 Share Posted September 30, 2020 If you mean spend a day switching out/coding in one of the other voices already made then yeah that would probably be doable in a short time frame! But if you guys have seen the sheer number of voice lines there are (not to mention all the variations for every one depending on the emotion/disposition of the character), the devs can't just add them on the fly -- Voice over is expensive and it takes time to coordinate with the actors, record, edit/process the audio, then hook the individual lines into a character, etc. So I'm with you! I'm all for adding more voices that would be fun to mix it up on the bosses - but to add any completely new voices would take a lot of time/money (and probably just isn't a priority while getting Smith out). It will be worth the wait if they do though! Link to comment Share on other sites More sharing options...
minespatch Posted September 30, 2020 Share Posted September 30, 2020 I'd be willing to do voice work for a Klei game. Link to comment Share on other sites More sharing options...
ZeppMan217 Posted September 30, 2020 Share Posted September 30, 2020 I'm personally not bothered by unique characters sharing voices with generic ones, though I do wish that essentials, such as bosses and faction leaders, had their own voices. Link to comment Share on other sites More sharing options...
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