civciklihayat Posted May 13, 2020 Share Posted May 13, 2020 I am playing dst with my friend. Our berry bushes had a disease so now we don't have any berry. Can we fix it or we must scrape it? Link to comment Share on other sites More sharing options...
ADM Posted May 13, 2020 Share Posted May 13, 2020 When it's too late, the best you can do is destroy your plant with the shovel and check your other plants cause at this point the disease is contagious, your character tells you if plants are infected when you examine/harvest them, if so, dig up the plant. Relocated plants (Grass, Saplings, red/juicy Berry Bushes, Stone Fruit Bush) have a chance to be diseased after 50 days when planted, so if you want to make sure none of your plant dies, dig and replant, every 50 days. Link to comment Share on other sites More sharing options...
OMGkawaiiAngel Posted May 13, 2020 Share Posted May 13, 2020 Why even leave disease on... in the first place? Just turn it off, it's the most pointless mechanic/setting, I always turn it off before I make a new world... Link to comment Share on other sites More sharing options...
Rafi. Posted May 13, 2020 Share Posted May 13, 2020 If you don't want to play with the disease mechanic, because we still don't have cure for it, so, it's kinda boring to always deplant things... you can use commands to get rid of it... I don't remember which one, but, if you're interested, tell me, I'll search it for you ! Link to comment Share on other sites More sharing options...
ADM Posted May 13, 2020 Share Posted May 13, 2020 9 minutes ago, Le Rafistoleur said: commands TheWorld.topology.overrides.disease_delay = "none" Restart your server or use the commands : c_save() and c_reset() and the disease should be gone, for plants that are not actually diseased. Link to comment Share on other sites More sharing options...
civciklihayat Posted May 13, 2020 Author Share Posted May 13, 2020 Thank you all of you:)) Link to comment Share on other sites More sharing options...
Yuuko Posted May 13, 2020 Share Posted May 13, 2020 1 hour ago, Charlie Dark said: Why even leave disease on... in the first place? Just turn it off, it's the most pointless mechanic/setting, I always turn it off before I make a new world... I love this idea for disease, summer smolder, and even hound waves sometimes... but I just can't stomache playing without defaults T_T Link to comment Share on other sites More sharing options...
OMGkawaiiAngel Posted May 13, 2020 Share Posted May 13, 2020 53 minutes ago, Shosuko said: I love this idea for disease, summer smolder, and even hound waves sometimes... but I just can't stomache playing without defaults T_T Me too.. I always leave all settings on default except disease Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted May 13, 2020 Share Posted May 13, 2020 i like the idea of your farms getting destroy so you cant survive with the same grass that you replanted in day 20 but berry bushes being not renewable.... Link to comment Share on other sites More sharing options...
sovon9 Posted May 14, 2020 Share Posted May 14, 2020 11 hours ago, ADM said: TheWorld.topology.overrides.disease_delay = "none" Restart your server or use the commands : c_save() and c_reset() and the disease should be gone, for plants that are not actually diseased. wow wow, so I have to write this code in command menu and that's it to kill the disease. i thought that i have to live with it. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.