CNiper Posted March 13, 2020 Share Posted March 13, 2020 Hey guys, Kevin Forbes from Klei was great and agreed to do an interview with our podcast! If you don't have time to listen, I've put some notes here: - Kevin Forbes, been with Klei since 2008 - It's normal to spend the majority of your development life at Klei - Kevin started in AAA development, sports games - not really his wheel house - In a smaller company like Klei you get a lot more creative freedom, big variety of games - Klei is small, Griftlands team is 15 people - Kevin finds design/direction the most rewarding, although he wears a lot of hats. Writing is the most stressful. - Don't Starve has a cameo on 2018 movie The Predator, screenshots passed around the office - Art is similar because of the local animations studios in Vancouver, from traditional 2D animators that carries through - Kevin & Bobby agree that 2D graphics age much better than 3D - Grirftlands is influenced from French & Belgian sci-fi comics from the 70's, Don't Starve takes place somewhere in 1920's - Games need to be accessible enough that most people can be able to discover and play it - Best way to teach players how to play a game isn't in a scripted tutorial. Teach players to teach themselves while balancing frustration - Griftlands used to be a completely different game before it was card based combat. - A lot of interactions with NPCs in games are boring, Klei wanted even the NPC negotiations to be gamified - Slay the Spire showed how to take dominion mechanics into a game well. You can play your cards well, or poorly, and it feels like your fault when you lose instead of random chance - Worked well for negotiatons, then used for combat as well. Old combat system wasn't hitting the right notes. - Release date of Griftlands is in June - Kevin has a giant backlog of games, almost never finishes a game. Personally likes turn based strategy games Enjoy! Link to comment Share on other sites More sharing options...
minespatch Posted March 13, 2020 Share Posted March 13, 2020 Please don't get antsy but I reported this to be moved to the Griftlands section. Thanks for making this thread. Link to comment Share on other sites More sharing options...
pacovf Posted March 13, 2020 Share Posted March 13, 2020 1 hour ago, CNiper said: - Kevin finds design/direction the most rewarding, although he wears a lot of hats. Writing is the most stressful. Oooooh...So now we know who to blame for the typos. I’m sure that won’t contribute to any stress levels Link to comment Share on other sites More sharing options...
minespatch Posted March 13, 2020 Share Posted March 13, 2020 1 minute ago, pacovf said: Oooooh...So now we know who to blame for the typos. I’m sure that won’t contribute to any stress levels @Kevin Link to comment Share on other sites More sharing options...
Developer Kevin Posted March 14, 2020 Developer Share Posted March 14, 2020 Hey! That's me! ...is that what I sound like?! Thanks for the opportunity to join the show @CNiper! Link to comment Share on other sites More sharing options...
Wumpus the 19th Posted March 14, 2020 Share Posted March 14, 2020 2 hours ago, Kevin said: Hey! That's me! ...is that what I sound like?! Thanks for the opportunity to join the show @CNiper! yes. as someone with no reference point, yes it is. also i just realized lasquo's head was on a spear wielding guard. i don't know why that bothers me so much side note which voice is you, klei kevin? the first one or the second one? Link to comment Share on other sites More sharing options...
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