TheEvilMango Posted December 11, 2019 Share Posted December 11, 2019 I've checked the wiki and read pervious post about them. I even have one the works decently and one that detects my incoming rocket. But I still have some questions. Can I have 1 scanner that detects all my rockets when I make more and how do I get them at 100%? Also is it worth getting them to a 100%? Link to comment Share on other sites More sharing options...
SharraShimada Posted December 11, 2019 Share Posted December 11, 2019 Nope you can set rocket scanners only to one rocket at the time. You can switch between them, but thats nothing convenient. And no, you dont need 100% for rockets. Even 50% gives enough time to open the blast doors.. Link to comment Share on other sites More sharing options...
psusi Posted December 11, 2019 Share Posted December 11, 2019 1 hour ago, TheEvilMango said: how do I get them at 100% Build more. Make sure their view of the sky is not obstructed. Link to comment Share on other sites More sharing options...
chemie Posted December 11, 2019 Share Posted December 11, 2019 43 minutes ago, psusi said: Build more. Make sure their view of the sky is not obstructed. rocket scanners do not need any view Link to comment Share on other sites More sharing options...
Craigjw Posted December 11, 2019 Share Posted December 11, 2019 I used a vertical scanner layout for my asteroid detection in my recent game. This gave me the rest of the map for other stuff. It's definitely worth getting 100% detection, with less than 100% the chance that a meteor strike is low, but there's always a chance it might be missed and you'll be in for making repairs to your bunker doors. Here's a link Link to comment Share on other sites More sharing options...
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