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wes rework

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Wes is a really boring character so i just wanted to make him hard with minor abilities and debuffs but basically

he can switch places with his balloons to negate damage

 Wes Portrait<-------------->Balloon shape

and he poops himself when hit

both of these would be fueled by his hunger bar so that he loses hunger incredibly quickly during combat, to nerf the balloon perk i have thought of adding a timer or a rng system

(this is just seeing who thinks this would a good idea and maybe i'll poste it)

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9 hours ago, Dr. Safety said:

I'm all for keeping Wes how he is and adding an infinite one man band item that doesn't do anything besides play music and allows players to upload and play MIDI files.

It would be cool to have gramophone as craftable structure to play music in base.

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