enhander23 Posted September 19, 2019 Share Posted September 19, 2019 Please let us change the priority of generators so that we can get our electrical engineer dupes to tune them up in a timely fashion. It's really annoying that I'm wasting 1kW of potential power on my petroleum generator because I literally can't change the generator's priority from 5 so my dupes never get around to it... Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/ Share on other sites More sharing options...
Chthonicone Posted September 19, 2019 Share Posted September 19, 2019 28 minutes ago, enhander23 said: Please let us change the priority of generators so that we can get our electrical engineer dupes to tune them up in a timely fashion. It's really annoying that I'm wasting 1kW of potential power on my petroleum generator because I literally can't change the generator's priority from 5 so my dupes never get around to it... Someone mentioned that you can change it if you choose to deconstruct it, and then change it, then cancel the deconstruction. I will agree that it should always be there. Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1262198 Share on other sites More sharing options...
enhander23 Posted September 19, 2019 Author Share Posted September 19, 2019 Just now, Chthonicone said: Someone mentioned that you can change it if you choose to deconstruct it, and then change it, then cancel the deconstruction. I will agree that it should always be there. It doesn't work. I checked it in game. Changing the priority via deconstruction still doesn't change the priority of the tune up task (you can check by hovering your mouse over the errand in the generator's "errands" tab) Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1262200 Share on other sites More sharing options...
Chthonicone Posted September 19, 2019 Share Posted September 19, 2019 Just now, enhander23 said: It doesn't work. I checked it in game. Changing the priority via deconstruction still doesn't change the priority of the tune up task (you can check by hovering your mouse over the errand in the generator's "errands" tab) Fair enough, I never tested it. I get around this then by setting generators like coal generators low, and fueling them with sweepers. Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1262202 Share on other sites More sharing options...
Loscil2 Posted September 19, 2019 Share Posted September 19, 2019 You can accomplish this to a certain degree via automation but I agree is rather annoying and would be a nice feature. Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1262204 Share on other sites More sharing options...
Derringer Posted September 20, 2019 Share Posted September 20, 2019 For that matter, there really ought to be a way in general to control work errands and supply errands independently, for various values of work errand - tune up a generator, apply micronutrient fertiliser, build something after the materials are delivered... As it is now, it's impossible to let a dupe perform an task without also allowing them to haul material for it at the same priority. Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1262504 Share on other sites More sharing options...
TLW Posted September 24, 2019 Share Posted September 24, 2019 That would also help a lot for automation setups... Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1264033 Share on other sites More sharing options...
hackcasual Posted September 24, 2019 Share Posted September 24, 2019 I work around this by pumping in the wrong fuel to start with. The repair priority is the same as tune-up. Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1264248 Share on other sites More sharing options...
Red Shark Posted September 25, 2019 Share Posted September 25, 2019 I threw together a quick mod to add priority to the "Tinkerable" generators which didn't already have it. Give it a spin (but please note I'm about to go on vacation, so use at your own risk): Steam Link Link to comment https://forums.kleientertainment.com/forums/topic/111897-please-allow-us-to-change-priority-of-generators/#findComment-1264367 Share on other sites More sharing options...
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