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HMMM... So this is what happens...


SpoonyBardIV

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7 minutes ago, MWY said:

@SpoonyBardIV 

how did you manage to change the Ruins world size to 600 in DS?
I mean there are no World Gen options in DS currently.

Go to forest_map.lua, and just change all of the world sizes to the value that you want. In order for it to work, you have to change the values in all 4 forest_map.lua files. There is one in /Scripts/Map, and the other 3 are in the DLC folders (/DLC00X*/Scripts/Map)

* X is the number of the DLC. RoG is 1, SW is 2 and Hamlet is 3.

43 minutes ago, SpoonyBardIV said:

Go to forest_map.lua, and just change all of the world sizes to the value that you want. In order for it to work, you have to change the values in all 4 forest_map.lua files. There is one in /Scripts/Map, and the other 3 are in the DLC folders (/DLC00X*/Scripts/Map)

* X is the number of the DLC. RoG is 1, SW is 2 and Hamlet is 3.

Thank you very much!

30 minutes ago, MWY said:

Thank you very much!

No problem. I should probably say that changing the values will also change the sizes of the Surface/Cave worlds as well. Set sizes for the surface world under "Default", "Medium", "Large", and "Huge". For Caves/Ruins/Volcano, just change the values labeled "Small", "Tiny", and "Mini". Mini is only in the SW and Hamlet file, if I remember correctly.

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