SpoonyBardIV Posted September 12, 2019 Share Posted September 12, 2019 When you change the Ruins world size to 600, the Labyrinth actually becomes hard to navigate. There is also a total of 19 Pseudoscience Stations. Link to comment Share on other sites More sharing options...
Roosev Posted September 13, 2019 Share Posted September 13, 2019 22 hours ago, SpoonyBardIV said: When you change the Ruins world size to 600, the Labyrinth actually becomes hard to navigate. There is also a total of 19 Pseudoscience Stations. The Hunger Games 2.0 Link to comment Share on other sites More sharing options...
Machine Reaper Posted September 13, 2019 Share Posted September 13, 2019 @SpoonyBardIV how did you manage to change the Ruins world size to 600 in DS? I mean there are no World Gen options in DS currently. Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted September 13, 2019 Author Share Posted September 13, 2019 7 minutes ago, MWY said: @SpoonyBardIV how did you manage to change the Ruins world size to 600 in DS? I mean there are no World Gen options in DS currently. Go to forest_map.lua, and just change all of the world sizes to the value that you want. In order for it to work, you have to change the values in all 4 forest_map.lua files. There is one in /Scripts/Map, and the other 3 are in the DLC folders (/DLC00X*/Scripts/Map) * X is the number of the DLC. RoG is 1, SW is 2 and Hamlet is 3. Link to comment Share on other sites More sharing options...
Machine Reaper Posted September 13, 2019 Share Posted September 13, 2019 43 minutes ago, SpoonyBardIV said: Go to forest_map.lua, and just change all of the world sizes to the value that you want. In order for it to work, you have to change the values in all 4 forest_map.lua files. There is one in /Scripts/Map, and the other 3 are in the DLC folders (/DLC00X*/Scripts/Map) * X is the number of the DLC. RoG is 1, SW is 2 and Hamlet is 3. Thank you very much! Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted September 14, 2019 Author Share Posted September 14, 2019 30 minutes ago, MWY said: Thank you very much! No problem. I should probably say that changing the values will also change the sizes of the Surface/Cave worlds as well. Set sizes for the surface world under "Default", "Medium", "Large", and "Huge". For Caves/Ruins/Volcano, just change the values labeled "Small", "Tiny", and "Mini". Mini is only in the SW and Hamlet file, if I remember correctly. Link to comment Share on other sites More sharing options...
axxel Posted September 17, 2019 Share Posted September 17, 2019 Same could be done with caves, right? Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted September 17, 2019 Author Share Posted September 17, 2019 4 hours ago, axxel said: Same could be done with caves, right? Yes. For some reason there is a lot of empty space in the caves though, particularly around the little patches of evergreens on that greenish turf. Link to comment Share on other sites More sharing options...
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