ueMistakeNot Posted August 8, 2019 Share Posted August 8, 2019 Hi guys ! I've been coming back to the game recently to celebrate LU, and it's been a blast ! However today I have been experiencing a super weird bug. I don't know if it has anything to do with the update that came out 20hrs ago? I've read they updated the timelapse system, and it *might* be related IMO. The bug happens out of the blue, I haven't been able to isolate a cause for it. The game keeps running, although at a much slower framerate, but the camera is frozen. I can't move it with the keyboard, I can't move it with the mouse. I also can't zoom with the mouse wheel. Everything keeps working though, and I can still interact with anything on screen. The only solution I found is a save/reload, but it happens every 10 to 20 minutes and it's frustrating. The only thing I was able to track down is that, in both case, "output.log" shows a cryptic "[...] [1] [INFO] Screenshot!" (where "..." is the time). This message comes EXACTLY when the bug happens. I'm clueless as to what I can do to further investigate, or fix it. Does anyone have any pointers ? Link to comment Share on other sites More sharing options...
Cairath Posted August 8, 2019 Share Posted August 8, 2019 That sounds like it's taking a screenshot for the timelapse. Try lowering the timelapse resolution? Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 8, 2019 Author Share Posted August 8, 2019 Thank you for the suggestion! I just tried and it did not help. The camera still froze. Is there a way to turn off the timelapse system entirely ? I'd like to see if that's the source of the problem. Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 8, 2019 Author Share Posted August 8, 2019 I tried switching to "Full screen", it didn't help either. All the mods are of course disabled as well. The testing colony has been started after the latest patch, and the timelapse shows as "unavailable" still. Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 9, 2019 Author Share Posted August 9, 2019 I've tried repairing the game files, that did not work either. When tracing the game process with procmon, I found a few things that might be relevant (picture attached). I don't know what "D65.cam×p" or "Photo.gmmp" are, but apparently they're used to create the pictures for the timelapse. Also, it appears to be missing something in "HKLM/.../CTF/KnownClasses", but I'm clueless. Any guru out there who could think of something I could do ? Link to comment Share on other sites More sharing options...
bzgzd Posted August 9, 2019 Share Posted August 9, 2019 Do you have those png screenshot images created on your disk? Should be in: C:\Users\<user name>\Documents\Klei\OxygenNotIncluded\RetiredColonies\<Colony name> Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 9, 2019 Author Share Posted August 9, 2019 No, they're not there. The timelapse is shown as "unavailable". My hunch about it as of right now is that something hangs when Unity tries to capture the screen. I do not know what, I know nothing about Unity or those low level spooler Win7 utilizes for screen cap. What I would very much like to do is simply disable the timelapse feature. I'm no using it, I don't plan on using it, and it makes the game unplayable for me. EDIT: I'm lying, I have 2 valid timelapse pictures for one of my colony, so it worked twice, yesterday morning, just after the latest update. Link to comment Share on other sites More sharing options...
xialeth Posted August 9, 2019 Share Posted August 9, 2019 This sounds like you might wanna report it as a bug so the developers can fix it! (since crowdsourcing a fix seems not to have turned up anything) Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 9, 2019 Author Share Posted August 9, 2019 I've sent a mail to Klei live support earlier today, with a link to this thread. Should I do something else ? Link to comment Share on other sites More sharing options...
bzgzd Posted August 9, 2019 Share Posted August 9, 2019 5 minutes ago, ueMistakeNot said: I've sent a mail to Klei live support earlier today, with a link to this thread. Should I do something else ? Post bug here:https://forums.kleientertainment.com/klei-bug-tracker/oni/ When it works after that "Screenshot!" next line in log should be directory name where those screen shots are saved. (If not exist that directory should be created) But between is Unity call to this EncodeToPNG() function where it might hang: https://docs.unity3d.com/560/Documentation/ScriptReference/Texture2D.EncodeToPNG.html Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 9, 2019 Author Share Posted August 9, 2019 This is interesting, because there is nothing else in the log, only "[INFO] Screenshot!". So apparently that's indeed where it hangs. Thank you ! Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 9, 2019 Author Share Posted August 9, 2019 Apparently this is a known issue: https://forums.kleientertainment.com/klei-bug-tracker/oni/timelapse-screenshot-crashes-r21341/ Well there go my plans to play ONI this week-end I guess ... =/ Link to comment Share on other sites More sharing options...
ueMistakeNot Posted August 9, 2019 Author Share Posted August 9, 2019 Klei wasn't able to provide me with a way to disable the timlapse feature for the time being, so I reverted my game to Lu-357226 and it's working fine again. Now I can waste my week-end properly, I'm *very* happy =) My thanks to everyone here for your help & support ! Link to comment Share on other sites More sharing options...
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