ueMistakeNot

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About ueMistakeNot

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  1. Klei wasn't able to provide me with a way to disable the timlapse feature for the time being, so I reverted my game to Lu-357226 and it's working fine again. Now I can waste my week-end properly, I'm *very* happy =) My thanks to everyone here for your help & support !
  2. Apparently this is a known issue: https://forums.kleientertainment.com/klei-bug-tracker/oni/timelapse-screenshot-crashes-r21341/ Well there go my plans to play ONI this week-end I guess ... =/
  3. Since last update (358267), the game becomes unplayable every 5 minutes because of the timelapse feature. What happens is: The game tries to take a screenshot and fails (output_log.txt show "[1] [INFO] Screenshot!"). I say it "fails" because there is nothing in "ouput_log" showing that the screenshot was captured. From other users' feedback, there should be. The framerate drops significantly, and stays very low indefinitely (I let it run for a couple of hours). The camera becomes "stuck" in place, I can't move it with either the mouse or the keyboard, nor zoom in or out. The only solution is to save then reload the game. I would like to be able to temporarily disable the timelapse feature until this is resolved. Is there a way to do so ? I started a thread in the General Discussion forum where you'll find more information about the issue: https://forums.kleientertainment.com/forums/topic/110197-game-freeze-log-shows-info-screenshot/?tab=comments#comment-1241833 Win7 x64, game is un-modded, background applications are down to an absolute minimum for the test, latest NVidia drivers.
  4. This is interesting, because there is nothing else in the log, only "[INFO] Screenshot!". So apparently that's indeed where it hangs. Thank you !
  5. I've sent a mail to Klei live support earlier today, with a link to this thread. Should I do something else ?
  6. No, they're not there. The timelapse is shown as "unavailable". My hunch about it as of right now is that something hangs when Unity tries to capture the screen. I do not know what, I know nothing about Unity or those low level spooler Win7 utilizes for screen cap. What I would very much like to do is simply disable the timelapse feature. I'm no using it, I don't plan on using it, and it makes the game unplayable for me. EDIT: I'm lying, I have 2 valid timelapse pictures for one of my colony, so it worked twice, yesterday morning, just after the latest update.
  7. I've tried repairing the game files, that did not work either. When tracing the game process with procmon, I found a few things that might be relevant (picture attached). I don't know what "D65.cam×p" or "Photo.gmmp" are, but apparently they're used to create the pictures for the timelapse. Also, it appears to be missing something in "HKLM/.../CTF/KnownClasses", but I'm clueless. Any guru out there who could think of something I could do ?
  8. [Game Update] - 358267

    I'm having major issues since this update and I'd like to disable the timelapse system, I think it's the cause and I'm not using it anyway. Is it possible to get rid of it ?
  9. I tried switching to "Full screen", it didn't help either. All the mods are of course disabled as well. The testing colony has been started after the latest patch, and the timelapse shows as "unavailable" still.
  10. Thank you for the suggestion! I just tried and it did not help. The camera still froze. Is there a way to turn off the timelapse system entirely ? I'd like to see if that's the source of the problem.
  11. Hi guys ! I've been coming back to the game recently to celebrate LU, and it's been a blast ! However today I have been experiencing a super weird bug. I don't know if it has anything to do with the update that came out 20hrs ago? I've read they updated the timelapse system, and it *might* be related IMO. The bug happens out of the blue, I haven't been able to isolate a cause for it. The game keeps running, although at a much slower framerate, but the camera is frozen. I can't move it with the keyboard, I can't move it with the mouse. I also can't zoom with the mouse wheel. Everything keeps working though, and I can still interact with anything on screen. The only solution I found is a save/reload, but it happens every 10 to 20 minutes and it's frustrating. The only thing I was able to track down is that, in both case, "output.log" shows a cryptic "[...] [1] [INFO] Screenshot!" (where "..." is the time). This message comes EXACTLY when the bug happens. I'm clueless as to what I can do to further investigate, or fix it. Does anyone have any pointers ?