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An idea for the turn of tides update


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So here's the thing:don't starve has rare random structures (walrus village, reed trap and so on) not every world has one so to solve this issue i propose an idea:

A toggleable option to generate islands with rare structures.

For example-if the option is turned on instead of the regular generation of rare structures they are guaranteed to appear, but on a separate island (walrus village would appear on an eternally snowed island so approaching it will make you cold. there could even be icebergs near the island, which you can mine and receive an amount of ice. Reed trap could appear on a swamp island which has tentacles in abundance. Maxwell's cemetery could spawn on a marble island, guarded by clockwork monsters .)

But of course the option would be toggleable, as to let players choose for themselves.

English is not my native language so don't judge pls

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