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Fossil fragments should be renewable.


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10 hours ago, TheKingDedede said:

I'm sorry, little one...

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19 minutes ago, BeliarBAD said:

yea sure im going now to learn it JUST FOR YOU

how intelligent are you?...

PLS resolve this in private messages ty 

On 6/4/2019 at 9:33 PM, BeliarBAD said:

yea but then make fossils around a moonrock spider nest and katapults and you have a farm for fossils. katapults destroy walls. if katapults would dig fossils(not destroy) it would be fine to have them renewable

you can still do the same with statues or stage hand tables...

11 minutes ago, FreyaMaluk said:

 

PLS resolve this in private messages ty 

you can still do the same with statues or stage hand tables...

yes @FreyaMaluk its just much easier with fossils.

i just said fossils are very op. and imo they should be limited. it would be great if there is a way to renew them but just if you really loose some. cause having 100+ fossils in a world.. i dont know.

and thats just my opinoin. im not saying your idea is bad

10 hours ago, TheKingDedede said:

I'm sorry, little one...

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i meant a all in one pack where i dont need to learn it xxD

One potential way to make them renewable without making them overly abundant would be to give them a low chance of being dropped while mining Antlion boulders(something like 2-5%). In the case that a world was completely devoid of fossil fragments, this would give a reasonable method to get them back that would still take an active effort to achieve.

26 minutes ago, BeliarBAD said:

yes @FreyaMaluk its just much easier with fossils.

i just said fossils are very op. and imo they should be limited. it would be great if there is a way to renew them but just if you really loose some. cause having 100+ fossils in a world.. i dont know.

and thats just my opinoin. im not saying your idea is bad

i meant a all in one pack where i dont need to learn it xxD

This thread is not my idea.

And again the same thing can be done with other structures so the "fossils op" argument is simply not true. 

I would like to be able to build many skeletons if I want to for deco purposes mostly

1 minute ago, FreyaMaluk said:

This thread is not my idea.

And again the same thing can be done with other structures so the "fossils op" argument is simply not true. 

i dont get your logic but ok. deerclops for example will aggro on walls and statues. but not on fossils. he can dig the fossils but he wont aggro on them. thats a big difference. also fossils can be replanted in no time. statues and walls need hours and hours. dogs will destroy walls. katapults will destroy walls. giants will destroy statues. with fossils you can theroeticly pick the fossil when a giant digs it and immidiatly plant the fossil again. so the giant is trapped forever if you continue doing this. you cant replace a broken wall or statue in 2 sec. 

and saying my argument isnt true... i dont know... theres a reason why klei made fossils like they are. 

4 minutes ago, BeliarBAD said:

i dont get your logic but ok. deerclops for example will aggro on walls and statues. but not on fossils. he can dig the fossils but he wont aggro on them. thats a big difference. also fossils can be replanted in no time. statues and walls need hours and hours. dogs will destroy walls. katapults will destroy walls. giants will destroy statues. with fossils you can theroeticly pick the fossil when a giant digs it and immidiatly plant the fossil again. so the giant is trapped forever if you continue doing this. you cant replace a broken wall or statue in 2 sec. 

and saying my argument isnt true... i dont know... theres a reason why klei made fossils like they are. 

U can do the same with stage hand tables.. They behave exactly the same as fossils

That's why is say your argument isn't true cuz it isnt

2 minutes ago, FreyaMaluk said:

U can do the same with stage hand tables.. They behave exactly the same as fossils

That's why is say your argument isn't true cuz it isnt

you again ignore the fact that endtables are very very hard to build. you need tons of ressources to build them around the moonstone for example and they can be destroyed by bearger and this way you loose ressources. all marble in the world wont be enough for the endtables. you need to duplicate marble for a very long time.

16 minutes ago, BeliarBAD said:

you again ignore the fact that endtables are very very hard to build. you need tons of ressources to build them around the moonstone for example and they can be destroyed by bearger and this way you loose ressources. all marble in the world wont be enough for the endtables. you need to duplicate marble for a very long time.

end tables aren't "very very hard" to build... do they take time? yes...

farming for minerals with caves is not hard IMO and you can also farm marble trees on the surface

Marble ×2 Boards ×2 Carpeted Flooring ×2: the recipe is resource intensive but not "very, very hard" to do if you farm marble trees from the start. you can easily have materials for 30-40 tables by the winter...

do farming for fossils take time as well? yes... it's not like it's guaranteed for every stalagmite you mine... the idea is to make them renewable not free... there is a difference...

if there were rare drops from spiders in the moon biome as mentioned in this thread that would be a nice way to make a balanced way to make them renewable IMO.

Noone is clamign to make them free... just a way to farm to make them renewable.

btw... if people cheese bosses with tables or fossils they will find another way to cheese them... that shouldn't be a reason to not make fossils renewable... cheesers will be cheesers

3 hours ago, FreyaMaluk said:

end tables aren't "very very hard" to build... do they take time? yes...

farming for minerals with caves is not hard IMO and you can also farm marble trees on the surface

Marble ×2 Boards ×2 Carpeted Flooring ×2: the recipe is resource intensive but not "very, very hard" to do if you farm marble trees from the start. you can easily have materials for 30-40 tables by the winter...

do farming for fossils take time as well? yes... it's not like it's guaranteed for every stalagmite you mine... the idea is to make them renewable not free... there is a difference...

if there were rare drops from spiders in the moon biome as mentioned in this thread that would be a nice way to make a balanced way to make them renewable IMO.

Noone is clamign to make them free... just a way to farm to make them renewable.

btw... if people cheese bosses with tables or fossils they will find another way to cheese them... that shouldn't be a reason to not make fossils renewable... cheesers will be cheesers

discussing with you makes no sense.

30-40 endtables till winter. sure if you do nothing else then farming for enttables...

ive played lots of long time worlds and i builded hundred times traps with endtables and traps with fossils. fossils is very easy and you can get them very fast and building and placing is very very easy and fast.

doing the same with endtables takes 1000000000 times longer

and i say again: there is a reason why klei made them like they are....

1 hour ago, BeliarBAD said:

discussing with you makes no sense.

30-40 endtables till winter. sure if you do nothing else then farming for enttables...

ive played lots of long time worlds and i builded hundred times traps with endtables and traps with fossils. fossils is very easy and you can get them very fast and building and placing is very very easy and fast.

doing the same with endtables takes 1000000000 times longer

and i say again: there is a reason why klei made them like they are....

"discussing with u makes no sense"

"doing the same with endtables takes 1000000000 times longer" 

dude.. if you wanna argue with consistency let me know... but using exaggerations doesn't prove you right 

and you missed the point here

5 hours ago, FreyaMaluk said:

if there were rare drops from spiders in the moon biome as mentioned in this thread that would be a nice way to make a balanced way to make them renewable IMO.

Noone is clamign to make them free... just a way to farm to make them renewable.

btw... if people cheese bosses with tables or fossils they will find another way to cheese them... that shouldn't be a reason to not make fossils renewable... cheesers will be cheesers

 

2 hours ago, FreyaMaluk said:

"discussing with u makes no sense"

"doing the same with endtables takes 1000000000 times longer" 

dude.. if you wanna argue with consistency let me know... but using exaggerations doesn't prove you right 

and you missed the point here

 

you dont get the point

if you want ignore evrything then its ok but the fact klei wont change it and made them this way shows...

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