HeatAndRun Posted May 20, 2019 Share Posted May 20, 2019 Monster meat + silk(tent) = living logs. Spider gland = living logs, this means we can exchange useless spider gland brimming in the chest into living logs. Massive living log production awaits!! Link to comment Share on other sites More sharing options...
Viktor234 Posted May 20, 2019 Share Posted May 20, 2019 Perhaps they'll balance Wormwood's Living Log Production, just 1 kill per Living Log feels way tooooo easy. (He might need other ressources or get a health penalty for every Living Log he creates => Booster Shots & Health for Living Logs) Link to comment Share on other sites More sharing options...
Maxposting Posted May 20, 2019 Share Posted May 20, 2019 I think wormwood's sleeping will be nerfed as to only gaining sanity ( no health ) because unlike in singleplayer sleeping is over-time regeneration... Link to comment Share on other sites More sharing options...
Alexias Posted May 20, 2019 Share Posted May 20, 2019 Or just ask wortox to heal you, it is faster progress. Link to comment Share on other sites More sharing options...
metallichydra Posted May 20, 2019 Share Posted May 20, 2019 well, he do still have his really big drawback of not being able to heal with food. compare wormwood to the other characters: Wickerbottom: can mass-produce: grass twigs berries drawback: cant sleep don't like stale food webber: can mass-produce: monstermeat silk spider glands drawback: can't befriend pigs, bunnymen or catcoons. (well, he can actually befriend pigs, but this requires a one-man-band) wormwood: can mass-produce: living logs drawback: can't heal with food catches fire easy looses sanity when digging plants and such (but some players might consider this a good thing) is he really that good? Link to comment Share on other sites More sharing options...
GuyNamedChris Posted May 20, 2019 Share Posted May 20, 2019 13 minutes ago, metallichydra said: wormwood: can mass-produce: living logs drawback: can't heal with food catches fire easy looses sanity when digging plants and such (but some players might consider this a good thing) is he really that good? You forgot the insane amounts of food he can accumulate when planting seeds in the ground, no farms required. I'd say he's pretty worth using in conjunction with a Wickerbottom and Wortox to instantly grow the crops, and instantly heal Wormwood when he crafts living logs. On top of that, he's one of the best sanity management characters because of how easily you can go insane and instantly become sane again with just a stack of seeds to plant. He's designed as a fun challenge character in singleplayer, but through multiplayer most of his drawbacks are nullified. Link to comment Share on other sites More sharing options...
Viktor234 Posted May 20, 2019 Share Posted May 20, 2019 6 minutes ago, Chris1448 said: He's designed as a fun challenge character in singleplayer, but through multiplayer most of his drawbacks are nullified. His farming skills could be nerfed a bit if he'll be forced to use a hoe on the ground before planting seeds (similar to The Gorge) and only on farming turf perhaps. Link to comment Share on other sites More sharing options...
metallichydra Posted May 20, 2019 Share Posted May 20, 2019 17 minutes ago, Chris1448 said: He's designed as a fun challenge character in singleplayer, but through multiplayer most of his drawbacks are nullified. he still need other players who are willing to be Wickerbottom or wortox. and other character's drawbacks are also nullified: webber, well, you can't farm pigs, but other players can (and to nullify this drawback, you dont need other players to be a specific character, as long as its not a wortox). Wolfgangs drawback can also be easily nullified by a webber Link to comment Share on other sites More sharing options...
ShadowDuelist Posted May 20, 2019 Share Posted May 20, 2019 7 hours ago, __IvoCZE__ said: I think wormwood's sleeping will be nerfed as to only gaining sanity ( no health ) because unlike in singleplayer sleeping is over-time regeneration... In my opinion he should be able to heal by sleeping, otherwise he will have very very limited options to actually heal. 2 hours ago, metallichydra said: Is he really that good? 2 hours ago, Chris1448 said: He's designed as a fun challenge character in singleplayer, but through multiplayer most of his drawbacks are nullified If he retains the catching fire issue and not healing with food, he will still be a challenge character, despite being easier than his DS counterpart, he is still going to be somewhat harder than the other DST characters. As a side note its also worth mentioning his perk of being neutral to eyeplants, his special armor and trap (which I hope on DST they get buffed accordingly), and the fact that he is as fast as an overcharged WX throughout all spring. I feel he will prove to be a great addition to any team, supplying dragonpies, living logs, armor and traps. Link to comment Share on other sites More sharing options...
4 Da LOLs Posted May 20, 2019 Share Posted May 20, 2019 23 minutes ago, ShadowDuelist said: If he retains the catching fire issue and not healing with food, he will still be a challenge character, despite being easier than his DS counterpart, he is still going to be somewhat harder than the other DST characters. can we remove the attracts bees downside that's not really challenging more just annoying? Link to comment Share on other sites More sharing options...
metallichydra Posted May 21, 2019 Share Posted May 21, 2019 15 hours ago, ShadowDuelist said: the fact that he is as fast as an overcharged WX throughout all spring. I think its only 20% ekstra speed, while wx78 have 50% ekstra speed and he have increased hunger drain Link to comment Share on other sites More sharing options...
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