Owlrust Posted April 21, 2019 Share Posted April 21, 2019 For this idea the concept of stolen goods would be changed slightly. There would be a new shop disguised as a random town house the player would have to find, and it would be run by the Masked Pig. This "shop" would sell stolen items from other shops for relatively cheaper than normal. Every week there would be a chance that a few items from other shops would be marked as stolen from the clerk and end up in the Fence (the stolen pedestal would regenerate after say a week or so, but stolen items via the player would still be permanently locked of course). Buying an item from the fence would incrue a substantial amount of naughtiness though, be warned. Thoughts? Link to comment Share on other sites More sharing options...
. . . Posted April 21, 2019 Share Posted April 21, 2019 I like this idea Link to comment Share on other sites More sharing options...
Thieverpedia Posted April 22, 2019 Share Posted April 22, 2019 A wonderful idea. I'd love to participate in something shady! But would this only work on nearby shops, or all shops in the game? Nearby ones might make more sense. But this is nevertheless a great idea. Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 22, 2019 Share Posted April 22, 2019 this idea would break the economy of the other shops and stolen slots rn get permanently blocked to the player and why should this change for an npc? I would rather have like a black market type of shop selling rare items from all dlcs and tabs and whatnot .. not really robbing the people in the cities or the shops and all prices should be higher than normal.. cuz they are shaddy people trying to scam you Link to comment Share on other sites More sharing options...
Owlrust Posted April 22, 2019 Author Share Posted April 22, 2019 2 hours ago, FreyaMaluk said: this idea would break the economy of the other shops and stolen slots rn get permanently blocked to the player and why should this change for an npc? I would rather have like a black market type of shop selling rare items from all dlcs and tabs and whatnot .. not really robbing the people in the cities or the shops and all prices should be higher than normal.. cuz they are shaddy people trying to scam you I think that's a great idea, but I think that would work even best for a swinesbury academy rework. Tbh, I just kill the academy clerk and steal the oincs, and hammer the desk for boards because the shop doesn't really do much more than a random professor on the street can do. Having expensive Psudoscience craftables be sold in there I think much better fits the whole museum archetype better, giving the place a purpose other than having an accessible professor pig after dusk. Great idea though Link to comment Share on other sites More sharing options...
h2mk Posted April 22, 2019 Share Posted April 22, 2019 This seems really cool Link to comment Share on other sites More sharing options...
gghhrr Posted April 23, 2019 Share Posted April 23, 2019 16 hours ago, FreyaMaluk said: this idea would break the economy of the other shops and stolen slots rn get permanently blocked to the player and why should this change for an npc? I would rather have like a black market type of shop selling rare items from all dlcs and tabs and whatnot .. not really robbing the people in the cities or the shops and all prices should be higher than normal.. cuz they are shaddy people trying to scam you I prefer the black market to sell some equipments come with new mechanics probably give you a little bit extra range to steal farm stuff maybe this is too much to ask Link to comment Share on other sites More sharing options...
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