Thieverpedia Posted April 19, 2019 Share Posted April 19, 2019 I'm pretty sure this is an oversight, but the Pretty Parasol can't be crafted in Hamlet right now. The Pretty Parasol is a component in Wagstaff's Telebrella. Despite all the ingredients being available, it can't be crafted, and the Tinkerer's Tower doesn't even have the recipe. What's more is that the regular Umbrella is available for crafting, so this really only affects Wagstaff. Let us hope that someone picks this up and fixes it quick. Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 19, 2019 Share Posted April 19, 2019 1 minute ago, Thieverpedia said: I'm pretty sure this is an oversight, but the Pretty Parasol can't be crafted in Hamlet right now. The Pretty Parasol is a component in Wagstaff's Telebrella. Despite all the ingredients being available, it can't be crafted, and requiring the Tinkerer's Tower for such a minor item seems unbalanced. What's more is that the regular Umbrella is available for crafting, so this really only affects Wagstaff. Let us hope that someone picks this up and fixes it quick. this was probably an oversight.. you could report it directly in the bug tracker section Link to comment Share on other sites More sharing options...
maxiaogua Posted April 20, 2019 Share Posted April 20, 2019 Checked the lua file for Wagstaff, they actually did try to add some codes to make Pretty Parasol always available for Wagstaff. -- makes the parasol always available to wagstaff local umbrella = GetRecipe("grass_umbrella") if umbrella then umbrella.level.LOST = 0 else Recipe("grass_umbrella", {Ingredient("twigs", 4) ,Ingredient("cutgrass", 3), Ingredient("petals", 6)}, RECIPETABS.SURVIVAL, TECH.NONE, RECIPE_GAME_TYPE.COMMON) end However it didn't seem to work as intended. Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 20, 2019 Share Posted April 20, 2019 6 minutes ago, maxiaogua said: Checked the lua file for Wagstaff, they actually did try to add some codes to make Pretty Parasol always available for Wagstaff. -- makes the parasol always available to wagstaff local umbrella = GetRecipe("grass_umbrella") if umbrella then umbrella.level.LOST = 0 else Recipe("grass_umbrella", {Ingredient("twigs", 4) ,Ingredient("cutgrass", 3), Ingredient("petals", 6)}, RECIPETABS.SURVIVAL, TECH.NONE, RECIPE_GAME_TYPE.COMMON) end However it didn't seem to work as intended. [Game Update] - 327766 Update Information: Bug Fixes: Fixed desync issues in Aporkalypse clock Aporkalypse clock now shows the proper animation when saved during aporkalypse You can't plant lureplant bulbs and jungle trees inside anymore Fixed an animation glitch when Wilba returns from werepigism. Beta specific fixes: 327761 Fixed Wagstaff and Wheeler’s art resolution Ancient Hulk’s defeat will re-robot the world correctly now. The Roc doesn’t like Wagstaff’s telebrella when he activates it. The new flooring and wallpapers are now also available outside Hamlet Fixed crash when planting a spiderden in an interior Wagstaff's armored visor now also shows the overlay on reload Fixed the potential massive slowdown when using rocks in the navigadget The navigadget now activates when it is equipped on load. The Parasol is always available to Wagstaff Roads now properly respond to Wagstaff's heat vision Link to comment Share on other sites More sharing options...
maxiaogua Posted April 20, 2019 Share Posted April 20, 2019 Oh, that's the fix. Then again, the Parasol still doesn't show up in my survival tab, neither in my previous save or in my new save... I have to hard code that Recipe() function to make it work. That's strange. Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 21, 2019 Share Posted April 21, 2019 16 hours ago, maxiaogua said: Oh, that's the fix. Then again, the Parasol still doesn't show up in my survival tab, neither in my previous save or in my new save... I have to hard code that Recipe() function to make it work. That's strange. You are absolutely right... I checked in game and in Hamlet the pretty Parasol isn't part of the survival tab or his own tab.. Already reported this in the bug tracker section tho.. This should be fix for the next update Link to comment Share on other sites More sharing options...
Charsis Posted April 24, 2019 Share Posted April 24, 2019 Should make doodad and pretty parasol available for vanilla game. All other DLC for example have doodad required for alchemy, but normal game need gold instead. Can confuse some people, these two items not that big deal any way if ported from RoG to base game. Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 24, 2019 Share Posted April 24, 2019 57 minutes ago, Charsis said: Should make doodad and pretty parasol available for vanilla game. All other DLC for example have doodad required for alchemy, but normal game need gold instead. Can confuse some people, these two items not that big deal any way if ported from RoG to base game. Joe already changed the doodad to be available in vanilla too. Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 24, 2019 Share Posted April 24, 2019 @Warbucks what is it that u don't understand? you are marking all my comments here with confused... Link to comment Share on other sites More sharing options...
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