JohnFrancis Posted February 27, 2019 Share Posted February 27, 2019 Hopefully a quick question. I know you can only get recharges from a planet that has not had all it's researches ticked off. However I was wondering if the odds of getting one is flat per trip. For example if I send a rocket with one research module 5 times to the same planet will the odds of me getting a recharge from all five trips be the same as if I just sent one rocket with 5 research modules? To put it's another way can I increase the amount of recharges I farm if I only send one research module at a time? Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/ Share on other sites More sharing options...
Junksteel Posted February 28, 2019 Share Posted February 28, 2019 I didn't know there was a limit based on research of the planets. Really good question then! I'm disapointed to know that I won't be able to create a team of OP Xmen from my colony in the future. Is there a stats cap for dupes btw? Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/#findComment-1160171 Share on other sites More sharing options...
Flydo Posted March 1, 2019 Share Posted March 1, 2019 Did you know what happens if you sent a rocket with no research module?. Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/#findComment-1160617 Share on other sites More sharing options...
Oozinator Posted March 1, 2019 Share Posted March 1, 2019 They should reduce NV to one per map and you need a scientist brain (from a dead one), lvl 12 min. to recharge 50%.. Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/#findComment-1160655 Share on other sites More sharing options...
JohnFrancis Posted March 19, 2019 Author Share Posted March 19, 2019 Did some testing to get an answer to my question. Explored 5 planets, first time I sent one research module at a time, so 25 missions to tick them all off. Then I reloaded and sent 5 research modules on each rocket, so 5 missions to tick them all off. Results I got Two Neural Vacillator Recharges using both methods. Based on this result I believe a planet returning a recharge is based on something akin to map generation. Meaning it does not matter what you do, what you get is what you are going to get. Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/#findComment-1167051 Share on other sites More sharing options...
Oozinator Posted March 20, 2019 Share Posted March 20, 2019 17 hours ago, JohnFrancis said: Did some testing to get an answer to my question. Explored 5 planets, first time I sent one research module at a time, so 25 missions to tick them all off. Then I reloaded and sent 5 research modules on each rocket, so 5 missions to tick them all off. Results I got Two Neural Vacillator Recharges using both methods. Based on this result I believe a planet returning a recharge is based on something akin to map generation. Meaning it does not matter what you do, what you get is what you are going to get. I did not even know, that they could be recharged in any way.. Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/#findComment-1167348 Share on other sites More sharing options...
DreamApart Posted March 21, 2019 Share Posted March 21, 2019 On 2019/3/2 at 5:27 AM, Oozinator said: They should reduce NV to one per map and you need a scientist brain (from a dead one), lvl 12 min. to recharge 50%.. That'd be cruel but so realistic. Link to comment https://forums.kleientertainment.com/forums/topic/103355-neural-vacillator-recharges/#findComment-1167632 Share on other sites More sharing options...
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