GLERMZ Posted February 14, 2019 Share Posted February 14, 2019 Thank you @Jason I can finally sleep in peace with those owls fix!! 3 Link to comment Share on other sites More sharing options...
Maslak Posted February 14, 2019 Share Posted February 14, 2019 Yup, Thunderbirds targeting was broken, thanks for fixing it! And about bramble traps, I think they might be useful for rabid beetles due to the aoe nature. A lot of beetles fit in small space, so they should take a beating! Link to comment Share on other sites More sharing options...
Hyxaru Posted February 15, 2019 Share Posted February 15, 2019 Hey Jason, I was wondering, is the Rabid Beetle grow cycle fully functional? In the past I would get massive amounts of beetles appear in the jungles after I had not visited that place in multiple humid seasons. I think their spawners, the Great Leafy Stalks if I'm not mistaken, keep spawning new beetles each temperate season but do not clear any old ones. These numbers of beetles really cut my framerate due to their taxing AI, so I disabled the glowfly cycle in newer worlds. Question is, has this been fixed or should it perhaps be looked at? I think it is really one of those things that should be tackled before a final release of Hamlet, they are real gameplay killers. 2 Link to comment Share on other sites More sharing options...
Griver84 Posted February 15, 2019 Share Posted February 15, 2019 On 2/14/2019 at 8:09 AM, GLERMZ said: Thank you @Jason I can finally sleep in peace with those owls fix!! SAME! <3 It was always terrifying being around those birds! Link to comment Share on other sites More sharing options...
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