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Why isn't my critter sensor working?


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See attached clip -- not sure why the doors aren't opening...  I'm sure it's just my not properly understanding of how they work, it's the first time I've used them. Are morbs not critters? Is there an additional variable I'm not understanding?

Any help is much appreciated!

P.S.: I re-enabled the drop-stop toilets after reading somewhere else Morbs won't spawn from them otherwise. Good to know!

2019.02.05-15.04.mp4

Ok a few things, 

First, Morbs don't count as critters because you can't tame them

Second, if you want to build a Morb farm then make the doors open every 2 cycles

Third, Morbs and other critters don't fall though open horizontal doors, if you want to drop them you need to build vertical doors

Here's a pic of mine if it helps

1.thumb.png.a7166f50c0185b755130acea77ffbef7.png3.thumb.png.704b1afb46fd853655181b3a5186c6c4.png

19 minutes ago, Neotuck said:

Ok a few things, 

First, Morbs don't count as critters because you can't tame them

Second, if you want to build a Morb farm then make the doors open every 3 cycles

Third, Morbs and other critters don't fall though open horizontal doors, if you want to drop them you need to build vertical doors

Here's a pic of mine if it helps

1.thumb.png.a7166f50c0185b755130acea77ffbef7.png3.thumb.png.704b1afb46fd853655181b3a5186c6c4.png

Why is your automation a circle?

2 minutes ago, bleeter6 said:

Why is your automation a circle?

it's called a delayed loop

Morbs spawn after an outhouse has been full for 2 cycles, that's 1200 seconds

so I have 6 filter gates set at 200 seconds each

1 filter set to 5 seconds to compensate for the time needed for doors open/close

and 1 filter set to 30 seconds to make sure all Morbs have fallen

then the NOT gate resets the whole thing

1 hour ago, Neotuck said:

it's called a delayed loop

Morbs spawn after an outhouse has been full for 2 cycles, that's 1200 seconds

so I have 6 filter gates set at 200 seconds each

1 filter set to 5 seconds to compensate for the time needed for doors open/close

and 1 filter set to 30 seconds to make sure all Morbs have fallen

then the NOT gate resets the whole thing

I meant with your doors. Is there a benefit to that bit of wire on the left wall?

6 hours ago, Neotuck said:

First, Morbs don't count as critters because you can't tame them

 

Damn, thanks. Yeah, will have to make a time-based one, or one that procedurally sections them off with weight plates instead...  And good to know about the vertical/horizontal doors, though that's kind of weird!

Thanks again!

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