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Found 2 results

  1. Ok I would really like to have options to have like infinite numbers of critters (without overcrowded or cramped debuffs) per stable or let's say a .yaml which we can set from Klei numbers to a hundred (or more) this is non-existent on the workshop. If anyone who have the ability to do it, and also want to take the time that would be AWESOME. Stables are taking a lot of space for the numbers of critters we can keep happy. meanwhile dupes are eating omelettes I know this is a hardware heavy idea but it could be adjustable and a few of us have beefy machines to handle stupid numbers. Happy cycle all !! Thanks
  2. Hello friends, since much about Divergents is still unclear, I've put together a summary of my long term observations here. Hopefully it will help to understand the plant-tending critters better. Let's go. Introduction The (most) interesting thing about Sweetles and Grubgrubs is of course the growth boost they can give to your plants. In return for marginal amounts of sulfur, the fertilization and the desired amount of your plants can be persistent reduced by a third. Basically the new critter specimen enables an improved calculation base to feed your dupes and grow plants in general. Let's take a closer look at both candidates: Properties Each time Sweetles and Grubgrubs tend Spindly Grubfruit and Grubfruit plants, they will increase the Grubgrub egg chance by roughly 1-3% (up to over 99%). Tending other plants will not increase the Grubgrub egg chance. You have to ensure there are always some Divergents tending Grubfruits, otherwise there will be sooner or later no Grubgrub offspring anymore. NOTES: Sweetles and Grubgrubs can reach 2 tiles high and cross 1 tile gaps, while Sweetle larvas and Grubgrub wormlings can't even reach and cross 1 tile. 25% metabolism of wild Divergents doesn't mean 25% consumption per cycle, rather 100% consumption every 4 cycles. This fact applies to all critters. Tending Behavior Sweetles and Grubgrubs behave the same, when it comes to plant-tending. Therefore they are reffered as Divergents in the following. Divergents will tend domestic plants in farm tiles, hydroponic farms and planter boxes (as well wild growing plants), as long they could reach them at eye level: In addition to being an adult, the only requirement to tend frequently plants is food. A critter feeder is not necessary. Furthermore, it doesn't matter if the Divergent is wild or tamed, and apart from drowning, negative traits (e.g. overcrowded, glum) have also no effect. As long as the Divergent is not hungry, it will tend the closest untended plant every ~76 seconds. Since he is regularly moving around to the nearest untended plant, as well eats/excretes, one Divergent take care of an average of 7 plants per cycle. This number is very precise and rarely deviates for a few seconds +/- 1 tended plant. NOTES: Once adult, all Divergents begin immediately tending. Sweetle larva / Grubgrub wormling will not tend plants. It is more efficient to keep wild Divergents for plant care, as they eat less and at the same time give the full growth boost. Furthermore no duplicant labor is necessary for grooming. Hungry Divergents will care for plants too. On average 2-3 plants are tended each cycle. However, the interval between tending can vary a lot (up to 600 seconds and more). Since Sweetle tending / Grubgrub rub can't be "overwritten", it is not recommended keeping Sweetles and Grubgrubs together. As long Sweetle tending is active, the plant cannot recive the much better Grubgrub rub. Which Plants Can Be Tended And Which Not? Divergents don't care for all plants. As long as it is a (re)growing plant, it will be tended. Otherwise not. See yorself: NOTES: Harvest-ready plants will not be tended. Growth-halted plants will be tended. When a plant is harvested, the remaining duration of Sweetle tending / Grubgrub rub is transferred to the new plant. Sweetle tending and Grubgrub rub will stack with farmers touch. Arbor tree: while the trunk growth benefits from tending quite normally, the situation is somewhat different with branch growth. Each branch is treated separately, while nothing changes in the ~76 seconds tending-delay. That means: to determine the number of Divergents required, you do not calculate the number of Arbor trees, but the number of branches. Furthermore you have to ensure the Divergent can reach each branch. Many thanks @zach123bfor this great hint! Something Special: Spindly Grubfruit & Grubfruit Plants As long as an untended Spindly Grubfruit is available, it has the highest priority. No other plant will be treated beforehand. Once a Spindly Grubfruit is tended, it will become a Grubfruit plant, with 50% growth progress of the former Spindly Grubfruit. Once a Grubfruit plant is harvested (or drops the harvest 4 cycles after ripening), they will start again as Spindly Grubfruit and must be tended to become a Grubfruit plant again. Even if it looks like that, Divergents do not eat Spindly Grubfruits while tending them. Ranching Divergents... (for meat) is basically pointless. A brief analysis of the numbers -compared to farming Grubfruits with Grubgrubs- will show this very clearly: The examples of both Divergents refer to mono ranches. It is quite possible to increase the meat output, if you run a grubfruit-tending Sweetle ranch which provides you with Grubgrub eggs. How exactly this works can be inquired @TheMule. It was very important to our friend, that the maximum meat output of a Sweetle ranch is not underestimated. Anyway, ranching Divergents -no matter how- won't get you as much food as a Grubfruit farm, tended by Grubgrubs. Farming With Divergents (Grubfruit Plants) The most efficient way of farming with Divergents, is the symbiosis of Grubgrubs and Grubfruits (as the relationship of the names suggest). Processing Grubfruits into Grubfruit preserve, will feed your dupes with the same food quality (Good [+3] / Morale +8) like barbeque. Instead of a ranch, we use the 96 tiles space to operate 25 farm tiles with Grubfruit plants. Like we already know, one fed, wild Divergent will take care of 7 plants per cycle. So we plant the Grubfruit seeds, put 4 Sweetles into the room and make sure they have (always) sulfur to eat. While tending the plants, the Sweetles will increase the Grubgrub egg chance continuously. Therefore they will replace themselve sooner or later with Grubgrub offspirng. Once this is done, the Grubgrubs in turn reproduce themselve forever, while boosting constantly your Grubfruits growth by 50%. In addition to Grubfruits, sucrose is also required to produce Grubfruit preserve. Since the need of sucrose is comparatively low, supply works quite well with wild, fed Sweetles. One wild Sweetle will provide an avg. of 5 kg sucrose per cycle, while 4 kg sucrose are required to produce 2400 kcal of Grubfruit preserve (e.g. 3 wild Sweetles produce enough sucrose to supply Grubfruit preserve production for 9 dupes). Of course yo can tame your Sweetle(s) as well, to improve the sucrose output drastically. One tame Sweetle provide 20 kg sucrose per cycle, which is enough to satisfy Grubfruit preserve production for 12 dupes. NOTE: It's not allowed to let your Sweetles tend Grubfruit plants, if you ranch them for sucrose. Farming With Divergents (Non-Grubfruit Plants) Via Sweetles: Just simply throw the required amount of Sweetles into your farm, supply them with sulfur and benefit from the 5% growth bonus. Via Grubgrubs: In this case the offspring must be ensured with a external Grubfruit plant farm, and delivered via critter drop-off. Thanks for your attention! Kind regards