Derekku Posted February 24, 2013 Share Posted February 24, 2013 (edited) It feels like the Don't Starve world is too... "Flat".The world needs hills and mountains and different levels of terrain (both above and below average height terrain).Hopefully this will add more possibilities such as stairs, climbing, rivers, and small lakes, different altitudes, jumping, basic swimming, holes, tunnels, mountains, hills, etc. An example of how this would work would be:[*]Super Mario RPG: Legend of the Seven Stars or [*]Super Paper MarioPrinny the Quiet(I know their both Mario examples but I can't think of any others)they worked on a 2.5D/2.2D landscape so why couldn't Don't Starve?Example: from another thread. I feel like Don't Starve would really benefit from this, what do you think?[Edit:] The tags of this thread led me to a thread made in Nov 2012 about this subject. Feel free to read that one too for more clarity. Edited February 24, 2013 by Derekku Link to comment Share on other sites More sharing options...
dexito4540 Posted February 24, 2013 Share Posted February 24, 2013 (edited) The world needs hills and mountains and different levels of terrain (both above and below average height terrain).Hopefully this will add more possibilities such as stairs, climbing, rivers, and small lakes, different altitudes, jumping, basic swimming, holes, tunnels, mountains, hills, etc.An example of how this would work would be Super Mario RPG: Legend of the Seven Starsthe game worked on a 2.5D landscape so why couldn't Don't Starve?[ATTACH=CONFIG]3846[/ATTACH]I feel like Don't Starve would really benefit from this, what do you think?This doesn't seem right, No offense.I like the idea, but I think Don't Starve is more 2D-ish for me, it should be flat and 2.2D-ish.Like Paper Mario's physics. Edited February 24, 2013 by Prinny the Quiet Link to comment Share on other sites More sharing options...
Derekku Posted February 24, 2013 Author Share Posted February 24, 2013 ...it should be flat and 2.2D-ish.Like Paper Mario's physics.That's what I'm talking about.In the first Paper Mario, we had mountains, slopes, different terrain heights and jumping. Link to comment Share on other sites More sharing options...
dexito4540 Posted February 24, 2013 Share Posted February 24, 2013 Super Mario RPG: Legend of the Seven StarsThat's what I'm talking about.In the first Paper Mario, we had mountains, slopes, different terrain heights and jumping.Oh, alright.. You was really talking about "Paper Mario"...btw, nike edeet u did dere Link to comment Share on other sites More sharing options...
Alvhem Posted February 24, 2013 Share Posted February 24, 2013 (edited) I think Kevin said something about that the games engine can't handle different heights.So no hills for the beefaloes. :frown:EDIT:Hurray! 200th post! Edited February 24, 2013 by Alvhem Link to comment Share on other sites More sharing options...
mikeliberty Posted February 24, 2013 Share Posted February 24, 2013 Terrain? do you want to stumble to death?silly idea Link to comment Share on other sites More sharing options...
BarovSoap Posted February 24, 2013 Share Posted February 24, 2013 The game is 2.5D, for them to add a height value would make the game more 3D and ruin the perspective. Link to comment Share on other sites More sharing options...
dexito4540 Posted February 24, 2013 Share Posted February 24, 2013 2.2D to be exact. Link to comment Share on other sites More sharing options...
Derekku Posted February 24, 2013 Author Share Posted February 24, 2013 Oh, alright.. You was really talking about "Paper Mario"...btw, nike edeet u did dereThe "idea" is the same as Super Mario RPG: Legend of the Seven Stars. They have the same 2.2D/2.5D concept. They just have different artistic design.The edit was to give another example and I gave you credit for it before you made that last post. Link to comment Share on other sites More sharing options...
dexito4540 Posted February 24, 2013 Share Posted February 24, 2013 The "idea" is the same as Super Mario RPG: Legend of the Seven Stars. They have the same 2.2D/2.5D concept. They just have different artistic design.The edit was to give another example and I gave you credit for it before you made that last post.I agree to stumbling to death. Link to comment Share on other sites More sharing options...
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