ArunPrasath Posted December 14, 2018 Share Posted December 14, 2018 Hey Devs, Just wondering if the following will be threaded as well: 1. Conveyor belt system 2. Pathfinding 3. Heat Transfer System 4. Ventilation System (unsure if its already threaded along with the piping system) etc etc Link to comment https://forums.kleientertainment.com/forums/topic/100573-what-can-be-threaded-further-in-the-game/ Share on other sites More sharing options...
Madbro Posted December 14, 2018 Share Posted December 14, 2018 1 hour ago, ArunPrasath said: Hey Devs, Just wondering if the following will be threaded as well: 1. Conveyor belt system 2. Pathfinding 3. Heat Transfer System 4. Ventilation System (unsure if its already threaded along with the piping system) etc etc +1 for sure. Those are the hottest feedbacks from thousands or millions of players. Especially... fluid flows in pipelines are ridiculously annoying. Very sure. Can’t the devs make them flow nautally!? Right? Link to comment https://forums.kleientertainment.com/forums/topic/100573-what-can-be-threaded-further-in-the-game/#findComment-1131674 Share on other sites More sharing options...
babba Posted December 14, 2018 Share Posted December 14, 2018 For mass builders like me it would be great if building blueprints can be put on another cpu core. As soon I draw 50 to 1000 buildable pieces the game becomes a slide show. I tend to play a different game ( Railway Empire or World of Warships ) at the same time as the ONI workers build their stuff during ONI FPS slowdowns. Maybe its blueprint-pathfinding calculations, where the game figures out which dupe gets which resource from where - I dont know. Klei`s performed general pathfinding on another core is an FPS improvement, but I havent used jetpackers yet again. @Ipsquiggle Link to comment https://forums.kleientertainment.com/forums/topic/100573-what-can-be-threaded-further-in-the-game/#findComment-1131763 Share on other sites More sharing options...
TehPlayer14 Posted December 17, 2018 Share Posted December 17, 2018 Since devs have logging they can count how much cpu power such stuff is taking and figure out what's the heaviest Link to comment https://forums.kleientertainment.com/forums/topic/100573-what-can-be-threaded-further-in-the-game/#findComment-1133161 Share on other sites More sharing options...
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