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What can be threaded further in the game


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1 hour ago, ArunPrasath said:

Hey Devs,

Just wondering if the following will be threaded as well:

1. Conveyor belt system

2. Pathfinding

3. Heat Transfer System

4. Ventilation System (unsure if its already threaded along with the piping system)

etc etc

+1 for sure.

Those are the hottest feedbacks from thousands or millions of players.

Especially... fluid flows in pipelines are ridiculously annoying. Very sure. 

Can’t the devs make them flow nautally!?

Right?

For mass builders like me it would be great if building blueprints can be put on another cpu core. As soon I draw 50 to 1000 buildable pieces the game becomes a slide show. I tend to play a different game ( Railway Empire or World of Warships ) at the same time as the ONI workers build their stuff during ONI FPS slowdowns. Maybe its blueprint-pathfinding calculations, where the game figures out which dupe gets which resource from where - I dont know. Klei`s performed general pathfinding on another core is an FPS improvement, but I havent used jetpackers yet again. @Ipsquiggle

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