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    • JoeW

      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

4 Screenshots

About This File

Background story:

Years has passed since Wilson met the Giants, in some point he learned the secrets of these ferocious creatures.
Now, for who knows what purpose, he finally achieve a machine that can call any of these Giants at any time, and as many as he wants.
Indeed, he knows that there is a bigger enemy out there, hiding in the shadow of the night.

Description:

Simple, but needed for those who "LOTS" it's not enough.. 

The Giant Spawner is a machine that allow you to spawn, or in other words, "create" a giant. Because such furious creature needs a "body" to be born and a soul.

Recipe:

To craft the Giant Spawner you need a prestihatitator and some fancy stuff:

  • 1 Deerclops eye, from the Deerclops
  • 3 Down Feather, from the Goose/Moose
  • 1 Scales, from the Dragonfly
  • 1 Thick Fur, from the Bearger

Giants recipes:

Like i said, if you want to create them, you need to give them a body, of flesh and bones, and a soul.. So you will need some Pigskin, a little of meat, nightmare "souls", and something special:

To create a Giant you need:

  • 3 Pigskin
  • 3 Meats
  • 5 Nightmare Fuel
  • And:
    • For a Deerclops5 Ice
    • For a Bearger: 5 Beefalo Wool
    • For a Drangofly: 10 Ashes
    • For a Goose/Moose: 5 of any kind of Feather

Advice:

Build in the middle of your base ^_^

Bugs, working on them, but a little busy with college:

  • Game crash if:
    • You don't use all the 4 ingridients.
    • You don't use the quantity listed.
    • You cange the recipies.

Things to do:

  • Don't Starve base, and SW version.
  • Better textures.

Final words:

This is my very first mod. Please let me know what do you think of the idea, i just finished and release it.. As you can se, mi art is awfull, i just use a Deerclops image for the structure ^^ If any of you love drawing or animation and want to collaborate, is free to do it.

Please show some love with a like and/or a +Rep ^^


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.

  • Like 1
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Recommended Comments

@fedeman franz

You can prevent the crashes by adding an if-test after the recipe checks to make sure one of them is valid.

e.g.:

if not inst.plants then return end

Also, you should set "inst.plants" to "nil" after having used it

inst.plants = nil

Edited by Mobbstar

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