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About This File

Background story:

Years has passed since Wilson met the Giants, in some point he learned the secrets of these ferocious creatures.
Now, for who knows what purpose, he finally achieve a machine that can call any of these Giants at any time, and as many as he wants.
Indeed, he knows that there is a bigger enemy out there, hiding in the shadow of the night.

Description:

Simple, but needed for those who "LOTS" it's not enough.. 

The Giant Spawner is a machine that allow you to spawn, or in other words, "create" a giant. Because such furious creature needs a "body" to be born and a soul.

Recipe:

To craft the Giant Spawner you need a prestihatitator and some fancy stuff:

  • 1 Deerclops eye, from the Deerclops
  • 3 Down Feather, from the Goose/Moose
  • 1 Scales, from the Dragonfly
  • 1 Thick Fur, from the Bearger

Giants recipes:

Like i said, if you want to create them, you need to give them a body, of flesh and bones, and a soul.. So you will need some Pigskin, a little of meat, nightmare "souls", and something special:

To create a Giant you need:

  • 3 Pigskin
  • 3 Meats
  • 5 Nightmare Fuel
  • And:
    • For a Deerclops5 Ice
    • For a Bearger: 5 Beefalo Wool
    • For a Drangofly: 10 Ashes
    • For a Goose/Moose: 5 of any kind of Feather

Advice:

Build in the middle of your base ^_^

Bugs, working on them, but a little busy with college:

  • Game crash if:
    • You don't use all the 4 ingridients.
    • You don't use the quantity listed.
    • You cange the recipies.

Things to do:

  • Don't Starve base, and SW version.
  • Better textures.

Final words:

This is my very first mod. Please let me know what do you think of the idea, i just finished and release it.. As you can se, mi art is awfull, i just use a Deerclops image for the structure ^^ If any of you love drawing or animation and want to collaborate, is free to do it.

Please show some love with a like and/or a +Rep ^^


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.

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@fedeman franz

You can prevent the crashes by adding an if-test after the recipe checks to make sure one of them is valid.

e.g.:

if not inst.plants then return end

Also, you should set "inst.plants" to "nil" after having used it

inst.plants = nil

Edited by Mobbstar
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So in the background story you said Wilson made a machine to CALL other giants, and then you say you need to create them?

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