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Posts
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Biography
I'm into game design. Balance? What's that?
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Location
Texas
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Modder
http://forums.kleientertainment.com/user/210349-debugman18/?tab=idm
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Visited by the Title Fairy
Arbitrary Title
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Don't Starve
Contributor
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Don't Starve Together
Contributor
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As far as decompiling the original animation files, you could use krane for that. https://github.com/nsimplex/ktools However, for something as simple as an equipment animation, you should see this thread: That's a good tutorial for equippables with custom symbol locations. It doesn't explicitly go over hats, though. You may be able to offset the images in the animation atlas, but that depends on the texture atlas that you're working off of.
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I'm experiencing this bug in Don't Starve singleplayer now, and it has broken Up and Away's waves. Is there any alternative to this function?
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Up and Away: Redux (That means a rewrite.)
debugman18 replied to debugman18's topic in Mod Collaboration: Up and Away
Indeed. There's a Discord, as well. https://discord.gg/4apXje -
Up and Away: Redux (That means a rewrite.)
debugman18 replied to debugman18's topic in Mod Collaboration: Up and Away
Hmmmm? https://steamcommunity.com/sharedfiles/filedetails/?id=261980676 Mmmmm. To expand on this, though, the mod isn't being rewritten. It's being developed again, however. With the help of Zarklord, the issues that existed within Wicker have been solved, so now I can start getting everything working with the newest updates (and eventually DST, but single-player is my only priority right now.) Currently, most things that worked before work again. I'm pushing relatively frequent updates to the steam workshop page (and here) in order to minimize the issues people may have with the mod in it's current state. The mod is in need of artists/animators/writers again! -
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Up and Away: Redux (That means a rewrite.)
debugman18 replied to debugman18's topic in Mod Collaboration: Up and Away
No ETA for anything, and there won't be a rewrite. It is a buggy mess right now. I am making progress, however. -
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That doesn't seem like a memory leak; the minimum settings on the store page suggests 4GB of RAM.
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Randomly while playing, the game will crash on me. I'm not doing anything in particular, it just completely closes without a dialog windows or error displayed.