SkylordElberich Posted December 27, 2015 Share Posted December 27, 2015 Makes more sense than grass, doesn't it? Link to comment Share on other sites More sharing options...
Talavaj Posted December 27, 2015 Share Posted December 27, 2015 Yes, I don't understand why this isn't the case. Link to comment Share on other sites More sharing options...
Cyde042 Posted December 27, 2015 Share Posted December 27, 2015 Yes, I don't understand why this isn't the case. Because mangrove is a safe biome, marsh isn't. Link to comment Share on other sites More sharing options...
SenhorLevi00 Posted December 27, 2015 Share Posted December 27, 2015 indeed. Link to comment Share on other sites More sharing options...
hijoker Posted December 27, 2015 Share Posted December 27, 2015 Because mangrove is a safe biome, marsh isn't.For now.. Link to comment Share on other sites More sharing options...
CammoAmmo Posted December 28, 2015 Share Posted December 28, 2015 Agreed, reeds need to be in a dangerous environment. But mangroves really do need something in them... they feel so plain and deserted for a biome that has so much potential (and looks so cool!) Link to comment Share on other sites More sharing options...
hijoker Posted December 28, 2015 Share Posted December 28, 2015 Agreed, reeds need to be in a dangerous environment. But mangroves really do need something in them... they feel so plain and deserted for a biome that has so much potential (and looks so cool!)Clockodials would be awesome and someone suggested "ticks". Or maybe make water snakes that live in mangrove trees.Also I think SW needs some sort of tentacle enemy so that Wickerbottom can use her best book. Mangrove could have a new type of water tentacles as well. Link to comment Share on other sites More sharing options...
GuyPerfect Posted December 28, 2015 Share Posted December 28, 2015 I just put together a mod called Reedgroves that will allow us to test alternate growing things in the mangrove biomes. It's attached to this post. Besides Grass, you can also configure it to spawn Reeds, Tentacles and... something else. Remember to configure it, since Grass is the default. This mod overwrites the generation behavior for the grass in mangrove biomes, so don't use it on an existing save file unless you want its mangrove grass to be overwritten.reedgroves.zip Link to comment Share on other sites More sharing options...
tHe_silent_H Posted December 29, 2015 Share Posted December 29, 2015 Maybe have both in the biome, but have reeds a lot less common( along with new mobs) and maybe have them mostly submerged so you'd need a tool to get them(machete maybe) Link to comment Share on other sites More sharing options...
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