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About GuyPerfect

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  1. The Gravitas lobby on the surface contains a big door and some windows that can be deconstructed to yield 1800Kg of Steel total. It's one of the things I look forward to in the game since Steel is kind of a hassle to produce otherwise. This last game, I wound up entering the lobby by digging up through the floor, and disassembled the door from the inside. This is what happened: And of course, once I dug it out, I only got 100Kg from it. )-:
  2. So this is by large my own problem, because my mouse is a bit on the flaky side. However, due to its flakiness, I've uncovered an interesting bug in the software! Weird, right? Those numbers just sit there permanently until I reload or quit. So what's going on here is that, when my mouse gets moody, it doesn't like to hold a click like it should. It usually happens when I'm dragging a dig operation, where it releases and re-clicks pretty much instantaneously. From what I can tell, the game isn't set up to handle mouse release and mouse press on the same "frame", which results in the dig dimensions just kinda becoming a decal on the wall forever. I had another image that had like five sets of dig dimensions in close proximity, but I seem to have deleted it. It was priceless. )-:
  3. Then the text needs to be changed to "No Astronaut boarded", yah?
  4. This is my first experience with the rocketry mechanics, so I won't rule out the possibility that I'm just doin' it wrong, but I believe this to be a bug. While attempting to prepare for my first rocket mission, the game is telling me I don't have an astronaut assigned to my rocket... and also that I do have an astronaut assigned to my rocket: A similar anomalous message is present in the Starmap: This is the same symptom reported in ticket R18207 on April 5, although I get the impression it happens inconsistently. Terra.sav
  5. Attached is a savefile wherein a Mesh Tile is trying to exist: When the Duplicant finishes the build, as pictured above, the tile... continues to not exist? This problem persists after reloading the save file and even restarting the game software entirely. Terra 2.sav
  6. Attached is a savefile wherein some Iron Ore exists: The tiles report 800kg of Iron Ore, but when I was digging it out I noticed a different number: On closer inspection, the Iron Ore does indeed appear to be digging out as 400kg: I thought maybe it was dropping two stacks of 400kg next to each other, but it's not. The full excavated amount is 400kg. Text bug? Conversion bug? You decide! Terra 2.sav
  7. I run multiple dislays while I'm streaming. I have the game full-screen on one display, and often have chat open on the other. When I click over to the chat window, ONI minimizes itself even though it's still perfectly visible. I can see auto-minimize being useful if you Alt+Tab, but not when clicking away from the game with the mouse.
  8. Is Hydrogen Jungle the official name of the Chlorine/Hydrogen/Igneous Rock/Iron Ore biome? Are there names for the other biomes? Should I have access to this information already? O-:
  9. Confirmed to be correct now. We're back to "all grey all the time" in overlays again. )-: I've had over 32,767 kcal for quite a while and never saw a negative, meaning there must be some people with over 2,147,483,647 kcal? |-:
  10. Here's a recording of that new tune: NewTune.mp3 It's got a nice texture to it. I like to put the game in regular speed when it comes on. <3 I'm reminded of StarCraft Brood War, where they added an extra music track for each of the races. The new track was great, but for some reason didn't "feel" like the original ones. I don't know if that's because it was characteristically different or because I was just familiar with the initial set, but I find the same thing happening here. This isn't just "another song", but specifically "the new song".
  11. Performance concerns have already been brought up here and explained here.
  12. Either that or just use a Buffer Gate to power it for a few seconds when a Duplicant gets close. The thing needs to turn off when not in use. I actually just had this happen and noticed a new build after I quit to desktop. (-:
  13. I Alt+Tab out of my game a lot. A lot. Sometimes I'm processing screenshots, other times I'm composing forum posts. For the most part, this works just fine, but there are times when it doesn't. I run the game on both Linux and Windows and I experience the same issue in both... Sometimes--but not always--when I have some sort of pipe or wire selected in the build menu, Alt+Tab out of the game and then click on it to return to it, the game enters the "drag to build" state even though the mouse button is not being held down. Since I can't reproduce this consistently, I can only offer the suggestion to keep trying it. Most recently, this resulted in a crash on Linux. I had the crash report screen visible, but moving the mouse around still played the xylophone sound effects and I wasn't able to click the text box or the submit button.
  14. Was there another build when I wasn't looking? Tubes don't transfer gas in the current build.