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URGENT need for compiler !


Lampofulmine

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@Lampofulmine, send me a link to the files, by forums or steam. I'll compile them tomorrow after work, and any other which come up until you get your compiler working. It's not a biggie.

 

@simplex, this is the cutmill from my mod IR (branch C)

Can you think of any reason why it would cut the hitbox? It isn't the only affected animation, but the most clearly one.

You can PM me ofc, or ignore this in vein and confusion/lazyness, I can't blame you

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Can you think of any reason why it would cut the hitbox? It isn't the only affected animation, but the most clearly one.

You can PM me ofc, or ignore this in vein and confusion/lazyness, I can't blame you

Can you upload the scml project folder?

EDIT: I mean, it's not like I can't decompile your anims :razz:. But checking the original is best.

@Mobbstar

I checked it by decompiling cutmill.zip. Yeah, there was a bug in the bounding box calculation code (which I just fixed). Here's the corrected cutmill.zip:

cutmill.zip

But, for future use, in order to have bounding boxed being properly computed you'll need to use my fork of the mod tools.

@Mobbstar, make @simplex,  do it the hard way...dooo eeet!

 

@Lampofulmine, on topic, if you need further help I am willing to help out in the future as well. Just drop me a line on when you need things compiled and I'll do it for you. 

i will as soon as my animators send me the files that need to be compiled.

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