Morphogenic Posted January 6, 2015 Share Posted January 6, 2015 (edited) http://forums.kleientertainment.com/files/file/1030-better-metabolism/ With this mod the food meter now decreases as you wish the settings are from Tiny hunger = 50% slower starving than default to Endless hunger = 200% faster starving than default for default game starving setting you can choose Medium Steam links: Better metabolism for Don't starve Together Better metabolism for Don't starve Edited February 3, 2015 by Morphogenic Link to comment Share on other sites More sharing options...
Developer PeterA Posted January 6, 2015 Developer Share Posted January 6, 2015 Do you have configuration data specified in your modinfo.lua file?An example of this would be configuration_options ={ { name = "hunt_time", label = "Hunt Time", options = { {description = "5 minutes", data = 5}, {description = "10 minutes", data = 10}, {description = "30 minutes", data = 30}, {description = "1 hour", data = 60}, {description = "Endless", data = -1 }, }, default = 10, }} Link to comment Share on other sites More sharing options...
Morphogenic Posted January 6, 2015 Author Share Posted January 6, 2015 (edited) ok after some experimenting I wrote new code but it seems not to work Edited January 7, 2015 by Morphogenic Link to comment Share on other sites More sharing options...
Morphogenic Posted January 6, 2015 Author Share Posted January 6, 2015 hungerrate not (hungerrate) Link to comment Share on other sites More sharing options...
Morphogenic Posted January 7, 2015 Author Share Posted January 7, 2015 works like a sharm I uploded my work here Better metabolism thx for your help Link to comment Share on other sites More sharing options...
Morphogenic Posted January 7, 2015 Author Share Posted January 7, 2015 (edited) and workshop link for lazy ppls as me Better metabolism and ofc that would be nice to have delete buton for posts I dont have seen edit button Edited January 7, 2015 by Morphogenic Link to comment Share on other sites More sharing options...
Morphogenic Posted January 7, 2015 Author Share Posted January 7, 2015 how can I add some description to options? Link to comment Share on other sites More sharing options...
Developer PeterA Posted January 7, 2015 Developer Share Posted January 7, 2015 @Morphogenic, there currently isn't support for config option descriptions beyond what you can fit in the label variable. From what I've seen, mods with complex configuration settings typically describe them in the mod info description variable. Link to comment Share on other sites More sharing options...
Morphogenic Posted January 7, 2015 Author Share Posted January 7, 2015 thx for your your answer Link to comment Share on other sites More sharing options...
Developer PeterA Posted January 9, 2015 Developer Share Posted January 9, 2015 @Morphogenic, we decided it was a quick fix to add optional hover text descriptions to the configuration label and spinner. You'll be able to add the hover text to both the label and the individual spinner items. This will be coming in the next update. You'll just need to update your modinfo configuration_options to have the hover fields. Here's an example of how it will look.configuration_options ={ { name = "hunt_time", label = "Hunt Time", hover = "This is how much time you will have in each round to play.", options = { {description = "5 minutes", data = 5, hover = "A pretty short game."}, {description = "10 minutes", data = 10}, {description = "30 minutes", data = 30}, {description = "1 hour", data = 60}, {description = "Endless", data = -1, hover = "The game will continue until all players are dead." }, }, default = 10, }} Link to comment Share on other sites More sharing options...
Kzisor Posted January 9, 2015 Share Posted January 9, 2015 @PeterA, ugh, do you know how long it will take me to figure out a proper description to all my options for my Pond Manager mod. It's almost like writing a completely new character script. *1 year later* Only one more le.....*beeeeeeeeeeeep* Link to comment Share on other sites More sharing options...
Developer PeterA Posted January 9, 2015 Developer Share Posted January 9, 2015 @Kzisor, that's why they are optional If the label is descriptive enough, then there's no need to include the hover text. Link to comment Share on other sites More sharing options...
Morphogenic Posted January 9, 2015 Author Share Posted January 9, 2015 (edited) @PeterA, thank you, well to read that my suggestion fell on fertile ground Edited January 9, 2015 by Morphogenic Link to comment Share on other sites More sharing options...
SenL Posted January 23, 2015 Share Posted January 23, 2015 This is a nice add. Thanks! Link to comment Share on other sites More sharing options...
outseeker Posted January 24, 2015 Share Posted January 24, 2015 Super sweet!! Link to comment Share on other sites More sharing options...
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