Jump to content

Inspection Lines for Different Honey Levels of Bee Box Not Used


lakhnish
  • Fixed

All credits goes to @alainmcd and @piratekingflcl, who brought this up in this Klei forum thread here from about a year ago.

There are character inspection lines for each state/level of fullness for the Bee Boxes, yet they are not utilized when examining it. For example, in speech_winona.lua, this is what's she's supposed to say when examining the bees box at each level.

		BEEBOX =
		{
			READY = "Excellent work, bees!",
			FULLHONEY = "Excellent work, bees!",
			GENERIC = "It's like an assembly line in there. Busy!",
			NOHONEY = "Where's that stellar work ethic, bees?!",
			SOMEHONEY = "You've been working hard.",
			BURNT = "Factory fire!",
		},

However, only two lines are used. When there is zero honey in the bee box, she says the GENERIC line. At every stage of honey [NOHONEY (1 honey), SOMEHONEY (4 honey), and FULLHONEY (6 honey)] she simply uses the READY line.

I used Winona's speech files since she was the last character added to game as of right now. This issue also affects single-player Don't Stave, as far as I'm aware.

Spoilers contains an example of what I mean if that's not clear.

Spoiler

 

 


Steps to Reproduce
Examine a bee hive under different honey states; see that the examination is the same for all honey states (barring the zero harvestable honey state that has no honey in it), even though they're different inspection lines for them in each character's respective speech files.
  • Like 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I'm pretty sure I saw it reported earlier...  but there's a mod on steam that fixes it, by alainmcd. I wonder if it'll be fixed by the devs tho.

Share this comment


Link to comment
Share on other sites

5 hours ago, fimmatek said:

I'm pretty sure I saw it reported earlier...  but there's a mod on steam that fixes it, by alainmcd. I wonder if it'll be fixed by the devs tho.

I'm aware of the mod since that's where I originally learned of this bug. Hopefully it gets fixed, which is why I reported it, since as far as I can see, it was last brought up in 2017. I've also noticed that if you only post a bug one time and it doesn't get fixed upon that post, then it almost never gets fixed until someone re-reports it again.

A prime example is the moleworm bug where digging up a moleworm hole with a mole in it would cause it to be deleted. This bug report was made in July 2018 by Skrzelik, I posted the same bug without knowing that there was this previous report in August 2018, and alongside that July post, re-reported that bug in September 2018 where it finally got fixed (this was during the Celestial Update). A quick google search shows me that bug had been a thing since 2015

I reported it now just in case the devs are getting bugs fixed and will release them en-mass when an update comes out (since its March and an update is expected soon for Winona and Wortox). If not, I'll just re-report them again like how I did for the moleworm bug.

  • Like 1

Share this comment


Link to comment
Share on other sites

57 minutes ago, V2C said:

Changed Status to Fixed

: o

I've got some more bugs for you :thumbsUp:

Edited by lakhnish

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...