Developer zarklord_klei Posted October 26, 2018 Developer Share Posted October 26, 2018 this is a full list of changes, including stuff klei might have glossed over in their patch notes! (note: this is only code changes, it would be far to taxing at-least at this moment to go over image and animation changes) recipes built in free build mode now correctly get prototyped as well(if they are prototypable) using hunting tracks can now spawn bats, midway through as a "ambush" it can spawn 3-6 with the calculation being math.min(3 + math.floor(day/35), 6) ie every 35 days into a world adds one new bat spawn capping at 6. the skinned batbat has some fancy fx graves have a chance of spawning 3 bats when dug up. "fake bats" can spawn from trees when chopped via a spooked component it lowers your sanity a bit, not that interesting tbh tumbleweeds can spawn when opened the Halloween ornaments Halloween trinkets spawn around living tree's the multiplayer portal has some new sounds. 5 new recipes: --SCIENCE Recipe("madscience_lab", {Ingredient("cutstone", 2), Ingredient("transistor", 2)}, RECIPETABS.SCIENCE, TECH.HALLOWED_NIGHTS, "madscience_lab_placer") ----MADSCIENCE----- Recipe("halloween_experiment_bravery", {Ingredient("froglegs", 1), Ingredient("goldnugget", 1), Ingredient(CHARACTER_INGREDIENT.SANITY, 10)}, RECIPETABS.MADSCIENCE, TECH.MADSCIENCE_ONE, nil, nil, true, nil, nil, nil, "halloweenpotion_bravery_small.tex") Recipe("halloween_experiment_health", {Ingredient("mosquito", 1), Ingredient("red_cap", 1), Ingredient(CHARACTER_INGREDIENT.SANITY, 10)}, RECIPETABS.MADSCIENCE, TECH.MADSCIENCE_ONE, nil, nil, true, nil, nil, nil, "halloweenpotion_health_small.tex") Recipe("halloween_experiment_sanity", {Ingredient("crow", 1), Ingredient("petals_evil", 1), Ingredient(CHARACTER_INGREDIENT.SANITY, 10)}, RECIPETABS.MADSCIENCE, TECH.MADSCIENCE_ONE, nil, nil, true, nil, nil, nil, "halloweenpotion_sanity_small.tex") Recipe("halloween_experiment_volatile", {Ingredient("rottenegg", 1), Ingredient("charcoal", 1), Ingredient(CHARACTER_INGREDIENT.SANITY, 10)}, RECIPETABS.MADSCIENCE, TECH.MADSCIENCE_ONE, nil, nil, true, nil, nil, nil, "halloweenpotion_embers.tex") Recipe("halloween_experiment_root", {Ingredient("batwing", 1), Ingredient("livinglog", 1), Ingredient(CHARACTER_INGREDIENT.SANITY, 20)}, RECIPETABS.MADSCIENCE, TECH.MADSCIENCE_ONE, nil, nil, true, nil, nil, nil, "livingtree_root.tex") some new potions, most potions have two varations large and small, i dont think large are obtainable yet edit: large are obtainable, 33%(?) chance to get a large instead of small when crafted. the "halloween_experiment_root" appears to be a way to plant livingtree's and finally the madscience_lab which allows you to make the potions. that's all the changes for this update, expect these with every update that klei pushes! for a more technical overview of this update checkout Game Update 291341, The Modders Change-log! Previous update: Game Update 288704, The Players Change-log! Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/ Share on other sites More sharing options...
lakhnish Posted October 26, 2018 Share Posted October 26, 2018 2 hours ago, Zarklord said: using hunting tracks can now spawn bats, midway through as a "ambush" it can spawn 3-6 with the calculation being math.min(3 + math.floor(day/35), 6) ie every 35 days into a world adds one new bat spawn capping at 6. What does the ambush part mean? Like you get attacked and lose the path or is it the same thing as being spooked when chopping a tree. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104176 Share on other sites More sharing options...
Fill-Lips Posted October 26, 2018 Share Posted October 26, 2018 9 minutes ago, lakhnish said: What does the ambush part mean? Like you get attacked and lose the path or is it the same thing as being spooked when chopping a tree. I think he means when a new dirt spot is spawned from searching one, there is a chance of there also being bats Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104184 Share on other sites More sharing options...
Maxposting Posted October 26, 2018 Share Posted October 26, 2018 2 minutes ago, Fill-Lips said: I think he means when a new dirt spot is spawned from searching one, there is a chance of there also being bats I can confirm it. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104186 Share on other sites More sharing options...
Developer zarklord_klei Posted October 26, 2018 Author Developer Share Posted October 26, 2018 42 minutes ago, Fill-Lips said: I think he means when a new dirt spot is spawned from searching one, there is a chance of there also being bats that is correct, might have phrased that better... Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104215 Share on other sites More sharing options...
Warplord Posted October 26, 2018 Share Posted October 26, 2018 Has anyone figured what the sulfuric potion does? What is it used for ? Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104263 Share on other sites More sharing options...
Developer zarklord_klei Posted October 26, 2018 Author Developer Share Posted October 26, 2018 18 minutes ago, Warplord said: Has anyone figured what the sulfuric potion does? What is it used for ? it makes firepits/campfires(and the cold variants) last longer. klei covered the patch notes pretty perfectly for update 291481, so no new changelog there. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104289 Share on other sites More sharing options...
Warplord Posted October 26, 2018 Share Posted October 26, 2018 12 minutes ago, Zarklord said: it makes firepits/campfires(and the cold variants) last longer. klei covered the patch notes pretty perfectly for update 291481, so no new changelog there. Ok, but what does that mean? Doesn't just burning some logs or other fuel make them last longer....? I don't really understand the purpose of the potion. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104310 Share on other sites More sharing options...
fimmatek Posted October 26, 2018 Share Posted October 26, 2018 1 minute ago, Warplord said: Ok, but what does that mean? Doesn't just burning some logs or other fuel make them last longer....? I don't really understand the purpose of the potion. If I'm right it means that the maximal amount of time the fire would normally burn is extended, together with every item's burning time you're fueling the fire with. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104311 Share on other sites More sharing options...
Developer zarklord_klei Posted October 26, 2018 Author Developer Share Posted October 26, 2018 18 minutes ago, Warplord said: Ok, but what does that mean? Doesn't just burning some logs or other fuel make them last longer....? I don't really understand the purpose of the potion. say normally a log last for 30 seconds, the potion would make the log for instance last 45 seconds instead. those aren't the actual numbers, but thats how it works. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104323 Share on other sites More sharing options...
Warplord Posted October 26, 2018 Share Posted October 26, 2018 1 minute ago, Zarklord said: say normally a log last for 30 seconds, the potion would make the log for instance last 45 seconds instead. those aren't the actual numbers, but thats how it works. for how long? forever on that campfire or untill it runs out of fuel? or for a set amount of time? Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104324 Share on other sites More sharing options...
Developer zarklord_klei Posted October 26, 2018 Author Developer Share Posted October 26, 2018 2 minutes ago, Warplord said: for how long? forever on that campfire or untill it runs out of fuel? or for a set amount of time? i just checked it makes fuel burn at a .8 modifier(instead of 1) and it lasts 4 minutes. Link to comment https://forums.kleientertainment.com/forums/topic/97525-game-update-291341-the-players-change-log/#findComment-1104330 Share on other sites More sharing options...
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