Colecf Posted February 18, 2013 Share Posted February 18, 2013 I'm trying to get the steam version of Don't Starve to work on a Mac, but I'm running into issues. I'm trying to run main.lua directly, but I keep getting errors. After fixing a few of them, I'm stuck on the following one:lua: main.lua:85: attempt to call global 'kleiloadlua' (a nil value)stack traceback: main.lua:85: in function <main.lua:79> [C]: in function 'require' main.lua:127: in main chunk [C]: in ?I can't find any file that has that function. Does anyone know where it is / how to get it running? Link to comment Share on other sites More sharing options...
helointernet Posted February 18, 2013 Share Posted February 18, 2013 It's probably in the executable, one of the DLLs, or another Windows-specific filetype. While the core mechanics of the game all seem to be contained in the Lua scripts, the engine that makes the game run is only compiled for Windows and NaCl. Link to comment Share on other sites More sharing options...
DeadlyFoez Posted February 18, 2013 Share Posted February 18, 2013 For what purpose are you doing this? You can play the game perfectly fine through Chrome. The only reason I can see someone wanting to do this is if they pirated the game, and as others have said, the only version of the game that us available to be pirated is the Steam version. Link to comment Share on other sites More sharing options...
Palpetinus Posted February 18, 2013 Share Posted February 18, 2013 For what purpose are you doing this? You can play the game perfectly fine through Chrome. The only reason I can see someone wanting to do this is if they pirated the game, and as others have said, the only version of the game that us available to be pirated is the Steam version.Dun dun duuun! Link to comment Share on other sites More sharing options...
Toaster Fu Posted February 18, 2013 Share Posted February 18, 2013 For what purpose are you doing this? You can play the game perfectly fine through Chrome. The only reason I can see someone wanting to do this is if they pirated the game, and as others have said, the only version of the game that us available to be pirated is the Steam version.1. You can't mod chrome (yet) 2. The steam version isn't capped at 30 fps. Link to comment Share on other sites More sharing options...
Colecf Posted February 18, 2013 Author Share Posted February 18, 2013 For what purpose are you doing this? You can play the game perfectly fine through Chrome. The only reason I can see someone wanting to do this is if they pirated the game, and as others have said, the only version of the game that us available to be pirated is the Steam version.I bought the steam version of the game, not knowing there was a chrome version, and it doesn't come with a chrome key.Anyways, doesn't look like it's possible Link to comment Share on other sites More sharing options...
Toaster Fu Posted February 18, 2013 Share Posted February 18, 2013 I bought the steam version of the game, not knowing there was a chrome version, and it doesn't come with a chrome key.Anyways, doesn't look like it's possible Grab some proof of purchase, contact the Devs and you've got yourself a chrome key. Link to comment Share on other sites More sharing options...
WrathOf Posted February 18, 2013 Share Posted February 18, 2013 Not that I know for sure exactly how all of this works but it should be understood that not ALL of the game is based on the lua scripts. A large portion of it is regarding assets and game logic but the custom lua interpreter and simulator engine to manage everything is in the exe and dll files.Give them time, it is still in beta and I am sure they will get to the Mac and *nix platforms soon.Besides, is there a problem with using boot camp, etc to run the game in Windows on a Mac machine? Link to comment Share on other sites More sharing options...
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